LaMa Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 15, D:1) a +0 club (17, 19, D:1) a +0 dagger (19, 19, D:1) a +0 robe (20, 4, D:1) a +0 dagger (20, 37, D:1) a +0 dagger 3 stones (21, 31, D:1) a +0 quarterstaff (26, 2, D:1) a +0 whip (41, -8, D:1) a +0 club (49, -10, D:1) a +0 robe (50, -11, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, -14, D:2) an orb of guile (11, -2, D:2) a +0 ring mail (13, 1, D:2) a +0 dagger a stone (14, 3, D:2) a +0 mace (15, 9, D:2) a +0 scale mail (16, 2, D:2) a +2 dagger of speed (16, 3, D:2) a +0 short sword (17, 8, D:2) a +0 leather armour (18, 6, D:2) a +0 short sword (23, 16, D:2) a book of Lightning (26, 17, D:2) 7 stones (27, 20, D:2) a +0 sling (41, 7, D:2) a +2 short sword of protection a +0 scale mail (44, 17, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 30, D:3) 6 stones (10, 7, D:3) a +0 leather armour (10, 37, D:3) a scarf of harm (12, 7, D:3) a +0 falchion (36, 1, D:3) 6 stones (36, 2, D:3) a +6 ring of intelligence a +0 animal skin (38, 6, D:3) a +0 short sword (38, 36, D:3) a +0 mace a +0 whip a +0 ring mail a +0 falchion (39, 4, D:3) a +0 club (39, 5, D:3) a +0 short sword a +0 falchion a +0 ring mail (39, 36, D:3) a +0 chain mail a +0 short sword a +0 leather armour a +0 short sword of flaming (40, 7, D:3) a +0 trident a +0 leather armour (43, 26, D:3) a +0 club (45, 1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Xokhlum's Antique Armour Boutique a +0 buckler (135 gold) the +0 leather armour of the Vaults {Dex+4} (522 gold) Dex: It affects your dexterity (+4). a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) the +1 robe of Catatonia {Dex+3} (570 gold) Dex: It affects your dexterity (+3). a +0 chain mail (135 gold) a +0 robe (21 gold) (3, -28, D:4) a scroll of noise (3, 3, D:4) a stone (12, 16, D:4) a book of Storms (19, 2, D:4) a +0 dagger (32, 7, D:4) a +1 double sword of protection (37, -30, D:4) a +0 whip a +0 robe a +0 spear a +0 leather armour (37, -29, D:4) a +0 whip (38, -30, D:4) a +0 spear (43, -11, D:4) 8 stones (45, 12, D:4) a +0 robe (50, -20, D:4) a +0 robe (58, -11, D:4) a +0 shortbow Level 5 of the Dungeon [Shop] Jibeh's Magic Scroll Shop 3 scrolls of fear (144 gold) 3 scrolls of poison (144 gold) a scroll of enchant weapon (90 gold) a scroll of magic mapping (90 gold) (0, 0, D:5) a +0 short sword (7, -8, D:5) a +0 shortbow (15, -23, D:5) a +0 whip a scroll of noise (16, -11, D:5) a +0 plate armour (29, -9, D:5) a +0 hand axe a +0 leather armour (32, -14, D:5) a +0 whip 4 stones (32, -13, D:5) a +0 club a +0 club (33, -7, D:5) a +0 falchion a +0 leather armour (33, 1, D:5) a +0 mace a +0 leather armour (34, -19, D:5) a +0 dagger 4 stones (34, -11, D:5) a +0 club (35, -12, D:5) a +0 flail a +0 short sword (35, -11, D:5) a +0 short sword 3 stones a +0 club 5 poisoned darts (35, -7, D:5) a +0 shortbow (38, -35, D:5) a +0 mace (40, 17, D:5) a +0 giant club (43, 9, D:5) 6 stones (53, 2, D:5) an amulet of faith 3 scrolls of amnesia Level 6 of the Dungeon (1, -5, D:6) a +1 whip of electrocution a +0 spear (2, -5, D:6) a +0 club a +0 robe (4, -7, D:6) a +0 club a +0 flail a +0 whip (22, -1, D:6) a book of Maledictions (26, -18, D:6) a +0 glaive (31, 19, D:6) 6 stones (34, 23, D:6) a +0 dagger (36, 24, D:6) a +0 dagger (37, 22, D:6) a +0 falchion a +0 chain mail (40, 27, D:6) a +0 flail (42, -7, D:6) a +0 club (44, 14, D:6) a +0 whip (50, 29, D:6) a +3 halberd Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (8, 13, D:7) a +0 giant club (22, 47, D:7) a +0 robe (28, 8, D:7) a +0 glaive a boomerang a +0 plate armour (29, 8, D:7) a +0 war axe a +0 leather armour (29, 9, D:7) a +1 dagger of flaming a +0 robe (29, 10, D:7) a +0 dagger a +0 robe (30, 8, D:7) a +0 flail (34, 8, D:7) a scroll of noise (37, 29, D:7) a book of Frost (40, 3, D:7) a +0 hand axe (50, 10, D:7) 4 curare-tipped darts (50, 44, D:7) a +0 club Level 8 of the Dungeon [Shop] Xenwooh's Changing Room a book of Transfigurations (480 gold) a book of Alchemy (336 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a book of Changes (216 gold) (0, 0, D:8) a +0 ring mail (3, 6, D:8) a +0 barding (4, -11, D:8) a scroll of noise (7, -8, D:8) a +0 club a +0 leather armour a +0 flail a +0 trident (7, -7, D:8) a +0 short sword (8, -8, D:8) a +0 dagger a +0 robe (11, -32, D:8) a +0 robe (15, 9, D:8) a +0 chain mail (25, -12, D:8) a +0 giant spiked club a +0 giant club (29, -42, D:8) 3 stones (34, -16, D:8) a +0 ring mail (46, -9, D:8) a +0 scale mail (51, 3, D:8) a +0 hand axe (51, 4, D:8) a +0 dagger a +0 robe (52, 3, D:8) a +0 flail a +0 plate armour a +0 whip (53, 4, D:8) a +0 flail Level 9 of the Dungeon (6, 32, D:9) 6 large rocks (8, -10, D:9) a +0 whip (9, -12, D:9) a +0 dagger a +0 robe a +0 dagger (9, -11, D:9) a +0 hand axe (10, 13, D:9) a +0 spear (10, 14, D:9) a +0 spear (10, 15, D:9) a +0 spear (11, -12, D:9) a +0 leather armour a +0 short sword (12, 3, D:9) a book of Callings (12, 14, D:9) a +0 spear (13, -16, D:9) a stone a +0 dagger of venom (13, -15, D:9) a +0 short sword 4 poisoned darts a +0 dagger (13, 2, D:9) a book of Spectacle (14, -16, D:9) 7 stones a +0 whip a +0 whip (16, 6, D:9) a +0 scale mail a +0 whip (16, 7, D:9) a +0 robe a +3 dagger (17, 7, D:9) a +0 chain mail a +0 mace (20, 27, D:9) 3 boomerangs of dispersal (27, 25, D:9) a +4 ring mail (41, 9, D:9) a +0 troll leather armour (41, 30, D:9) 7 stones (47, 19, D:9) a +0 spear a +0 robe (47, 20, D:9) a +0 falchion a +0 robe (48, 19, D:9) a +0 morningstar a +0 robe (48, 20, D:9) a +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) the +4 chain mail of Filth {Fly rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. Fly: It grants you flight. (0, 12, D:10) a +0 robe a +4 dagger of chaos (0, 16, D:10) a scroll of noise (3, 22, D:10) a +0 short sword (12, 25, D:10) the +1 battleaxe "Uxkatef" {flame, *Rage rN+++ Dex-4 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (13, 26, D:10) a +1 war axe of flaming (14, 27, D:10) a staff of fire (15, -4, D:10) a +0 dagger (16, 19, D:10) a +0 ring mail (26, 39, D:10) Great Wizards, Vol. II (27, 35, D:10) a +0 leather armour a +0 falchion (28, 33, D:10) a +0 dagger a +0 ring mail (28, 34, D:10) a +0 dagger a +0 robe a +0 morningstar (28, 35, D:10) a +2 short sword of holy wrath (30, 35, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (0, 1, D:11) 3 stones (0, 6, D:11) 6 large rocks (4, 17, D:11) a box of beasts (4, 46, D:11) a +0 halberd (6, 19, D:11) 7 stones (17, -2, D:11) a +0 dagger a +0 ring mail a +0 dire flail a +0 giant club (17, -1, D:11) a +0 dagger a +0 robe (17, 0, D:11) a +0 short sword a +0 dagger a +0 robe (18, 0, D:11) a +0 dagger 3 boomerangs (22, 8, D:11) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 8, D:11) a +0 long sword a +0 chain mail (26, 29, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 short sword (1, 0, D:12) a +0 flail (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) a +0 leather armour (still there?) a +0 trident (still there?) (2, -2, D:12) a +0 robe a +0 dagger a +0 dagger (2, -1, D:12) a +0 whip of holy wrath (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (8, -3, D:12) a +2 robe of cold resistance a +2 antimagic dagger (8, 30, D:12) a +0 chain mail (10, -12, D:12) 6 stones (14, 7, D:12) 5 stones (16, 33, D:12) a +0 shortbow 9 stones (18, 30, D:12) a +0 shortbow (20, 10, D:12) a +0 shortbow (24, 6, D:12) an amulet of reflection (31, 24, D:12) a +0 ring mail (31, 25, D:12) 7 stones (34, 13, D:12) a +0 vorpal shortbow (34, 14, D:12) a +0 shortbow (35, 12, D:12) a +0 shortbow (35, 24, D:12) 4 stones Level 13 of the Dungeon (0, 0, D:13) 14 gold pieces (3, 1, D:13) a potion of mutation (4, 0, D:13) a potion of degeneration (5, -5, D:13) a wand of roots (2) (9, 1, D:13) 15 gold pieces (11, -1, D:13) a +0 long sword a +0 scale mail (11, 1, D:13) a +0 dire flail a +0 giant club Level 1 of the Orcish Mines (21, 33, Orc:1) a +0 dagger (22, 29, Orc:1) a +0 glaive a +0 arbalest (22, 32, Orc:1) a +0 plate armour a +0 mace (22, 33, Orc:1) a +0 plate armour a +0 battleaxe (22, 34, Orc:1) a +0 whip (23, 28, Orc:1) a +0 arbalest a +0 glaive a +0 arbalest a +0 great mace (23, 35, Orc:1) a +0 chain mail a +0 trident (23, 36, Orc:1) a +0 robe a +0 dagger (23, 37, Orc:1) 10 gold pieces a +0 plate armour a +0 battleaxe (24, 28, Orc:1) a +0 chain mail a +0 dagger (24, 29, Orc:1) a +0 shortbow (24, 36, Orc:1) a +0 dagger (24, 38, Orc:1) a +0 chain mail a +0 short sword a +0 giant club a +0 plate armour a +0 short sword (25, 37, Orc:1) a +0 dagger (26, 37, Orc:1) a +0 giant spiked club a +0 hand axe (26, 38, Orc:1) a +0 hand axe (28, 35, Orc:1) a +0 short sword (29, 35, Orc:1) a +0 plate armour a +0 long sword (29, 36, Orc:1) a +1 robe of cold resistance (still there?) a +0 dagger of venom (still there?) Level 2 of the Orcish Mines (0, 0, Orc:2) a +4 great mace (still there?) a +0 arbalest (still there?) (0, 21, Orc:2) a +0 shortbow (1, -2, Orc:2) a +0 short sword a +0 chain mail a +0 flail of protection a +3 hand axe a +0 arbalest a +0 great mace a +0 arbalest (1, 0, Orc:2) a +0 leather armour a boomerang a +0 hand axe a +0 shortbow a +0 shortbow a +0 shortbow a +0 glaive a +0 arbalest (1, 21, Orc:2) a +0 shortbow 31 gold pieces (2, -1, Orc:2) a +0 giant club a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 trident a +0 trident a +0 arbalest (2, 0, Orc:2) a +0 chain mail a +0 mace a +0 shortbow a +0 chain mail a +0 hand axe a +0 plate armour a +0 long sword a +0 shortbow (2, 1, Orc:2) a +0 chain mail a +0 dire flail a +0 great mace a +0 arbalest (2, 20, Orc:2) a +0 arbalest a +0 battleaxe a +0 broad axe a +0 arbalest (2, 22, Orc:2) a +0 shortbow 22 gold pieces (3, -1, Orc:2) a +0 