LaMa Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -6, D:1) a +0 dagger 5 stones (24, 4, D:1) 3 stones (24, 23, D:1) a +0 ring mail (30, 4, D:1) a +0 spear (33, 13, D:1) a +0 short sword 2 stones (34, 17, D:1) a +0 dagger 2 stones (42, 17, D:1) 3 stones Level 2 of the Dungeon [Shop] Taih's General Store an amulet of reflection (420 gold) a +0 buckler (63 gold) the +4 shortbow of the Sugar Beet {antimagic, Str+4} (621 gold) Str: It affects your strength (+4). a scroll of acquirement (728 gold) a potion of mutation (112 gold) a +0 morningstar (56 gold) a phial of floods (560 gold) 4 stones (5 gold) (0, 0, D:2) a +0 club (5, -15, D:2) a stone (9, -13, D:2) a scroll of noise (17, -11, D:2) a +0 ring mail (17, -6, D:2) a +0 dagger (18, 16, D:2) a +0 dagger (22, -25, D:2) a +0 dagger (31, -24, D:2) a +0 dagger (36, 10, D:2) a +0 mace (36, 11, D:2) a +0 dagger a +0 ring mail (38, -1, D:2) a +0 robe (38, 11, D:2) a +1 short sword of electrocution (39, -13, D:2) a +0 dagger (45, -27, D:2) 6 stones (48, -19, D:2) a +0 leather armour (48, -18, D:2) a +0 dagger (48, -10, D:2) 5 stones (49, -11, D:2) 5 stones (49, 0, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 22, D:3) 7 stones (11, 20, D:3) a +0 spear (15, 13, D:3) a +0 trident a +0 leather armour (18, 41, D:3) 4 stones (20, 45, D:3) 5 stones (40, 29, D:3) 2 stones (41, 19, D:3) a +0 leather armour (43, 22, D:3) a +0 short sword (45, 48, D:3) a +0 club a +0 dagger (45, 49, D:3) a +0 club (45, 50, D:3) a +0 dagger (46, 49, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (48, 48, D:3) a +0 dagger (48, 49, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Rovad's Assorted Antiques a +0 mace (66 gold) a +0 ring mail (88 gold) a scarf of repulsion (264 gold) a scroll of poison (88 gold) a +0 scimitar (88 gold) a +0 sling (33 gold) a lightning rod (4/4) (660 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (842 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV: It affects your evasion (+4). a scroll of amnesia (88 gold) (0, 0, D:4) a +0 mace (4, -14, D:4) a +0 hand axe a +0 dagger (5, 2, D:4) a +0 falchion a +0 leather armour (9, 19, D:4) a +0 robe (12, 20, D:4) a +0 sling (12, 22, D:4) a +4 dagger (13, 24, D:4) a +0 robe (14, 8, D:4) 3 stones (17, 10, D:4) a +0 leather armour (23, -7, D:4) a +0 short sword (24, 26, D:4) a +0 dagger (25, 16, D:4) a +0 robe (44, 22, D:4) a staff of fire a +0 leather armour (46, 21, D:4) a +0 club (50, 14, D:4) a +0 dagger a +0 hand axe a +0 leather armour Level 5 of the Dungeon (9, -10, D:5) a +0 dagger a +0 robe (10, -10, D:5) a +0 rapier a +0 leather armour (19, -11, D:5) a +3 scimitar a +0 robe (23, 20, D:5) a +0 club (24, -3, D:5) a staff of cold (34, 9, D:5) a +0 halberd (34, 10, D:5) a +0 flail (35, 8, D:5) a +0 spear (35, 9, D:5) a +0 spear (36, -8, D:5) a +0 giant club a +0 falchion a +0 leather armour a +0 flail a +0 whip (53, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 1, D:6) a +0 trident a +0 robe (15, -7, D:6) a +0 cloak (16, -8, D:6) a +0 hammer (17, -35, D:6) a +4 spear of freezing a +0 robe (18, -48, D:6) a +0 robe a +0 dire flail (30, -9, D:6) a +0 whip of freezing (31, -2, D:6) a +0 robe (35, -14, D:6) +0 steam dragon scales (35, -2, D:6) a +0 giant club (39, -24, D:6) a +0 short sword a +0 robe (39, -23, D:6) a +1 dagger a +0 robe (41, -29, D:6) a +0 halberd a +0 robe (41, -19, D:6) a +0 robe (48, 7, D:6) a +0 ring mail (54, -39, D:6) a +0 whip of electrocution a +0 flail (54, -38, D:6) a +0 whip a +0 robe a +0 halberd (56, -2, D:6) a +0 falchion (57, -16, D:6) a +2 flail of protection a +0 chain mail (64, -30, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (2, 42, D:7) 4 stones (3, 18, D:7) a +0 mace (3, 47, D:7) 5 stones (4, 37, D:7) a +2 robe of the Archmagi (15, 27, D:7) a +0 giant club a +0 giant club (15, 28, D:7) a +0 dagger a +0 robe (17, 18, D:7) a +0 flail a +0 scale mail a +0 mace a +0 leather armour (19, 18, D:7) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (20, 19, D:7) a +0 club (21, 18, D:7) a +0 glaive a +0 chain mail (22, 18, D:7) a +0 leather armour (26, 12, D:7) a +0 shortbow (26, 35, D:7) a +0 plate armour a +0 trident a +0 arbalest (27, 35, D:7) a +0 ring mail a +0 club (27, 40, D:7) a +0 mace (28, 38, D:7) a +0 falchion a +0 robe a +0 dagger (29, 40, D:7) a +2 chain mail of fire resistance a +0 club (29, 41, D:7) a +0 rapier (30, 16, D:7) a +0 whip (31, 16, D:7) a +0 club (31, 17, D:7) a +0 hand axe (31, 18, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 flail Level 8 of the Dungeon (1, -2, D:8) a +0 hand axe a +0 robe a +1 great sword of freezing a +0 robe a +2 mace a +0 robe (2, 5, D:8) a +0 scimitar (3, 7, D:8) a book of Geomancy (4, 6, D:8) a +1 hat of intelligence (unseen) (4, 7, D:8) 5 large rocks (5, 7, D:8) 12 gold pieces (8, 2, D:8) a wand of roots (15) (12, 28, D:8) a +0 spear (13, 13, D:8) a +0 chain mail a +0 club (15, 12, D:8) a +0 whip (15, 14, D:8) a +1 chain mail of cold resistance a +0 club (16, 12, D:8) a +0 ring mail a +2 dagger of venom (16, 13, D:8) a +0 plate armour a +0 short sword (16, 16, D:8) a +0 leather armour a +0 short sword (17, 12, D:8) a +0 whip (18, 12, D:8) a +0 hand axe (20, 11, D:8) a +0 leather armour a +2 hand axe of draining (21, 4, D:8) a +0 short sword a +0 leather armour a +0 short sword a +1 ring mail of fire resistance (21, 5, D:8) a +0 flail a +0 leather armour (22, 25, D:8) a +0 club (23, 25, D:8) a +0 falchion a +0 hand axe (24, 25, D:8) a +0 robe a +0 dagger (34, 2, D:8) a +0 sling (37, 1, D:8) a +0 scimitar (39, 24, D:8) a +0 whip (49, -5, D:8) 3 boomerangs (59, 1, D:8) a +0 hand axe Level 9 of the Dungeon (2, -38, D:9) a tin of tremorstones (2/2) (21, -4, D:9) a +0 dagger (36, -20, D:9) a +0 robe a +0 trident (37, -33, D:9) a +0 shortbow (37, -20, D:9) a +0 robe a +1 dire flail of freezing (38, -21, D:9) a +0 robe a +0 battleaxe (47, -3, D:9) a +0 long sword (60, -13, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (3, -16, D:10) a +0 shortbow (3, 1, D:10) a +0 short sword (4, 12, D:10) a +0 dire flail a +0 giant club (4, 24, D:10) a +4 whip (12, -4, D:10) a +0 club 3 stones (12, -3, D:10) a +0 short sword (14, -3, D:10) a +0 short sword (19, -19, D:10) a +0 long sword (19, -1, D:10) a +0 short sword a stone (21, -3, D:10) a +0 dagger (24, 14, D:10) a +0 ring mail (27, -9, D:10) 2 stones (36, -4, D:10) 2 stones (39, 19, D:10) a +0 scimitar (43, 24, D:10) a +0 giant spiked club (45, 10, D:10) a staff of air (45, 16, D:10) a +0 hand axe (45, 21, D:10) 18 gold pieces (45, 23, D:10) 16 gold pieces (46, 20, D:10) 17 gold pieces (46, 22, D:10) 19 gold pieces (46, 24, D:10) 15 gold pieces (47, 20, D:10) a scroll of identify (47, 21, D:10) a potion of heal wounds (47, 22, D:10) 19 gold pieces (47, 23, D:10) 9 gold pieces (47, 25, D:10) 25 gold pieces (48, 18, D:10) 13 gold pieces (48, 20, D:10) a potion