Laan Level 1 of the Dungeon (2, 6, D:1) a +0 club (6, -50, D:1) 18 bolts (7, -27, D:1) a +2 short sword of electrocution (7, -4, D:1) a +0 dagger (7, -3, D:1) a +0 centaur barding (25, -43, D:1) a +0 dagger a stone (28, -9, D:1) 10 stones (39, -4, D:1) a +0 dagger (41, -48, D:1) 6 stones (41, -16, D:1) 7 poisoned needles (42, 6, D:1) 23 stones (45, -49, D:1) a +0 club (49, -15, D:1) a +0 club (52, -38, D:1) a +0 leather armour Level 2 of the Dungeon (0, 16, D:2) 12 bolts (6, 26, D:2) 23 stones (8, 28, D:2) a +0 ring mail (17, 6, D:2) a +0 short sword (18, 9, D:2) a +0 leather armour (19, 7, D:2) a stone (20, 7, D:2) a stone (29, 4, D:2) a +0 club (35, -2, D:2) a +0 robe (39, 17, D:2) 15 stones (43, 10, D:2) a +0 ring mail (50, 15, D:2) a +0 club (53, 5, D:2) a stone (53, 9, D:2) a +0 hand axe (54, 9, D:2) a stone (55, 10, D:2) 21 sling bullets (71, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (10, 3, D:3) a +0 dagger (10, 6, D:3) a stone (10, 8, D:3) 2 stones (18, 23, D:3) 14 poisoned needles (19, -8, D:3) a +0 dagger (22, 15, D:3) 21 stones (23, 7, D:3) a +0 dagger (25, 18, D:3) 23 stones (32, -2, D:3) 12 stones (36, -13, D:3) a +0 chain mail (37, 23, D:3) 26 sling bullets (43, -20, D:3) a +0 mace (48, 25, D:3) an uncursed staff of earth (50, 9, D:3) a +0 quarterstaff (54, 8, D:3) a +0 dagger (58, 25, D:3) 22 stones (62, 20, D:3) a +0 club Level 4 of the Dungeon [Shop] Pautol's Serpentskin Sales 3 poisoned tomahawks (30 gold) a +0 blowgun (25 gold) the Papyrus of Contamination (512 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 4 poisoned tomahawks (40 gold) an uncursed staff of poison (250 gold) a +0 blowgun (25 gold) 8 poisoned tomahawks (80 gold) [Shop] Plog's Antique Weapon Emporium a +0 quarterstaff (100 gold) a +6 arbalest of freezing (1002 gold) a +2 mace of protection (390 gold) a +3 morningstar of protection (545 gold) a +0 war axe (87 gold) a +2 quarterstaff of protection (420 gold) a +0 dagger (50 gold) (2, -33, D:4) 17 stones (6, -18, D:4) a throwing net (6, -13, D:4) a +0 flail (10, 7, D:4) 12 stones (12, -23, D:4) a +0 spear (16, 5, D:4) a +0 flail a +2 scale mail of cold resistance a +0 short sword (17, 5, D:4) a +0 dagger a +0 chain mail (18, 4, D:4) a +0 club a +0 hand axe (19, -18, D:4) a +0 ring mail (26, -22, D:4) a +0 long sword (26, -4, D:4) 14 stones (35, -28, D:4) 11 stones (37, -1, D:4) a +0 hand axe of chopping (41, -21, D:4) a +0 ring mail (47, 1, D:4) a cursed -3 short sword (50, -13, D:4) 8 needles of paralysis (54, -4, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a cursed -2 club (8, 7, D:5) a +0 club (9, 7, D:5) a +0 trident (11, 7, D:5) a +0 club a +0 halberd (13, 7, D:5) a cursed +0 scale mail a +0 trident of venom (14, -28, D:5) a +0 shortbow 13 arrows (14, -25, D:5) 2 arrows (14, -24, D:5) an arrow (14, -23, D:5) an arrow (14, -22, D:5) an arrow (15, 5, D:5) a +0 spear (16, -19, D:5) a +0 giant spiked club (20, -25, D:5) a +0 leather armour (23, -22, D:5) a +0 dagger (29, -10, D:5) a +0 spear (33, 0, D:5) a +0 flail (36, -28, D:5) a +0 club a +0 scale mail (42, -6, D:5) a +0 flail a +0 leather armour (53, -9, D:5) a +0 hand axe (58, 16, D:5) a +0 leather armour of fire