LJ1996 Level 1 of the Dungeon (0, 0, D:1) a quill talisman (2, 18, D:1) a +0 mace (10, 28, D:1) a +0 leather armour (11, 18, D:1) a +0 short sword a stone (13, 4, D:1) a rat corpse (skeletalised by now) (14, 26, D:1) a +0 dagger (19, 13, D:1) a quokka skeleton (20, 18, D:1) a bat skeleton (22, 6, D:1) 6 stones (26, 10, D:1) a +0 whip 5 stones (36, 30, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (42, 8, D:1) a +0 club a goblin skeleton (47, 18, D:1) a jackal skeleton a ball python skeleton (48, 18, D:1) a jackal skeleton (52, 12, D:1) a +0 whip (53, 24, D:1) a +0 spear (54, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (14, -30, D:2) a scarab talisman an adder skeleton (28, 4, D:2) a +0 hammer (36, 13, D:2) a +0 sling of electrocution (38, -27, D:2) a jackal corpse (skeletalised by now) (41, -28, D:2) a +0 robe (41, -14, D:2) a +0 sling