LLavrengius Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 28, D:1) a +0 club (5, 34, D:1) 22 bolts (10, 30, D:1) 22 bolts (12, 28, D:1) 22 sling bullets (14, 34, D:1) a +0 dagger (19, 0, D:1) a +0 chain mail (20, 9, D:1) a cursed +0 dagger (20, 18, D:1) a +0 dagger (22, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -7, D:2) a +0 hunting sling (12, 17, D:2) 30 bolts (19, 1, D:2) a +0 club (21, -21, D:2) a cursed +0 robe (22, -26, D:2) a +0 leather armour (26, 12, D:2) a +0 club (30, 10, D:2) a cursed -1 club (36, 19, D:2) a +0 scale mail (46, 1, D:2) 27 sling bullets (51, -18, D:2) a cursed -1 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, 0, D:3) a +0 club (2, 13, D:3) a +0 war axe (3, 2, D:3) a +0 leather armour (5, 1, D:3) a +0 ring mail a +0 trident (6, 0, D:3) a cursed +0 robe a cursed -1 dagger (8, -20, D:3) a +0 club (11, 9, D:3) a +0 pair of gloves (12, -20, D:3) a +0 club (18, 20, D:3) a +0 ring mail a +0 whip (19, -4, D:3) a +0 club (21, 10, D:3) a +0 war axe a +0 ring mail (22, -7, D:3) a +0 short sword (22, 11, D:3) an uncursed ring of flight (29, 1, D:3) a +0 leather armour (31, -16, D:3) a +0 rapier (35, 18, D:3) a +0 plate armour (40, -5, D:3) a scroll of enchant armour (42, 4, D:3) 9 gold pieces (43, -7, D:3) a wand of flame (7) (43, 3, D:3) 2 potions of resistance (44, 4, D:3) 13 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, 9, D:4) a +0 short sword (12, -18, D:4) a +0 club (16, -4, D:4) a +0 mace (17, -15, D:4) a +0 whip (28, -10, D:4) a +0 dagger (29, 9, D:4) a +0 flail (37, -6, D:4) a +0 giant spiked club (45, -19, D:4) a cursed -1 short sword (48, -4, D:4) a +1 hand axe of chopping (52, 13, D:4) 8 bolts (52, 22, D:4) an uncursed ring of teleportation (53, -2, D:4) 11 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour of cold resistance (1, -1, D:5) a +0 dagger (2, -1, D:5) a +0 mace (3, -2, D:5) a +0 dagger a +0 robe (3, 3, D:5) a +0 dagger (32, -8, D:5) a +4 ring mail a +0 club (33, -9, D:5) a +0 leather armour a +0 club (33, -8, D:5) a +0 robe a cursed +0 leather armour a +0 dagger a +0 hand axe (33, -3, D:5) the cursed +3 short sword "Demon's Doom" {vamp, -Tele Str+10 Dex+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+10). It affects your dexterity (+4). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (49, 8, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 7 curare-tipped needles (3, 34, D:6) a +1 robe of fire resistance (7, 2, D:6) a +1 dire flail of holy wrath a +0 ring mail (12, 24, D:6) a +0 ring mail (15, 20, D:6) 8 poisoned needles (16, 22, D:6) 16 gold pieces (16, 23, D:6) 20 stones (16, 24, D:6) 13 gold pieces (17, 20, D:6) a potion of invisibility (18, 12, D:6) a +0 short sword a +0 scale mail (18, 31, D:6) a +0 whip (19, 14, D:6) a +0 robe (unseen) (22, -1, D:6) a +0 plate armour a +0 dire flail (22, 1, D:6) a +0 mace (30, 30, D:6) a +0 ring mail (33, 44, D:6) a +0 flail (34, 19, D:6) a +0 dagger of electrocution (34, 33, D:6) 22 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 12, D:7) a +0 spear (17, -4, D:7) a +0 robe (17, -2, D:7) a +0 dagger a +0 chain mail (19, -8, D:7) a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 whip a +0 club (27, 20, D:7) a +0 mace (31, -25, D:7) a +0 plate armour (31, 5, D:7) a +0 rapier (42, -4, D:7) a +0 trident (47, 4, D:7) a +0 whip a +0 whip of electrocution (47, 5, D:7) a +0 club a +0 short sword (47, 6, D:7) a +0 club Level 8 of the Dungeon (0, 1, D:8) a +0 short sword a +0 hand crossbow 15 bolts a +0 club (0, 3, D:8) a +0 club (5, 2, D:8) a +0 ring mail (16, 4, D:8) a +0 robe (18, 26, D:8) a +0 dire flail (25, 24, D:8) a +0 whip a +0 hunting sling (26, 39, D:8) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (26, 40, D:8) a +0 mace a +0 chain mail (28, 29, D:8) a +0 club a +0 blowgun (30, 24, D:8) a +0 dagger a +0 ring mail (30, 30, D:8) a +0 trident (31, 2, D:8) a +0 flail (31, 3, D:8) a +0 spear (31, 12, D:8) a +0 buckler (32, 2, D:8) a +0 spear (33, 27, D:8) a +0 buckler (35, 27, D:8) a cursed -2 dagger a +0 animal skin (40, 16, D:8) a +0 flail (43, 21, D:8) a +0 club a +0 club a +0 leather armour (43, 22, D:8) a +0 trident (43, 23, D:8) a +0 dagger a +0 robe (43, 26, D:8) a +0 trident a +0 ring mail (48, 33, D:8) a +0 ring mail (55, 22, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (2, -16, D:9) a +0 whip (2, -6, D:9) a cursed -3 spear (2, -4, D:9) a potion of berserk rage (4, -13, D:9) a +0 ring mail (4, -2, D:9) a ration (5, -3, D:9) a scroll of summoning (5, -1, D:9) the ring of Loisch {Fire Str+3 Int+5} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. (6, -3, D:9) a +0 dagger (7, -5, D:9) 16 gold pieces (8, 17, D:9) a +0 club (8, 19, D:9) a cursed +0 club (9, 14, D:9) a +0 dagger (9, 15, D:9) a +0 flail a +0 scale mail (17, -18, D:9) a +0 spear (23, 22, D:9) a +0 giant club (27, 1, D:9) a scroll of noise (27, 4, D:9) a +0 hand axe a +0 animal skin (35, 2, D:9) a +0 scale mail a cursed +0 war axe (36, 2, D:9) a +0 leather armour a +0 shortbow (37, 3, D:9) a +0 robe a +0 robe a +0 dagger a +0 mace (39, 10, D:9) a +0 robe a cursed +2 great sword (40, 10, D:9) a +0 leather armour a +0 dagger a +0 club a +0 flail (41, 10, D:9) a +0 robe a +0 battleaxe (41, 24, D:9) a +0 whip (44, 15, D:9) a +0 halberd (45, 17, D:9) a cursed -1 club a +0 trident a +0 scale mail a +0 spear Level 10 of the Dungeon (0, 0, D:10) 25 stones (1, -3, D:10) a scroll of teleportation (2, 0, D:10) a scroll of summoning (4, 0, D:10) a +0 club (unseen) (6, -3, D:10) a sling bullet (10, -23, D:10) 7 gold pieces (24, 8, D:10) a +0 scale mail (unseen) (26, 9, D:10) a +1 dagger of distortion (unseen) (27, -18, D:10) a +0 trident (29, -23, D:10) a +0 spear (55, 11, D:10) a +0 war axe Level 11 of the Dungeon [Shop] Zim Fomnif's Demolitions Depot (Shop contents are unknown) (7, -20, D:11) a +0 glaive (10, -7, D:11) a +0 giant club (30, -54, D:11) a +0 short sword a cursed +0 dagger a cursed +0 hand crossbow 21 bolts (31, -54, D:11) a +0 short sword of venom a +0 club (43, -6, D:11) a +0 robe a +0 dagger (45, -40, D:11) a +0 giant club a +0 giant club (45, -9, D:11) a +0 