resistance (64, -3, D:5) a tomahawk (64, -1, D:5) a +2 dagger of draining a cursed +0 robe 4 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 falchion of electrocution a +0 trident a +0 plate armour a +0 plate armour a +6 glaive (11, 23, D:6) a +0 trident a +0 leather armour (11, 24, D:6) a +0 club (11, 26, D:6) a cursed +0 trident a +0 leather armour (14, 5, D:6) 13 arrows a +0 shortbow (16, 28, D:6) a +0 club (18, 32, D:6) 22 stones (23, 23, D:6) a +0 animal skin (25, 11, D:6) a +0 leather armour (26, 11, D:6) a +0 dagger a +0 leather armour (37, 38, D:6) 3 large rocks (41, 40, D:6) a +0 chain mail (44, 19, D:6) a +2 whip of freezing a +0 robe (49, 37, D:6) a cursed -2 dagger a +0 robe (51, 37, D:6) a cursed -1 flail a +0 whip a +0 leather armour a +0 dagger a +0 robe (66, 21, D:6) an uncursed ring of attention (67, 43, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, 2, D:7) a +0 hand axe a +0 club a +0 hand axe a +0 battleaxe a +0 plate armour a +0 falchion of holy wrath (7, 15, D:7) a +3 flail (8, 13, D:7) a +0 club a +0 halberd (9, 13, D:7) a +8 vampiric trident a +0 scale mail a +0 shield (24, 6, D:7) a +0 club (30, 0, D:7) 30 stones (35, -3, D:7) a +0 scale mail a +0 war axe a +0 flail (36, -3, D:7) a +0 robe a +0 dagger a cursed -3 dagger (38, 22, D:7) a +0 dagger a +0 robe (47, -2, D:7) a +0 arbalest (48, 15, D:7) a +0 flail a tomahawk a +0 leather armour (48, 17, D:7) a tomahawk (49, -5, D:7) 20 arrows (51, -21, D:7) 22 arrows (55, 9, D:7) a +0 robe Level 8 of the Dungeon [Shop] Goemahim's Assorted Antiques a book of Cantrips (680 gold) a +5 falchion of holy wrath (1101 gold) a scroll of identify (68 gold) a wand of flame (14) (272 gold) a +0 buckler (153 gold) a potion of mutation (272 gold) a +0 chain mail (153 gold) a +2 whip of draining (561 gold) +0 pearl dragon scales (3400 gold) a scroll of teleportation (102 gold) a +0 mace (102 gold) a potion of lignification (102 gold) (0, 0, D:8) 25 arrows (1, -37, D:8) a +0 flail (7, -48, D:8) 27 arrows (12, -42, D:8) a +0 broad axe (12, -11, D:8) a +0 spear (13, -12, D:8) the +8 spear of War {elec, rElec Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It insulates you from electricity. (13, -10, D:8) a +0 spear (14, -11, D:8) a +0 spear (17, -42, D:8) a cursed +5 halberd a +0 robe (18, -42, D:8) a +0 scimitar a cursed +0 robe a +0 war axe a +0 robe (21, -19, D:8) a throwing net (22, -23, D:8) 13 bolts (26, -43, D:8) a +0 flail (26, -36, D:8) a +0 scale mail (26, -12, D:8) a +0 leather armour (31, -36, D:8) a +2 dagger a +0 robe a +4 short sword a +0 robe (33, -38, D:8) a +0 dagger (34, -11, D:8) a +0 club a +0 club a cursed -3 club (45, -14, D:8) 16 stones Level 9 of the Dungeon [Shop] Wypnul's Armour Boutique a +1 helmet of see invisible (280 gold) a +0 scale mail (68 gold) a +3 ring mail of fire resistance (442 gold) a +0 pair of boots (76 gold) a cursed +0 leather armour (1 gold) a +0 helmet (76 gold) a +0 ring mail (68 gold) a cursed +0 ring mail (17 gold) a +0 pair of gloves (76 gold) a +0 ring mail (68 gold) the +5 chain mail of Dithmenos's Hatred {rF+ MR- Str+4} (810 gold) It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. the cursed +0 ring mail of