LaMa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (1, -37, D:1) a +0 club (1, -21, D:1) a +0 dagger 3 stones (1, -8, D:1) 4 large rocks (8, -56, D:1) 5 stones (9, -49, D:1) a +0 dagger (19, -47, D:1) 3 curare-tipped darts (20, -18, D:1) a stone (20, -14, D:1) a +0 dagger (23, -8, D:1) a +6 ring of intelligence a +0 leather armour (28, -48, D:1) a +0 short sword (32, -29, D:1) a +0 spear (35, -13, D:1) a +0 club (35, -3, D:1) a +0 short sword (38, -33, D:1) 5 stones (39, -32, D:1) a +0 dagger (40, -15, D:1) a +0 robe (42, -33, D:1) 5 stones (46, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 33, D:2) 8 stones (10, -12, D:2) the +0 broad axe of Cheese {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (10, -6, D:2) 6 stones (10, -4, D:2) 6 stones (11, 35, D:2) a +0 rapier (13, 35, D:2) a +0 dagger (24, -3, D:2) a +0 whip (24, -2, D:2) a +0 short sword (29, -9, D:2) a +0 club a +0 scale mail (40, 34, D:2) a +0 club 2 stones (45, 34, D:2) a +0 robe a +0 whip 2 stones (47, 33, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -15, D:3) a +0 whip (6, -42, D:3) a +6 ring of intelligence a +0 trident a +0 robe a +0 trident (6, 0, D:3) a +0 leather armour a +0 club (7, -41, D:3) a +0 club a +0 chain mail a +0 flail a +0 scale mail (7, 2, D:3) a +0 dagger (9, -15, D:3) a +0 dagger (13, -33, D:3) 6 stones (15, -16, D:3) a +0 dagger 4 stones a +2 short sword of distortion (16, -16, D:3) a +0 whip of distortion a +0 dagger (19, 0, D:3) a +0 mace (28, 0, D:3) 6 stones (31, -19, D:3) 6 poisoned darts a +0 short sword (32, -8, D:3) a +0 ring mail (37, -11, D:3) the +2 ring mail of Daisies {rC- MP+9 Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (38, -16, D:3) a +0 helmet (41, -33, D:3) a +0 flail (49, -24, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 4 stones (3, -16, D:4) the +0 leather armour "Umpothio" {+Inv rElec Int-5 Stlth+} Int: It affects your intelligence (-5). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (12, 3, D:4) a +0 war axe (16, -20, D:4) a stone a +0 dagger (16, 2, D:4) 2 stones (36, 0, D:4) a +0 war axe (37, 2, D:4) a +0 dagger (38, 8, D:4) 5 stones a +0 dagger (42, 9, D:4) a +0 giant club (43, 5, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +3 short sword (6, 1, D:5) a +0 giant spiked club (28, 17, D:5) a +0 club (28, 18, D:5) a +0 club (29, -24, D:5) a +0 dagger a +0 robe (29, 22, D:5) a +0 flail (31, -24, D:5) 5 stones (33, -8, D:5) a +0 robe (42, 14, D:5) a +0 helmet (46, 19, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (4, 14, D:6) the +2 ring mail of Theory {Will+ Int+3 Slay-4} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). Will: It increases your willpower. (20, 10, D:6) a stone (24, 7, D:6) a +0 whip (29, 30, D:6) a staff of fire (37, 43, D:6) a +0 quarterstaff (39, 40, D:6) 6 stones (41, 12, D:6) a +0 whip (41, 23, D:6) a +0 club (42, 22, D:6) a +0 flail a +0 plate armour (42, 23, D:6) a +0 mace a +0 ring mail a +0 dagger a +0 robe (42, 33, D:6) a +0 shortbow (43, 23, D:6) a +0 hand axe (43, 41, D:6) a +0 giant spiked club a +0 short sword a +0 robe (45, 20, D:6) a +0 robe (45, 34, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 24, D:7) a +0 club (7, 0, D:7) a +0 giant club (8, 24, D:7) 