LaMa Level 1 of the Dungeon (0, 0, D:1) a +6 ring of intelligence (17, -27, D:1) 5 stones (21, -7, D:1) a +0 dagger (30, -15, D:1) a +0 robe (31, -39, D:1) a +0 dagger (34, -31, D:1) 3 poisoned darts (34, -23, D:1) a +0 club a +0 dagger (34, -13, D:1) a +0 club (35, -21, D:1) a +0 robe (54, -42, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 9 stones (2, -14, D:2) a +0 whip (4, -10, D:2) a +0 dagger (6, -4, D:2) a +0 short sword a +0 scale mail (7, -14, D:2) a +0 quarterstaff (7, -12, D:2) a +0 long sword (9, 23, D:2) a +0 dagger (11, 10, D:2) a +0 falchion (19, -4, D:2) Plato's Handbook of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 Trog disapproves of the use of such an item. (20, 5, D:2) a book of Spatial Translocations (20, 18, D:2) a +0 hand axe (27, 29, D:2) a +0 club (28, 41, D:2) a +0 whip (32, -4, D:2) a +0 dagger (45, 19, D:2) a +0 club (60, -2, D:2) the +6 war axe of the Vestibule of Hell {spect, rElec} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 30, D:3) a +0 robe (5, 19, D:3) a +0 chain mail (7, 47, D:3) a +0 pair of gloves (20, 33, D:3) a Trismegistus Codex (24, 24, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 sling (11, -5, D:4) 2 stones (11, 13, D:4) a +0 hammer (15, 6, D:4) a +0 club (15, 9, D:4) a +0 chain mail of cold resistance a +1 scythe of freezing a +0 whip (26, 2, D:4) a +0 rapier (27, 13, D:4) a +0 robe (31, 3, D:4) a +0 mace (32, 31, D:4) 2 large rocks (33, 14, D:4) a +0 club (33, 40, D:4) a +0 dagger (34, 14, D:4) a +0 hand axe (34, 15, D:4) a +0 dagger (34, 19, D:4) a +0 whip (36, 27, D:4) a +2 leather armour of poison resistance (43, 31, D:4) a +0 mace (44, 4, D:4) a +0 club a +0 ring mail (45, 18, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 2, D:5) a +0 dagger (17, -12, D:5) a +0 leather armour a +0 flail (24, -10, D:5) a +0 giant club (34, -8, D:5) a +0 shortbow (34, -6, D:5) a +0 club (35, -5, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a book of Flames (1, 1, D:6) a +0 hand axe (1, 25, D:6) a +0 hand axe (9, 13, D:6) a +0 ring mail a +0 war axe a +0 club a +0 leather armour a +0 club a +0 mace a +0 scale mail a +0 whip (12, 12, D:6) a +0 leather armour (18, 11, D:6) a +0 rapier of speed (unseen) (18, 13, D:6) 7 stones (21, 5, D:6) a +0 robe (24, -5, D:6) a +0 robe a +0 dagger (27, 11, D:6) a +0 whip of distortion (28, -5, D:6) a +0 whip (28, 10, D:6) a +0 short sword of distortion (still there?) 5 curare-tipped darts (still there?) a +1 short sword of distortion (still there?) a kobold corpse (still there?) (28, 11, D:6) the +8 rapier "Zeatif" {distort, Int+3} (still there?) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+3). 2 curare-tipped darts (still there?) a kobold corpse (still there?) (29, -5, D:6) a +0 ring mail a +0 dagger (29, -4, D:6) a +0 robe a +0 dagger (29, -3, D:6) a +0 robe a +0 dagger (29, 10, D:6) a +1 whip of distortion (unseen) (30, 4, D:6) a +0 whip of electrocution (42, -14, D:6) a +0 club