the Spheres {rF+ MR+ SInv} (421 gold) It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a +2 ring mail of fire resistance (357 gold) (0, 0, D:9) a +0 blowgun (2, -4, D:9) a +0 ring mail (12, 16, D:9) a +2 spear of piercing (13, 33, D:9) 22 arrows (14, 14, D:9) a +0 halberd (16, 24, D:9) 3 stones (17, 25, D:9) a stone (18, 26, D:9) a poisoned needle a stone (19, 10, D:9) a +0 trident a cursed +0 ring mail (19, 27, D:9) a poisoned needle a stone (20, 28, D:9) a +0 whip a +0 blowgun 13 poisoned needles a +0 whip a +0 short sword (20, 29, D:9) a stone (20, 30, D:9) a +0 blowgun 14 poisoned needles a +0 dagger (22, 1, D:9) a +0 leather armour (22, 25, D:9) a potion of berserk rage (30, 31, D:9) a +0 hunting sling (31, 25, D:9) a +3 flail a +0 robe (32, 24, D:9) a +2 trident of freezing a +0 robe (32, 26, D:9) a +0 long sword a +0 robe (32, 27, D:9) a +0 great sword a +0 robe (33, 24, D:9) a +0 trident a +0 robe (35, 2, D:9) a cursed -1 quarterstaff (46, 17, D:9) a +0 falchion a +2 ring mail of fire resistance (46, 18, D:9) a +0 dagger a +0 robe (47, 17, D:9) a +0 whip a +0 scale mail (47, 18, D:9) a +0 short sword a +0 chain mail (48, 15, D:9) a +0 flail a +0 chain mail (49, 10, D:9) 13 sling bullets (52, 18, D:9) 27 arrows Level 10 of the Dungeon (2, -2, D:10) a +0 dagger a +0 whip a +0 hand axe a +0 chain mail (3, -1, D:10) 2 tomahawks (3, 0, D:10) the +11 trident of the Median {pierce, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (3, 1, D:10) a +0 leather armour (4, 0, D:10) a +0 club a cursed +0 club a +0 blowgun 9 poisoned needles a +0 mace a +0 club a +0 ring mail (5, 0, D:10) a tomahawk a +0 halberd a cursed +0 chain mail (6, -15, D:10) a +0 leather armour (6, 0, D:10) a +0 flail (12, -13, D:10) a +0 hand axe a +0 ring mail (15, -9, D:10) a +0 robe (18, 23, D:10) a crystal ball of energy (19, 19, D:10) 23 arrows (20, 16, D:10) a +0 hand axe a +4 dagger of chaos a +0 robe (22, 21, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (23, 10, D:10) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (23, 11, D:10) a +0 dagger a +0 falchion (24, -14, D:10) a +0 giant club a +0 robe (25, 9, D:10) a +0 hand crossbow (30, 0, D:10) a +0 dagger a +0 robe (31, -1, D:10) a cursed +0 dagger a +0 robe (41, -3, D:10) a +0 troll leather armour (42, -2, D:10) a +6 quarterstaff of speed (42, 12, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 2 potions of mutation (0, 16, D:11) a +0 dagger a +0 shortbow 21 arrows a +2 dagger of venom a +0 robe (1, 16, D:11) a +0 short sword 3 stones (1, 17, D:11) an arrow a +0 short sword a +0 short sword a +4 dagger a +0 robe (2, 16, D:11) a +0 dagger (2, 17, D:11) a +0 dagger a +0 blowgun 16 poisoned needles (3, 18, D:11) a stone (5, 20, D:11) a poisoned needle (7, 22, D:11) a poisoned needle (8, 23, D:11) a poisoned needle (10, -2, D:11) a +0 giant club (21, 23, D:11) a stone (23, 20, D:11) a stone (25, 17, D:11) a stone (26, 18, D:11) a +1 pair of gloves of archery (27, 17, D:11) a +0 whip (32, 22, D:11) a fan of gales (38, 6, D:11) a +0 leather armour (41, 18, D:11) a +0 robe (41, 23, D:11) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (44, 28, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (1, -39, D:12) a +0 scale mail (2, -27, D:12) 13 sling bullets (9, -14, D:12) a +0 hand axe (11, -32, D:12) a +0 scythe (21, -28, D:12) 20 stones (26, -13, D:12) a +0 chain mail a +0 broad axe a +2 robe of magic resistance a +0 dagger (29, -24, D:12) a +0 trident (42, -3, D:12) the +3 trident of Nightmares {flame, +Fly rPois rF+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It lets you fly. (42, -1, D:12) a +0 flail (43, 0, D:12) the amulet of the Ancients {Faith +Blink Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It lets you blink. It makes you more stealthy. (45, -9, D:12) 21 bolts Level 13 of the Dungeon (0, 0, D:13) 26 stones (0, 20, D:13) a cursed -2 mace (2, 27, D:13) a +0 dire flail a +0 giant spiked club (14, -6, D:13) 13 stones (31, -7, D:13) a cursed -1 short sword (31, 12, D:13) 22 stones (35, 15, D:13) a +0 scale mail (41, -4, D:13) a +0 scale mail (45, -1, D:13) a +0 scimitar (45, 3, D:13) a +0 club (46, 16, D:13) a potion of lignification (50, 23, D:13) a cursed -1 long sword (52, 35, D:13) 20 sling bullets (59, 19, D:13) a +0 giant spiked club a +0 giant spiked club (59, 20, D:13) a +2 dagger of venom (59, 36, D:13) the +1 great sword "Kiruz" {freeze, rN+ Int+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. (60, 18, D:13) 3 tomahawks a +0 hand axe a +0 scale mail (61, 19, D:13) 2 tomahawks (61, 20, D:13) a +0 leather armour (62, 19, D:13) a tomahawk (63, 19, D:13) a tomahawk (65, 14, D:13) a +0 pair of gloves (65, 19, D:13) 2 tomahawks Level 14 of the Dungeon (0, 0, D:14) a potion of lignification (3, -8, D:14) a potion of mutation (8, -24, D:14) a +0 flail (8, -13, D:14) a +0 chain mail a +0 halberd (9, -15, D:14) a +2 leather armour of cold resistance (9, -14, D:14) a +0 dagger (9, -3, D:14) 10 stones (10, -14, D:14) a +0 leather armour a +2 dagger of venom a +0 club (14, -7, D:14) a +0 pair of boots (20, -40, D:14) a +0 giant spiked club a +0 giant club (24, -15, D:14) a large rock a +0 dagger of speed a +0 robe (26, -30, D:14) a +0 troll leather armour (26, -18, D:14) 4 large rocks (27, -37, D:14) a +0 short sword a +0 scale mail (27, -14, D:14) a +0 centaur barding (27, -7, D:14) a +0 shortbow 13 arrows (28, -11, D:14) a +0 war axe (28, -9, D:14) an arrow (28, -7, D:14) a cursed -2 shortbow 21 arrows (29, -7, D:14) a +3 shortbow a +0 shortbow of freezing 49 arrows (32, -35, D:14) a +0 morningstar a +0 leather armour (32, -30, D:14) 12 arrows a +0 shortbow (36, -26, D:14) 17 stones (46, -35, D:14) a large rock (46, -32, D:14) a large rock (46, -28, D:14) 3 large rocks (47, -38, D:14) a +0 giant club a +0 giant club (63, -11, D:14) 31 arrows (66, -34, D:14) a large rock (66, -31, D:14) a large rock (67, -24, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) 3 arrows (2, -1, D:15) an arrow (3, -2, D:15) a +0 shortbow 8 arrows (4, -5, D:15) 2 arrows (5, -6, D:15) a +0 shortbow 23 arrows (5, -5, D:15) a +0 shortbow 6 arrows (6, -5, D:15) an arrow (7, 11, D:15) a +2 longbow of flaming a +0 centaur barding 8 arrows (12, -24, D:15) a +0 troll leather armour (13, 12, D:15) a +0 pair of gloves (13, 13, D:15) an arrow (17, -1, D:15) a +0 chain mail (18, -28, D:15) a cursed -2 club a +0 scale mail (19, -31, D:15) a +0 scale mail (21, -27, D:15) a +0 war axe (21, -14, D:15) an arrow (21, -7, D:15) 3 large rocks (21, -6, D:15) a large rock (21, -5, D:15) a +0 arbalest 18 bolts (23, -29, D:15) a +0 falchion (23, -27, D:15) a cursed -3 glaive a +0 plate armour (23, -15, D:15) a +0 shortbow 16 arrows (23, 5, D:15) a +0 giant spiked club a +0 giant club (25, -15, D:15) a +0 trident a +0 longbow 18 arrows (26, -14, D:15) an arrow (27, -16, D:15) 11 arrows (32, -27, D:15) 13 arrows (36, 3, D:15) a +0 dire flail of holy wrath a +0 giant club (36, 4, D:15) a +0 great mace a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (12, -8, Lair:1) a +1 hunting sling of flaming (13, -4, Lair:1) an uncursed staff of air (19, -35, Lair:1) a +0 quarterstaff (30, -29, Lair:1) an uncursed ring of fire (31, -35, Lair:1) a ration (31, -28, Lair:1) a +0 club (31, -27, Lair:1) 2 gold pieces (32, -30, Lair:1) a +3 quarterstaff of protection (32, -29, Lair:1) a scroll of enchant weapon (36, -28, Lair:1) a wand of scattershot (6) (39, 7, Lair:1) 19 stones (48, -29, Lair:1) a +0 mace (50, 3, Lair:1) 13 poisoned needles Level 2 of the Lair of Beasts (2, -24, Lair:2) 22 stones (13, -29, Lair:2) 10 poisoned needles (13, -4, Lair:2) a +0 whip (15, -17, Lair:2) a +0 leather armour (19, -1, Lair:2) a +0 mace (20, -14, Lair:2) a +0 ring mail (23, -29, Lair:2) a +3 ring of evasion an uncursed ring of ice (25, 1, Lair:2) a +0 robe (25, 10, Lair:2) a +0 whip (35, 14, Lair:2) 20 sling bullets (38, -15, Lair:2) a +1 long sword of slicing Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (21, 14, Lair:3) a +2 falchion of slicing (45, 41, Lair:3) a +0 glaive Level 4 of the Lair of Beasts (3, -3, Lair:4) a +0 arbalest (4, 38, Lair:4) a +0 pair of gloves (8, 17, Lair:4) a cursed +0 leather armour (9, 7, Lair:4) the +6 arbalest "Killer Klown's Foe" {elec, rF- rN+ Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from negative energy. (13, -4, Lair:4) 16 stones (17, 5, Lair:4) a +1 trident of piercing (48, 26, Lair:4) a +0 leather armour (53, -4, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 sling bullets (1, 20, Lair:5) a +0 shortbow (3, 4, Lair:5) a +0 dagger (14, 5, Lair:5) a +2 pair of gloves (33, 32, Lair:5) a +0 flail (38, 10, Lair:5) a +2 ring of dexterity the +2 helmet of Atheism {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 chain mail (51, 7, Lair:5) 22 sling bullets (58, 18, Lair:5) the +0 chain mail "Eghuiddes" {rPois Str+4} It affects your strength (+4). It protects you from poison. (63, 23, Lair:5) 5 needles of paralysis Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (0, 10, Lair:6) a +0 robe (0, 30, Lair:6) 13 arrows (2, 48, Lair:6) 20 stones (3, 49, Lair:6) 24 stones (12, 44, Lair:6) +0 swamp dragon scales (14, 0, Lair:6) a +0 ring mail (19, -2, Lair:6) a +0 demon trident of pain (35, -1, Lair:6) a +2 helmet (39, 23, Lair:6) the +4 hunting sling of Infection {flame, rElec Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. (55, 25, Lair:6) a +3 shortbow (58, -3, Lair:6) 5 potions of lignification Level 1 of the Shoals (2, -18, Shoals:1) 18 stones (3, -27, Shoals:1) 21 stones (16, -4, Shoals:1) a scroll of random