LaMa Level 1 of the Dungeon (9, 33, D:1) a ball python skeleton (22, 20, D:1) a ghoul skeleton (22, 21, D:1) a felid skeleton (22, 22, D:1) a merfolk skeleton (23, 20, D:1) a draconian skeleton (23, 22, D:1) a gnoll skeleton (24, 20, D:1) an orc skeleton (24, 21, D:1) a tengu skeleton (24, 22, D:1) an orc skeleton (28, 33, D:1) a +0 club a kobold skeleton (35, 38, D:1) a +0 ring mail (37, 14, D:1) a +0 mace (37, 32, D:1) a +0 robe (37, 36, D:1) a +0 dagger (38, -11, D:1) 7 stones (41, 7, D:1) a +0 robe (43, 2, D:1) a +0 spear (45, 23, D:1) a +0 flail (46, 12, D:1) a bat corpse (skeletalised by now) (46, 30, D:1) a jackal corpse (skeletalised by now) (50, -3, D:1) a +0 helmet Level 2 of the Dungeon (1, 2, D:2) a +0 short sword (7, 25, D:2) a stone (13, 10, D:2) a +0 club (21, 7, D:2) a +0 scythe the human skeleton of Sigmund (23, 20, D:2) a +0 leather armour (43, 24, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Syudiuwi's General Store a +0 kite shield (54 gold) a wand of flame (12) (100 gold) a +0 trident (42 gold) 5 stones (6 gold) a +0 trident (42 gold) 4 stones (4 gold) 7 stones (8 gold) the +1 leather armour of the Onion {Harm} (168 gold) Harm: It increases damage dealt and taken. 8 stones (9 gold) (0, 0, D:3) a +0 dagger (1, -2, D:3) a +0 dagger a kobold skeleton (12, -14, D:3) a +0 dagger (12, -9, D:3) 5 stones (14, -5, D:3) a +0 club (15, 1, D:3) 3 stones a hobgoblin skeleton (16, -2, D:3) a hobgoblin skeleton (24, 1, D:3) 6 stones (25, -11, D:3) a +0 club (26, 10, D:3) a bat corpse (skeletalised by now) (27, -9, D:3) a +0 club a goblin skeleton (28, -19, D:3) a quokka skeleton (31, 19, D:3) a +0 club (36, -1, D:3) a +0 plate armour (42, -2, D:3) 6 stones (44, -1, D:3) a quokka corpse (skeletalised by now) (45, -11, D:3) 6 poisoned darts (46, -2, D:3) a +0 robe (54, -13, D:3) a +0 dagger a +0 leather armour (57, -8, D:3) a hobgoblin skeleton Level 4 of the Dungeon [Shop] Huut's Distillery a potion of enlightenment (60 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of attraction (36 gold) a potion of magic (96 gold) a potion of degeneration (12 gold) [Shop] Soust's Antique Weapon Shop a +0 long sword (115 gold) a +0 scimitar (132 gold) a +0 war axe of flaming (273 gold) a +0 trident (115 gold) a +3 bardiche of venom (917 gold) a +0 mace (99 gold) a +1 spectral quarterstaff (561 gold) the +2 short sword "Qeodwop" {antimagic, rPois Str+3 Int-5 SInv} (996 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rPois: It protects you from poison. SInv: It lets you see invisible. [Shop] Jurib's Weapon Emporium 4 stones (4 gold) 3 silver javelins (270 gold) a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) a +0 giant club (17 gold) (0, 0, D:4) a +0 chain mail (6, -1, D:4) a +0 hand axe a +0 leather armour (17, 16, D:4) a +0 dagger a +0 ring mail (17, 51, D:4) a +0 club (26, 11, D:4) a +0 robe (35, 54, D:4) a +0 club a goblin skeleton (37, 50, D:4) a +0 dagger (37, 52, D:4) a +0 club a +0 club a goblin corpse (skeletalised by now) (42, 28, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton (42, 31, D:4) a +0 flail an orc skeleton (43, 28, D:4) a +0 ring mail a +0 hand axe an orc skeleton (44, 31, D:4) a ball python skeleton (45, 25, D:4) a +0 short sword (46, 28, D:4) 2 potions of degeneration (51, 26, D:4) 8 stones (57, 18, D:4) a +0 trident a +0 leather armour