LMSNoise Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 4, D:1) a +0 short sword (7, 20, D:1) a +0 dagger (12, -7, D:1) a +0 dagger 3 stones (31, -18, D:1) a +0 club (31, -5, D:1) 5 stones (34, 8, D:1) 3 stones (35, 22, D:1) 6 stones (38, 31, D:1) a +0 whip (41, 16, D:1) a +0 robe Level 2 of the Dungeon (2, 1, D:2) a +0 short sword 5 stones (4, -23, D:2) a +0 dagger of freezing (4, 9, D:2) 6 stones (8, -4, D:2) a +0 leather armour (21, -25, D:2) 5 javelins (22, 10, D:2) 4 stones (29, -19, D:2) a +0 sling (29, -10, D:2) a +3 arbalest Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -23, D:3) 3 poisoned darts (1, 2, D:3) a +1 dagger of holy wrath (5, 1, D:3) a scarf of resistance (14, -22, D:3) a +0 dagger (16, -5, D:3) a +2 antimagic dagger (23, -28, D:3) a +0 dagger (28, -12, D:3) a +0 dagger (31, -12, D:3) a +0 chain mail (32, -1, D:3) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a scroll of vulnerability (1, -33, D:4) a +0 dagger (3, -42, D:4) a +0 morningstar (4, -7, D:4) a +0 plate armour (5, -15, D:4) 3 stones (14, -35, D:4) 3 potions of attraction 2 scrolls of noise 3 scrolls of vulnerability (18, -8, D:4) the +1 falchion of Benevolence {vorpal, *Corrode rN+++ Str+3 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (19, -5, D:4) a +0 leather armour (20, -8, D:4) a +0 mace (30, -25, D:4) a +0 mace (44, -33, D:4) a +0 club Level 5 of the Dungeon [Shop] Xoefac's Fire Supplies the Grimoire of Heat (520 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fireball Conjuration/Fire 5 c - Fire Storm Conjuration/Fire 9 a +2 helmet of fire resistance (279 gold) a scroll of immolation (52 gold) a +0 ring mail of fire resistance (143 gold) (0, 0, D:5) a +0 great sword (1, 21, D:5) a +0 dagger a +0 robe a +0 dagger (2, 21, D:5) a +0 dagger a +0 robe (3, -21, D:5) a potion of attraction (5, 18, D:5) a +0 club a +0 leather armour a +0 war axe a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 short sword (12, -24, D:5) a +0 leather armour (14, 9, D:5) a +0 mace (17, 16, D:5) a scroll of vulnerability (34, -15, D:5) an amulet of regeneration a +0 spear a +0 pair of boots (40, -3, D:5) a +0 dagger (44, 22, D:5) 4 stones (49, -19, D:5) a +0 robe the +6 quarterstaff of Instinct {vorpal, *Corrode Dex+6 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (52, -25, D:5) a +0 dire flail Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (6, -16, D:6) a +0 whip a +0 club a +0 short sword 3 poisoned darts (12, -13, D:6) a +0 short sword 2 stones (23, -19, D:6) 6 stones (23, -6, D:6) a +0 dagger a +0 short sword a +0 dagger a +0 short sword 11 stones (23, -5, D:6) a +0 dagger 4 stones (23, 20, D:6) a +0 hand axe a +0 chain mail a +0 club a +0 mace a +0 leather armour (24, 20, D:6) a +0 dagger a +0 leather armour a +0 club (27, 18, D:6) a +0 shortbow (28, -24, D:6) a +0 dagger a +0 dagger a +0 robe (30, -25, D:6) a +0 short sword a +0 club a +0 dagger a +0 robe (36, -10, D:6) a +0 dagger 5 stones (37, -10, D:6) a +3 whip 3 stones (38, -10, D:6) a +0 short sword 3 poisoned darts (41, -27, D:6) a +0 flail of protection 4 stones a +0 ring mail 2 potions of attraction (43, -27, D:6) a scroll of poison (54, -4, D:6) 5 poisoned darts a +0 dagger Level 7 of the Dungeon [Shop] Yteesust's Specific Store a potion of invisibility (96 gold) [Shop] Welaekk's General Store a +0 cloak (54 gold) 4 stones (4 gold) a potion of curing (36 gold) a +2 sling of freezing (176 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) (0, 0, D:7) a +0 whip (10, -31, D:7) a +0 glaive (25, 5, D:7) a +1 robe of positive energy (31, -17, D:7) a +0 leather armour a +5 long sword of protection (34, -10, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 