mace a +0 arbalest (4, 1, Orc:2) a +0 trident a +0 arbalest (5, 22, Orc:2) a +0 giant club (7, 3, Orc:2) a +0 glaive a +0 plate armour (7, 17, Orc:2) a +0 arbalest a +0 mace (22, 21, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (22, 26, Orc:2) 22 gold pieces (24, 24, Orc:2) a +0 chain mail (still there?) a +0 vorpal flail (still there?) an orc skeleton (still there?) (25, 23, Orc:2) a +0 dagger a +0 robe a +0 dagger (26, 22, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 scale mail an orc corpse (26, 23, Orc:2) a +0 arbalest a +0 battleaxe (27, 26, Orc:2) a +0 plate armour a +0 trident an orc skeleton (29, 19, Orc:2) a +0 trident a +0 arbalest (30, 20, Orc:2) a +0 glaive a +0 arbalest 33 gold pieces an orc corpse (31, 16, Orc:2) 12 gold pieces (32, 20, Orc:2) a +0 dagger a +0 robe (33, 22, Orc:2) a +0 trident a +0 arbalest (34, 24, Orc:2) a +0 robe a +0 dagger an orc skeleton (42, 20, Orc:2) a +0 long sword a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (19, -12, Lair:1) 8 stones (22, -11, Lair:1) a +0 leather armour (23, 28, Lair:1) a +0 long sword (29, 8, Lair:1) a +0 robe (34, 20, Lair:1) a +4 ring of protection (40, 8, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots (1, 30, Lair:2) a scroll of noise (9, 7, Lair:2) a +0 trident (15, 19, Lair:2) a +0 trident (15, 34, Lair:2) a potion of degeneration (35, 18, Lair:2) a ring of magical power (41, 36, Lair:2) 4 stones (42, 18, Lair:2) the +8 trident "Tump" {flame, *Rage rPois rF+ Int+9} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+9). rF: It protects you from fire. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (45, 5, Lair:2) a +0 quarterstaff (46, 13, Lair:2) 7 stones (50, 44, Lair:2) a potion of degeneration (52, 19, Lair:2) a +0 plate armour (53, 13, Lair:2) a +0 pair of boots (58, 18, Lair:2) 5 stones (59, -7, Lair:2) 6 poisoned darts (61, 47, Lair:2) 3 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace a +0 shortbow 8 stones a scroll of noise (2, -4, Lair:3) a scarf of invisibility (8, -8, Lair:3) a +0 ring mail (17, -7, Lair:3) a +0 arbalest a +0 shortbow (20, -4, Lair:3) a +0 shortbow (41, -12, Lair:3) 7 stones (45, -12, Lair:3) a +0 ring mail (57, -18, Lair:3) a +0 robe (58, -16, Lair:3) a +0 scale mail (58, -15, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (9, 2, Lair:4) 6 stones (9, 14, Lair:4) a +0 ring mail (10, 2, Lair:4) a stone (11, 2, Lair:4) 7 stones (11, 3, Lair:4) 4 stones (11, 6, Lair:4) 6 stones (12, -6, Lair:4) a scroll of amnesia (16, 21, Lair:4) 6 stones (24, -15, Lair:4) a +0 scale mail (43, -12, Lair:4) 4 stones (53, 14, Lair:4) a +0 flail (54, -18, Lair:4) a +2 great sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of conjuration (4, -25, Lair:5) a book of Spectacle (6, -43, Lair:5) a book of Armaments (8, -55, Lair:5) a +0 mace (8, -47, Lair:5) a +0 club (22, -44, Lair:5) a +0 club (23, -43, Lair:5) a +0 rapier (29, -40, Lair:5) Great Wizards, Vol. II (36, -50, Lair:5) a book of Rime (36, -6, Lair:5) a potion of degeneration (37, -17, Lair:5) 8 stones (43, -39, Lair:5) a +0 glaive (44, -7, Lair:5) a +0 flail (48, -38, Lair:5) the +0 scale mail of Proximity {Int+6} Int: It affects your intelligence (+6). (57, -36, Lair:5) a +0 rapier