Laan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 0, D) the amulet of Moodiness {RegenMP MR- Str+4 Int-5 Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (49, 1, D) a book of Flames (49, 12, D) an uncursed staff of air (49, 24, D) an uncursed staff of death (49, 37, D) a +0 ring mail of magic resistance (49, 41, D) a +0 dire flail (50, 0, D) a +1 helmet of intelligence (50, 1, D) a +0 fustibalus of velocity (50, 13, D) a crystal ball of energy (50, 20, D) an uncursed staff of power (50, 25, D) a +5 blowgun (50, 36, D) an uncursed amulet of rage (50, 37, D) an uncursed amulet of faith (51, 0, D) a box of beasts (51, 1, D) a Fen Folio (51, 4, D) a wolf spider corpse (51, 12, D) a phantom mirror (51, 17, D) a +3 falchion a +0 robe (51, 25, D) a cursed staff of earth (51, 28, D) an uncursed staff of conjuration (51, 37, D) a +0 flail of venom (52, 0, D) a +2 vampiric glaive (52, 1, D) a +0 pair of boots of running (52, 12, D) a +6 ring of intelligence (52, 13, D) a +4 dire flail of holy wrath (52, 15, D) a +4 long sword a +0 robe (52, 16, D) a +4 flail of protection a +0 robe a +0 great sword a +0 robe a human corpse (52, 18, D) a cursed +0 great sword a +0 robe (52, 24, D) an uncursed staff of wizardry (52, 25, D) an uncursed ring of positive energy (52, 29, D) a glowing shapeshifter corpse a shapeshifter corpse a shapeshifter corpse (52, 36, D) an uncursed staff of air (52, 37, D) an uncursed staff of wizardry (53, 0, D) a +2 war axe of flaming (53, 1, D) the +8 quarterstaff of Indomitability {holy, rF+ Int-2 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It affects your dexterity (+3). It protects you from fire. (53, 5, D) a tarantella corpse (53, 18, D) a +0 battleaxe (53, 24, D) a crystal ball of energy (53, 37, D) the +5 trident of the Blind Eye {drain, rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. (54, 0, D) +0 fire dragon scales (54, 1, D) an uncursed ring of protection from cold (54, 12, D) a +0 dagger (54, 17, D) a +0 war axe a +3 blowgun a +0 plate armour (54, 18, D) a cursed +3 scimitar a +0 robe (54, 25, D) a +4 ring of evasion (54, 30, D) a glowing shapeshifter corpse (55, 0, D) the +4 quarterstaff of Youthful Indiscretion {crush, rElec rF- rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (55, 1, D) +0 fire dragon scales (55, 12, D) a +2 great mace of holy wrath (55, 13, D) an uncursed ring of poison resistance (59, 41, D) the +9 staff of Olgreb {rPois} It protects you from poison. (60, 36, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (60, 37, D) an uncursed staff of poison (61, 0, D) a lamp of fire (61, 8, D) a crystal ball of energy (61, 16, D) a crystal ball of energy (61, 26, D) a +2 dagger of draining (61, 36, D) a lamp of fire (61, 37, D) a +4 flail of draining (62, 1, D) a +0 robe (62, 8, D) a +0 great sword of holy wrath (62, 9, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (62, 12, D) a +2 short sword of venom a +0 robe a +0 buckler (62, 16, D) an uncursed ring of stealth (62, 17, D) an uncursed staff of cold (62, 26, D) an uncursed staff of death (62, 27, D) the amulet "Cometz" {Inacc +Fly rC- Int+5 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). It makes you vulnerable to cold. It lets you fly. It makes you more stealthy. (62, 37, D) a lightning rod (4/4) (63, 8, D) a +1 war axe of pain (63, 26, D) a lightning rod (4/4) (63, 27, D) a +3 chain mail of cold resistance (63, 37, D) a crystal ball of energy (64, 16, D) a +1 scale mail of magic resistance (64, 17, D) the ring "Derchiuwk" {rCorr *Corrode Int+5} [ring of resist corrosion] It affects your intelligence (+5). It may corrode you when you take damage. (64, 27, D) an uncursed staff of summoning (67, 0, D) a lamp of fire (68, 0, D) a fan of gales (68, 3, D) a +0 trident (69, 0, D) a sack of spiders (69, 36, D) a +2 robe of cold resistance (70, 8, D) an uncursed staff of death (70, 9, D) an uncursed staff of energy (70, 36, D) a +5 bardiche of pain (70, 37, D) a +0 mace of protection (71, 8, D) a +6 great sword of holy wrath (71, 9, D) the ring of Sofao {rCorr *Corrode rN+ Int+3 Dex+2} [ring of resist corrosion] It affects your intelligence (+3). It affects your dexterity (+2). It protects you from negative energy. It may corrode you when you take damage. a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity the amulet "Mois Piu" {Faith Int+4 Slay+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). (71, 16, D) the cursed +2 scimitar of Crusades {pain, Int-5 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It affects your dexterity (+7). It has a curse placed upon it. (71, 17, D) an uncursed staff of summoning (71, 37, D) quicksilver dragon scales a +2 ring mail of poison resistance (72, 16, D) an uncursed amulet of faith (72, 17, D) an uncursed staff of summoning (72, 27, D) a +1 flail of venom (73, 16, D) an uncursed staff of air (73, 26, D) a +6 blowgun (73, 27, D) a +2 mace of holy wrath (73, 36, D) the cursed +1 fustibalus of Gabrabyxti {flame, rF- rC+ Str+6 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (73, 37, D) a fan of gales (75, 1, D) a lamp of fire