Laan Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -14, D:1) a stone (17, -5, D:1) a +0 club (19, -4, D:1) a +0 dagger (20, -40, D:1) a +0 club (21, -40, D:1) a +0 club (23, -39, D:1) a +0 leather armour (32, -14, D:1) 22 stones (42, -26, D:1) a +0 club (46, -40, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -6, D:2) a +0 club (5, 48, D:2) a +0 flail a +0 scale mail (10, -9, D:2) 14 stones (17, 33, D:2) a +0 naga barding (44, 35, D:2) a +0 dagger a +0 hunting sling 18 stones (54, -9, D:2) a +0 club (55, 44, D:2) a stone (57, 45, D:2) 3 stones (58, 42, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -16, D:3) a +0 dagger (6, -10, D:3) a +0 short sword (8, -10, D:3) a +0 mace (19, -29, D:3) a +0 trident (24, -14, D:3) 23 stones (25, -9, D:3) a cursed -1 club (39, -5, D:3) 22 sling bullets Level 4 of the Dungeon [Shop] Tieni's Antique Weapon Boutique a +0 spear (81 gold) a +0 great sword (175 gold) a +1 vampiric rapier (513 gold) the +9 longbow of Prudence {venom, rElec rF+ rC+ Stlth-} (2079 gold) It poisons the ammo it fires. It protects you from fire. It protects you from cold. It insulates you from electricity. It makes you less stealthy. a +0 rapier (108 gold) a +0 quarterstaff (108 gold) a +0 falchion (81 gold) a +0 whip (67 gold) the +13 mace of Variability {chaos} (1620 gold) Each time it hits an enemy it has a different, random effect. a +0 hunting sling (40 gold) a +0 short sword (81 gold) a +0 club (27 gold) a +0 long sword (94 gold) a +4 great mace of crushing (855 gold) (0, 0, D:4) a +0 robe (7, 1, D:4) a +0 animal skin a cursed +0 animal skin a human skeleton a jackal skeleton (7, 15, D:4) a +0 hand axe a +0 mace (7, 17, D:4) a +0 club (8, 14, D:4) a +0 robe (11, 17, D:4) a tomahawk (16, 17, D:4) a +0 dagger a +0 robe (16, 18, D:4) a +0 club 4 tomahawks a +0 leather armour (17, 17, D:4) a +0 club (22, 25, D:4) 16 poisoned needles (29, -3, D:4) 23 stones (31, -8, D:4) a frilled lizard corpse (skeletalised by now)