LaMa Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 5, D:1) 4 poisoned darts (11, 13, D:1) an amulet of guardian spirit a +0 animal skin (35, 24, D:1) a +0 spear (39, -1, D:1) a +0 short sword (48, 17, D:1) 6 stones (49, 46, D:1) a +0 short sword 3 stones (51, 40, D:1) 5 stones (56, -3, D:1) a +0 club (59, 45, D:1) a book of the Earth Level 2 of the Dungeon (8, -13, D:2) a +0 scale mail (16, -30, D:2) a +0 scythe a +0 robe (21, -32, D:2) 5 boomerangs of dispersal (22, -16, D:2) a +0 robe (23, -25, D:2) 5 stones (26, 2, D:2) a +1 robe of willpower (31, -34, D:2) a +0 leather armour (53, -7, D:2) 3 gold pieces (54, -20, D:2) a +0 ring mail (54, -6, D:2) 14 gold pieces (55, -5, D:2) 11 gold pieces (59, -19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, 16, D:3) a +0 chain mail (13, 2, D:3) a +0 dagger (16, -16, D:3) a +0 rapier (19, -20, D:3) an amulet of guardian spirit (19, 0, D:3) a book of Vapours (20, -20, D:3) 3 stones a +0 dagger (28, 10, D:3) a +0 club (28, 11, D:3) a +0 club (29, 11, D:3) a +0 flail (35, -1, D:3) a +0 leather armour (41, -20, D:3) a +0 chain mail Level 4 of the Dungeon (8, -12, D:4) a +0 ring mail (12, 23, D:4) a +0 club 5 stones (14, -1, D:4) a +0 club (21, 32, D:4) a +0 hand axe (22, 1, D:4) a +0 scale mail a +0 whip a +0 leather armour a +0 whip a +0 chain mail a +0 battleaxe (22, 4, D:4) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (23, 5, D:4) a +0 mace (23, 33, D:4) 5 stones (47, -10, D:4) 5 stones (47, 0, D:4) 5 stones (54, 32, D:4) a +0 dagger 15 stones (56, 41, D:4) a +0 whip (57, 41, D:4) a +0 mace a +0 hand axe a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +2 short sword of electrocution a +0 dagger a +0 robe a +0 dagger (0, 3, D:5) a +0 leather armour (1, 9, D:5) a +0 sling (8, 14, D:5) a +0 flail (19, 19, D:5) a +0 shortbow (24, 5, D:5) 4 gold pieces (25, 3, D:5) a ring of fire (25, 5, D:5) a +2 helmet (unseen) (27, 8, D:5) a book of Air (34, 7, D:5) a +0 leather armour (35, 2, D:5) 4 poisoned darts (44, 16, D:5) a +0 rapier Level 6 of the Dungeon (11, 26, D:6) a +2 vorpal hand axe (11, 27, D:6) a +0 whip (12, 27, D:6) a +0 whip (13, -24, D:6) a +0 scimitar (13, 13, D:6) 9 stones (13, 21, D:6) a +0 leather armour a +0 whip (13, 22, D:6) a +0 club (13, 27, D:6) a +0 chain mail a +1 long sword of holy wrath a +0 arbalest (14, 21, D:6) a +0 whip (15, 21, D:6) a +0 flail (15, 22, D:6) a +0 club (17, 19, D:6) a +0 flail a +0 chain mail (22, -17, D:6) a +0 dagger (28, -19, D:6) a +2 vorpal triple sword (33, -18, D:6) 6 stones (44, -13, D:6) a book of Power (46, 3, D:6) 2 stones (53, 1, D:6) a Grand Grimoire (54, -19, D:6) 7 stones (61, -28, D:6) a +0 quarterstaff (61, -14, D:6) a +0 mace a +0 plate armour a +0 mace a +0 leather armour (61, -10, D:6) a +0 scale mail a +0 trident (61, -8, D:6) 5 potions of degeneration 12 scrolls of noise a +0 mace a +0 short sword of venom a +0 whip a +0 dagger a +0 war axe a +0 ring mail a +0 falchion a +0 chain mail a +0 scimitar a +0 plate armour a +0 whip a +0 falchion a +0 leather armour a +0 club a +0 ring mail (62, -15, D:6) a +0 dagger a +0 robe (62, -14, D:6) a +0 dagger a +0 robe (62, -11, D:6) a +0 mace (62, -10, D:6) a +0 leather armour a +0 ring mail a +0 dagger a +0 ring mail (62, -8, D:6) a +0 flail a +0 falchion a +0 dagger of venom (63, -15, D:6) a +0 dagger a +0 robe (63, -14, D:6) a +0 whip (63, -13, D:6) a +2 dagger of draining a +0 leather armour (63, -10, D:6) a +0 mace a +0 short sword (63, 22, D:6) a book of Changes Level 7 of the Dungeon (0, 0, D:7) a +0 antimagic dagger a +0 robe (1, 0, D:7) a +0 halberd a +0 robe (2, 1, D:7) a +3 spear of freezing a +0 robe (3, -6, D:7) a +0 robe (4, -8, D:7) a +0 dagger (5, -9, D:7) a +0 short sword (5, -7, D:7) a +0 hand axe a +0 robe a +4 long sword of freezing (6, -8, D:7) a +0 halberd (6, 5, D:7) a +3 falchion a +0 robe (7, -19, D:7) a +0 giant club a +0 giant spiked club (16, -33, D:7) the +8 chain mail of Xeiliemi {Contam +Inv rPois rF++} rF: It greatly protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. (19, -9, D:7) a +0 trident (25, 3, D:7) a +0 hand axe a +0 leather armour (27, -20, D:7) 4 stones (27, 2, D:7) a +0 spear a +0 robe an orc corpse (skeletalised by now) (27, 4, D:7) a +0 spear a +0 plate armour an orc corpse (skeletalised by now) (41, -17, D:7) a +0 robe the Ecumenical Temple