4, D:8) a +0 war axe (4, -7, D:8) a +0 dagger a +0 war axe a +0 flail a +0 chain mail a +0 hand axe (10, -19, D:8) a +0 dagger a +0 robe (11, -19, D:8) a +0 whip (11, -18, D:8) a +0 short sword (14, -18, D:8) 7 stones (17, -2, D:8) 9 stones (17, 19, D:8) a potion of attraction (18, -31, D:8) a +0 flail (20, -32, D:8) a +2 barding (21, -15, D:8) a +0 giant spiked club a +0 giant club a +0 dagger a +0 ring mail (21, -13, D:8) a potion of curing (26, 19, D:8) a scroll of poison (30, -30, D:8) a +0 quarterstaff (35, 10, D:8) a +0 whip (35, 11, D:8) a +0 club a +0 robe a +0 club (36, 11, D:8) a +0 club (41, -26, D:8) the +0 ring mail "Ostar" {rPois} rPois: It protects you from poison. (42, -25, D:8) a +0 rapier (45, -23, D:8) a +5 mace 12 stones a +0 robe a +0 mace 2 boomerangs a +0 chain mail a +0 short sword 4 poisoned darts a +0 flail a +0 robe a +1 dagger of venom a +0 robe a +0 short sword (45, -22, D:8) a +0 war axe a +0 dagger a +0 robe (45, -21, D:8) a +0 scale mail (47, -20, D:8) a +1 falchion a +0 robe (48, -27, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 spear (2, -1, D:9) a +0 spear (2, 0, D:9) a +0 robe a +0 whip (7, 36, D:9) a +0 club (8, 41, D:9) 2 stones a +0 robe a +0 great sword a +0 robe a +0 battleaxe a +0 robe a +0 scimitar (8, 46, D:9) a +0 troll leather armour (9, 39, D:9) a +0 great sword (16, 48, D:9) a +0 war axe (18, 3, D:9) 2 potions of mutation 2 scrolls of torment (18, 6, D:9) +0 acid dragon scales (19, 28, D:9) 3 stones (22, 42, D:9) a +0 giant spiked club a +0 giant club (23, 41, D:9) a ring of protection from cold a ring of protection from cold +0 swamp dragon scales (25, 15, D:9) 3 stones (34, 46, D:9) 7 stones a +0 leather armour a +0 whip (38, 24, D:9) 3 poisoned darts (39, 28, D:9) a +0 shortbow (40, 24, D:9) a +0 plate armour (65, 27, D:9) a +0 ring mail a +0 hand axe (68, 21, D:9) a +0 giant club a +0 giant spiked club a +0 dagger (69, 21, D:9) a +0 flail a +0 plate armour Level 10 of the Dungeon (1, 35, D:10) a book of Touch (3, 11, D:10) a +0 shortbow (4, 9, D:10) a +0 robe a +0 dagger (5, 26, D:10) a +0 robe (6, -22, D:10) a +0 robe (9, -13, D:10) a +0 shortbow (9, 18, D:10) a +0 hand axe 3 boomerangs a +0 club (10, 14, D:10) a +0 robe a +0 dagger (11, 14, D:10) a +0 whip a +0 robe a +0 dagger (28, -1, D:10) a staff of air (30, 17, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a scroll of vulnerability (6, -6, D:11) a +0 hat (8, 24, D:11) a staff of cold (10, 31, D:11) a staff of cold (unseen) (15, -12, D:11) a +0 giant club a +0 giant club (19, 40, D:11) 6 stones (25, 35, D:11) a +0 shortbow (27, 26, D:11) 5 stones (45, -10, D:11) a +0 ring mail (47, -8, D:11) a +0 giant club a +0 giant spiked club (60, -5, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (3, -10, Lair:1) a +2 halberd of protection (10, -16, Lair:1) a +0 glaive (31, -34, Lair:1) a +0 short sword (32, -11, Lair:1) a +0 leather armour (41, 7, Lair:1) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. Level 2 of the Lair of Beasts (4, 11, Lair:2) a ring of protection from cold (13, -6, Lair:2) a +0 leather armour (14, -18, Lair:2) a +0 pair of gloves (16, -17, Lair:2) a +0 cloak (18, -5, Lair:2) a +0 robe (23, -15, Lair:2) a +0 quarterstaff (31, 5, Lair:2) 4 stones (32, -32, Lair:2) a +0 whip (32, 13, Lair:2) a +0 long sword (34, 2, Lair:2) 6 stones (38, -1, Lair:2) 3 stones (47, -27, Lair:2) 6 stones (47, 11, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant corpse (skeletalised by now) (43, 22, Lair:3) a +0 plate armour (49, -20, Lair:3) 6 poisoned darts (53, -6, Lair:3) a +0 scale mail (55, -9, Lair:3) a dream sheep corpse (56, -9, Lair:3) a dream sheep corpse (62, 28, Lair:3) a cane toad corpse