LaMa Level 1 of the Dungeon (7, 34, D:1) 7 stones (8, 34, D:1) a +0 ring mail (16, 19, D:1) a +0 mace (19, 6, D:1) a +0 club (20, 20, D:1) 6 poisoned darts (23, 9, D:1) a +0 short sword (23, 22, D:1) a +0 leather armour (27, 23, D:1) a +0 dagger 5 stones (29, 9, D:1) a +0 scale mail (32, 35, D:1) a +0 sling (34, -2, D:1) a +0 robe of positive energy (37, 28, D:1) a +0 club (38, 28, D:1) a +0 dagger (39, 16, D:1) a +0 short sword (53, -15, D:1) 7 stones (61, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 14, D:2) a +0 club (11, -16, D:2) a bat corpse (skeletalised by now) (13, -16, D:2) a +0 mace a +0 scale mail of positive energy the human corpse of Terence (skeletalised by now) (18, -7, D:2) 6 stones (24, -10, D:2) a +0 whip a +0 ring mail (27, -5, D:2) a ring of resist corrosion (28, -21, D:2) a +0 club (29, -20, D:2) a +0 short sword (29, -19, D:2) a hobgoblin corpse (29, 0, D:2) the +0 ring mail "Yfaesch" {Harm rCorr Str-2 Dex+7} Str: It affects your strength (-2). Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (33, 9, D:2) a +0 club a +0 sling (37, -8, D:2) a +2 vampiric whip (41, 9, D:2) a stone (42, -6, D:2) a rat corpse (44, -9, D:2) a javelin (45, -9, D:2) a scroll of identify (45, -4, D:2) a rat corpse (45, -1, D:2) the +10 war axe "Yczabbui" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Will: It increases your willpower. (unseen) (45, 2, D:2) a potion of heal wounds (49, -4, D:2) 2 potions of brilliance