of heal wounds (48, 21, D:10) a piece from Xom's chessboard (15/15) (48, 22, D:10) the ring "Fuec" {Will+ Str+3 SInv} [ring of see invisible] Str: It affects your strength (+3). SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (48, 23, D:10) a wand of mindburst (8) (48, 24, D:10) 16 gold pieces (49, -15, D:10) a +0 scale mail (49, 19, D:10) 20 gold pieces (49, 21, D:10) a staff of air (unseen) (49, 22, D:10) the +2 dagger of Dithmenos's Supremacy {venom, rN+} rN: It protects you from negative energy. (unseen) (49, 23, D:10) 28 gold pieces (49, 25, D:10) 10 gold pieces (50, 20, D:10) a potion of flight (50, 21, D:10) a +0 scale mail (50, 22, D:10) a +0 eveningstar (50, 23, D:10) 11 gold pieces (50, 24, D:10) 13 gold pieces (58, 5, D:10) a +0 giant spiked club a +0 giant spiked club (61, -2, D:10) a +0 club a +2 scale mail of poison resistance (61, -1, D:10) a +0 shortbow (62, -4, D:10) a +2 trident of venom a +0 chain mail a +0 short sword (62, -3, D:10) a +0 dagger a +0 robe (63, -4, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -3, D:11) a +0 great sword (4, 16, D:11) 2 stones (12, -7, D:11) a +0 robe (24, -29, D:11) 5 large rocks (28, 4, D:11) a +0 dagger a +0 robe (28, 20, D:11) a +0 pair of boots (34, -1, D:11) a +0 mace (34, 17, D:11) a +0 helmet (40, 9, D:11) a +0 battleaxe (49, -2, D:11) 4 stones Level 12 of the Dungeon (1, -28, D:12) a +0 chain mail (1, -15, D:12) a +0 dagger a +0 robe a potion of degeneration (4, -36, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (11, -1, D:12) a +0 dagger (17, 7, D:12) 17 gold pieces (19, -2, D:12) a +0 cloak (24, -6, D:12) a +0 ring mail (28, -4, D:12) a troll corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 javelins (10, -7, Lair:1) 7 stones (13, 3, Lair:1) a +0 shortbow (18, -2, Lair:1) 8 stones (23, 34, Lair:1) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (29, 19, Lair:1) a +0 short sword (38, 31, Lair:1) 4 stones (39, -9, Lair:1) a +0 dagger (49, -8, Lair:1) a box of beasts (52, 19, Lair:1) a +0 great sword (55, 10, Lair:1) a ring of ice (56, 10, Lair:1) 4 potions of degeneration Level 2 of the Lair of Beasts (10, -22, Lair:2) a +0 plate armour (13, 31, Lair:2) a +0 sling of freezing (25, 26, Lair:2) a potion of degeneration (37, 17, Lair:2) a +0 falchion (40, -20, Lair:2) 2 stones Level 3 of the Lair of Beasts (3, 6, Lair:3) a +0 falchion (4, -36, Lair:3) 4 stones (5, -26, Lair:3) a +6 ring of dexterity a +4 ring of protection a +6 ring of intelligence (6, -39, Lair:3) a +0 club (15, 7, Lair:3) a +1 morningstar of freezing (35, -21, Lair:3) a +0 trident (36, -4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (18, -9, Lair:4) a phantom mirror (33, 13, Lair:4) 3 stones (40, 16, Lair:4) 4 stones (43, 7, Lair:4) 7 stones (46, 24, Lair:4) 5 silver javelins (51, 25, Lair:4) a +0 long sword (58, 30, Lair:4) a +0 quarterstaff (59, 24, Lair:4) 8 stones Level 5 of the Lair of Beasts (1, -17, Lair:5) a +0 halberd (3, -5, Lair:5) 4 datura-tipped darts (5, -22, Lair:5) 2 stones (6, -27, Lair:5) a +0 flail (9, -5, Lair:5) a +0 quarterstaff (11, -32, Lair:5) a +0 sling (12, -30, Lair:5) a +0 robe (14, -27, Lair:5) 7 stones (19, -24, Lair:5) a +0 shortbow (20, -24, Lair:5) a +0 plate armour (31, -23, Lair:5) a +0 trident (43, 5, Lair:5) a +0 ring mail (44, 6, Lair:5) a scroll of noise (45, 6, Lair:5) 6 stones (46, 5, Lair:5) a +0 flail of protection (46, 9, Lair:5) a +0 leather armour