2 poisoned darts (still there?) a +0 dagger (still there?) (10, 35, D:7) a +0 morningstar (17, 19, D:7) a +0 plate armour (18, 6, D:7) a +0 hand axe (26, -4, D:7) a +2 dagger of holy wrath a +0 robe (26, -3, D:7) a +0 club (26, -2, D:7) a +0 whip a +0 club (31, 9, D:7) a +0 robe (37, 3, D:7) a +0 spear a +0 ring mail (37, 4, D:7) a +0 halberd a +0 spear a +0 club a +0 robe (37, 5, D:7) a +0 club a +0 spear (45, 24, D:7) a +0 club a +0 robe (46, 12, D:7) 5 stones (47, 24, D:7) a +0 club a +0 club (48, 21, D:7) a +0 whip (52, -2, D:7) a +0 scale mail (54, 8, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 war axe (2, -2, D:8) a +0 robe a +1 halberd (2, -1, D:8) a +0 robe a +0 trident a +0 robe a +0 halberd (5, 30, D:8) a potion of degeneration (8, -1, D:8) 7 stones (16, 10, D:8) a +0 giant club a +0 giant spiked club (19, 6, D:8) a +0 short sword (22, 21, D:8) 7 stones (27, 24, D:8) a +0 dagger a +0 robe (27, 25, D:8) a +0 dagger a +0 mace a +0 chain mail (28, 25, D:8) a +0 scythe (29, 25, D:8) a +0 dagger a +0 robe (30, 1, D:8) 6 boomerangs (30, 25, D:8) a +0 club (30, 28, D:8) 2 stones (32, 31, D:8) a +0 chain mail (33, 28, D:8) a +0 chain mail (35, 6, D:8) 2 boomerangs a +0 flail (36, 11, D:8) a +0 leather armour a +0 whip (37, 11, D:8) a +0 leather armour a +0 falchion (38, 9, D:8) a +0 mace (38, 10, D:8) a +0 plate armour 3 boomerangs a +0 trident (38, 12, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (39, 10, D:8) a +0 short sword (39, 11, D:8) a +0 short sword (40, 7, D:8) a +0 dagger of speed (40, 11, D:8) a +0 chain mail a +0 short sword (42, 11, D:8) a +0 leather armour a +0 whip (43, 37, D:8) a +0 chain mail (55, 38, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 leather armour a +0 dagger (1, 0, D:9) a +0 robe a +0 dagger (1, 9, D:9) a +0 mace (2, -16, D:9) a +0 hand axe a +0 hand axe a +0 club (3, -16, D:9) a +0 leather armour a +0 mace a +0 chain mail a +0 mace a +0 ring mail a +0 hand axe (3, -1, D:9) a +0 club (4, -16, D:9) a +0 club (4, -13, D:9) a +0 short sword (4, -2, D:9) a +0 club (4, 0, D:9) a +0 plate armour a +0 glaive a +0 arbalest (4, 8, D:9) a +0 robe (5, -9, D:9) a +0 trident (5, 0, D:9) a +0 hand axe (6, -9, D:9) a +3 hand axe (8, 5, D:9) a +0 shortbow (20, -27, D:9) 4 stones (27, -28, D:9) the +5 plate armour of Inquiry {Rampage rC- Int+6} Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. (27, -19, D:9) the +8 dagger of Defence {freeze, rPois rC+ Str+7 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you less stealthy. (33, -14, D:9) a +0 morningstar a +0 robe (35, -17, D:9) a +4 falchion a +0 robe (37, -15, D:9) a +2 hand axe of freezing a +0 robe (46, 5, D:9) a +0 robe (52, -24, D:9) a +0 short sword (53, -22, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 ring mail a +0 spear (0, 1, D:10) a +0 falchion a +0 shortbow a +0 flail a +0 club (1, 0, D:10) a +0 flail (1, 1, D:10) a +0 whip (7, 32, D:10) a +0 plate armour a +0 scimitar (7, 33, D:10) a +0 hand axe (14, 29, D:10) a +0 dagger a +0 short sword (14, 30, D:10) a +0 whip 2 stones a +0 short sword a +0 club (23, 26, D:10) a +0 shortbow (25, -6, D:10) a +0 scale mail (25, -4, D:10) a staff of poison (29, 9, D:10) a potion of degeneration (32, 