uselessness (16, 1, Shoals:1) a +0 ring mail (18, -21, Shoals:1) 23 bolts (21, -22, Shoals:1) a +0 quarterstaff (23, -18, Shoals:1) a +0 trident (24, -20, Shoals:1) a throwing net Level 2 of the Shoals (0, 0, Shoals:2) a scroll of remove curse (13, 7, Shoals:2) a +0 morningstar (20, 14, Shoals:2) a +8 trident of protection a +0 robe (22, 13, Shoals:2) a +0 chain mail of magic resistance (29, -10, Shoals:2) a +0 spear a +0 hunting sling 18 stones (30, 3, Shoals:2) a +0 trident (32, -11, Shoals:2) a +0 trident of venom 2 throwing nets (35, 7, Shoals:2) a +0 leather armour (35, 10, Shoals:2) 2 large rocks (37, 9, Shoals:2) 7 large rocks (38, 7, Shoals:2) a large rock (38, 8, Shoals:2) 5 large rocks (38, 9, Shoals:2) 14 silver javelins a wand of enslavement (11) 3 javelins of returning a scarf of cloud immunity a wand of polymorph (9) a wand of paralysis (18) an uncursed amulet of the acrobat the +5 trident "Coyv Nusch" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a wand of random effects (10) 2 potions of brilliance a large rock (38, 10, Shoals:2) 4 large rocks (39, 8, Shoals:2) 4 large rocks (39, 9, Shoals:2) 4 large rocks (40, 8, Shoals:2) a large rock (41, 10, Shoals:2) 16 stones (43, 9, Shoals:2) a +0 leather armour (44, 1, Shoals:2) a +0 quarterstaff (44, 12, Shoals:2) a scroll of random uselessness (50, 9, Shoals:2) a +0 dagger (54, 23, Shoals:2) a +0 buckler Level 3 of the Shoals [Shop] Katoghyod's Book Shop a book of Minor Magic (360 gold) a book of Callings (540 gold) a book of Necromancy (540 gold) a book of the Dragon (1620 gold) a book of the Tempests (1260 gold) the Guide on Transformation and Feathers (855 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Silence Hexes/Air 5 f - Alistair's Intoxication Transmutation/Poison 5 a book of Misfortune (360 gold) a book of the Dragon (1620 gold) the Handbook of Combat Magic (1326 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of the Earth (1170 gold) (0, 0, Shoals:3) a scroll of fear (7, 9, Shoals:3) a +0 rapier a +0 robe (8, 17, Shoals:3) a +0 trident (9, 1, Shoals:3) 2 stones (9, 2, Shoals:3) 21 bolts (9, 4, Shoals:3) a stone (9, 5, Shoals:3) a +0 trident (10, 5, Shoals:3) 16 sling bullets a +1 hunting sling of flaming a cursed -1 spear (12, 0, Shoals:3) a stone (13, 0, Shoals:3) a stone a +2 buckler (14, -2, Shoals:3) a +0 club a +0 hunting sling 5 stones (14, -1, Shoals:3) a stone (15, -4, Shoals:3) a stone (15, -2, Shoals:3) a +0 club a +0 hunting sling 4 stones (16, -3, Shoals:3) a +0 trident (16, -2, Shoals:3) a stone (18, 8, Shoals:3) a +0 chain mail (19, -11, Shoals:3) a +0 ring mail Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident of flaming (0, 1, Shoals:4) a +0 trident (1, 1, Shoals:4) a +0 halberd (unseen) (1, 3, Shoals:4) a tomahawk (2, 1, Shoals:4) a water nymph corpse (3, 1, Shoals:4) the +1 pair of boots of Ozecymux {Regen+ Dex+4 Stlth-} It affects your dexterity (+4). It increases your rate of regeneration. It makes you less stealthy. (3, 2, Shoals:4) 29 gold pieces (5, 14, Shoals:4) a ration (5, 30, Shoals:4) an arrow (8, 4, Shoals:4) an arrow (9, 1, Shoals:4) an uncursed amulet of rage the ring of Nubewk {rPois Str+3 Int-3 SInv} [ring