dagger (45, -8, D:11) a +0 ring mail a +0 trident a +0 morningstar a +0 robe a +0 dagger (50, -50, D:11) a +0 club (51, -50, D:11) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (52, -31, D:11) a +0 ring mail (54, -19, D:11) a +0 blowgun a +0 dagger a +0 scale mail Level 12 of the Dungeon [Shop] Imit Emet's Weapon Shop 18 stones (25 gold) a +0 scythe (42 gold) a +6 blowgun (483 gold) a +1 antimagic falchion (224 gold) a +3 hunting sling of flaming (275 gold) (0, 0, D:12) a +0 scale mail (5, -5, D:12) a +0 falchion (10, 4, D:12) a +0 leather armour a +0 short sword a +0 dagger a +0 robe (13, 3, D:12) a +0 shortbow (15, -4, D:12) a +0 hand crossbow (31, 8, D:12) a +0 ring mail (36, 16, D:12) a +0 quarterstaff (36, 28, D:12) a +0 short sword (36, 29, D:12) a +0 short sword (38, 26, D:12) 8 javelins (42, 30, D:12) a cursed -3 club a +0 short sword a +0 club (43, 29, D:12) a +0 ring mail (44, 27, D:12) a +0 shortbow (48, -1, D:12) a +0 dagger a +0 chain mail (53, -7, D:12) a cursed -2 hand axe (56, -1, D:12) a cursed +0 helmet (56, 39, D:12) a +0 club (58, -9, D:12) a +0 dagger of venom a +0 robe (59, 21, D:12) 14 bolts Level 13 of the Dungeon (10, 14, D:13) a tomahawk (11, 21, D:13) a +6 ring of evasion (13, 12, D:13) a +0 hand axe a +0 leather armour (15, 12, D:13) a +0 short sword (16, 11, D:13) a +4 trident a +0 leather armour (26, 18, D:13) 25 gold pieces (29, 15, D:13) a potion of curing (38, 15, D:13) a wand of paralysis (10) the Ecumenical Temple Level 1 of the Lair of Beasts (10, -9, Lair:1) a +1 trident of protection (11, 32, Lair:1) a book of Air (13, -8, Lair:1) a +0 leather armour (14, 39, Lair:1) a +0 animal skin a +0 glaive (19, 11, Lair:1) a +0 robe (36, 29, Lair:1) 22 tomahawks 5 tomahawks of returning Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 gold pieces (16, 39, Lair:2) a poisoned needle (26, 30, Lair:2) a +0 quarterstaff (31, 5, Lair:2) a +0 ring mail (48, -6, Lair:2) a +0 mace (49, 37, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (3, -30, Lair:3) the +8 scale mail of Repulsion {Regen+ Str+7 Int-2} It affects your strength (+7). It affects your intelligence (-2). It increases your rate of regeneration. (11, -10, Lair:3) the amulet of Knowledge {Harm *Drain Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It causes draining when unequipped. (17, -10, Lair:3) a +0 trident (22, -10, Lair:3) a scroll of teleportation (23, -10, Lair:3) a scroll of identify (24, -10, Lair:3) 32 gold pieces (31, -30, Lair:3) a +0 scimitar (33, 9, Lair:3) a +0 bardiche (35, -10, Lair:3) a +0 chain mail (39, -1, Lair:3) a +0 plate armour (43, -37, Lair:3) an uncursed staff of summoning (44, 5, Lair:3) a +0 robe (52, -10, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) an elephant skeleton (4, -17, Lair:4) a +0 chain mail (6, -4, Lair:4) the cursed +1 robe "Toquohix" {-Cast +Fly rPois rN+ MP+9} It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. It prevents spellcasting. It has a curse placed upon it. (13, -46, Lair:4) 8 needles of sleeping (14, -1, Lair:4) 25 sling bullets