5, D:10) a +0 mace (34, 12, D:10) a +0 whip (37, 43, D:10) 6 stones (47, 9, D:10) a +0 spear (47, 27, D:10) a +0 ring mail (51, 2, D:10) a +0 spear of distortion (51, 3, D:10) a +0 spear a +0 scale mail (51, 6, D:10) a +0 whip (52, 5, D:10) a +0 spear (52, 6, D:10) a +0 flail (53, 36, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +3 dagger (15, 20, D:11) a +0 robe a +0 dagger (15, 21, D:11) a silver boomerang a +0 club (16, 15, D:11) a +0 trident a +0 robe (18, 41, D:11) a +0 chain mail (25, 12, D:11) a +0 dagger (47, 39, D:11) a +0 giant club a +0 giant club (60, 1, D:11) a +0 rapier Level 12 of the Dungeon (4, 10, D:12) a +0 helmet (9, 16, D:12) a stone (10, 17, D:12) a +0 falchion (11, 18, D:12) a +0 robe (11, 24, D:12) a +0 mace (33, -1, D:12) a potion of magic (33, 31, D:12) 22 gold pieces (39, -3, D:12) a scroll of fear Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (1, -6, D:13) a +0 pair of gloves (1, 1, D:13) a +0 falchion (2, -4, D:13) a potion of ambrosia Level 14 of the Dungeon (0, 0, D:14) 12 gold pieces (10, -7, D:14) 3 stones (11, -2, D:14) a +0 leather armour (12, 4, D:14) a +0 giant spiked club a +0 dire flail an acid dragon skeleton a two-headed ogre skeleton (12, 5, D:14) a +0 shortbow a centaur skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (6, -31, Lair:1) an orb of wrath (6, 10, Lair:1) a +0 ring mail (36, -9, Lair:1) a +0 ring mail (37, 16, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (5, -37, Lair:2) 3 stones (7, -20, Lair:2) a scroll of enchant weapon (7, -18, Lair:2) the +1 robe of the Shoals {Stlth+} Stlth: It makes you more stealthy. (unseen) (8, -40, Lair:2) 9 stones (8, -20, Lair:2) 15 gold pieces (8, -19, Lair:2) a scroll of brand weapon (8, -18, Lair:2) 20 gold pieces (8, -14, Lair:2) a +0 war axe (22, -10, Lair:2) a +0 club an orb of guile (26, 0, Lair:2) a +0 vorpal quarterstaff a ring of fire a +0 scale mail (29, -30, Lair:2) a +0 robe (34, -23, Lair:2) 4 stones (39, -26, Lair:2) 4 stones (42, -2, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (19, -11, Lair:3) a +0 helmet (32, 11, Lair:3) a +0 whip (43, 30, Lair:3) a +0 scale mail (47, -8, Lair:3) 2 scrolls of noise (48, -8, Lair:3) a +0 ring mail of fire resistance a +1 leather armour of fire resistance a +3 ring mail of fire resistance a +0 pair of gloves of dexterity a +0 pair of gloves (49, 17, Lair:3) a book of Debilitation (55, -3, Lair:3) a book of Changes (58, 30, Lair:3) a +0 ring mail (62, 4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (4, -18, Lair:4) 4 stones (12, 22, Lair:4) a +0 flail (17, -1, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (2, -7, Lair:5) 8 stones (5, -17, Lair:5) the +1 robe "Wejoinys" {rPois rN+ Will+ Int-3} Int: It affects your intelligence (-3). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. (6, -18, Lair:5) a +5 battleaxe of flaming (14, -6, Lair:5) 7 stones (20, -9, Lair:5) a +0 long sword (22, -11, Lair:5) a +0 trident (23, -10, Lair:5) a +0 lajatang (26, 8, Lair:5) a +0 war axe (28, -17, Lair:5) a +0 glaive (28, -2, Lair:5) a +0 flail (31, -3, Lair:5) 2 stones (35, -4, Lair:5) a +0 robe (45, -25, Lair:5) a +6 ring of strength an amulet of faith a +6 ring of intelligence a +6 ring of strength