of poison resistance] It affects your strength (+3). It affects your intelligence (-3). It protects you from poison. It lets you see invisible. the +1 pair of boots of Odiamo {-Tele rElec rN+} It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (10, 7, Shoals:4) a sling bullet (12, 7, Shoals:4) a sling bullet (12, 9, Shoals:4) a sling bullet (12, 10, Shoals:4) a sling bullet (12, 22, Shoals:4) a +0 club a +0 hunting sling 13 sling bullets (12, 23, Shoals:4) a +6 hunting sling of flaming a +0 longbow a +0 quarterstaff 26 arrows (12, 31, Shoals:4) 22 stones a +0 hunting sling a +0 spear (13, -1, Shoals:4) a +0 longbow a -2 club 13 arrows a satyr skeleton (13, 22, Shoals:4) a +0 spear (13, 28, Shoals:4) a +0 trident (14, -2, Shoals:4) 2 arrows (14, 1, Shoals:4) an arrow (14, 4, Shoals:4) a sling bullet (14, 6, Shoals:4) a sling bullet (15, -3, Shoals:4) an arrow (15, 3, Shoals:4) a sling bullet (16, 6, Shoals:4) a sling bullet (16, 28, Shoals:4) a +5 scythe of pain (16, 31, Shoals:4) 11 sling bullets (17, 4, Shoals:4) a sling bullet (17, 6, Shoals:4) a sling bullet (18, 1, Shoals:4) a sling bullet (18, 2, Shoals:4) a sling bullet (18, 19, Shoals:4) 3 stones (19, -3, Shoals:4) 4 javelins (19, 3, Shoals:4) 3 sling bullets (19, 5, Shoals:4) 17 stones (20, 4, Shoals:4) a +0 spear a +0 hunting sling (21, -3, Shoals:4) a sling bullet (21, 25, Shoals:4) a stone (21, 26, Shoals:4) a stone (22, 2, Shoals:4) 3 sling bullets (22, 3, Shoals:4) a +0 robe a +0 rapier (22, 9, Shoals:4) a sling bullet (22, 25, Shoals:4) a cursed -3 quarterstaff (unseen) (22, 26, Shoals:4) a stone (23, -1, Shoals:4) 19 sling bullets a +0 quarterstaff a +0 hunting sling (24, -1, Shoals:4) a sling bullet (24, 23, Shoals:4) 3 scrolls of remove curse (25, 7, Shoals:4) a sling bullet (27, 27, Shoals:4) a potion of lignification (28, 0, Shoals:4) an uncursed staff of death (34, -7, Shoals:4) a sling bullet (35, 1, Shoals:4) a stone (36, -2, Shoals:4) a sling bullet (37, -5, Shoals:4) a +0 spear a +0 hunting sling 20 stones (37, -4, Shoals:4) a +1 vampiric spear a +0 leather armour (37, -2, Shoals:4) a +0 spear a +0 hunting sling 5 sling bullets (38, 1, Shoals:4) a stone (39, -1, Shoals:4) a +0 hunting sling a +0 spear 5 sling bullets (39, 3, Shoals:4) a stone (40, -1, Shoals:4) a +0 trident (40, 1, Shoals:4) a sling bullet (40, 2, Shoals:4) a sling bullet a +0 hunting sling a +0 spear 16 stones (41, 1, Shoals:4) a +0 spear a +0 hunting sling 14 stones 2 sling bullets a faun skeleton (42, 0, Shoals:4) a sling bullet (43, -4, Shoals:4) a +0 trident a +2 robe of the Archmagi (43, -3, Shoals:4) a +0 spear (43, -1, Shoals:4) 2 sling bullets a +0 trident a +0 spear (43, 0, Shoals:4) 2 sling bullets (43, 1, Shoals:4) a stone (44, -3, Shoals:4) a +0 trident a stone (44, -1, Shoals:4) 4 sling bullets 5 stones (45, 1, Shoals:4) an arrow (46, 1, Shoals:4) an arrow (47, -1, Shoals:4) an arrow (47, 1, Shoals:4) an arrow a +0 rapier a +0 robe (47, 7, Shoals:4) 2 sling bullets (48, 1, Shoals:4) a +0 trident (48, 6, Shoals:4) 3 sling bullets (49, 6, Shoals:4) a +0 fustibalus (unseen) (49, 7, Shoals:4) a sling bullet (still there?) an arrow (still there?) (51, 6, Shoals:4) an arrow