LabCoat Level 1 of the Dungeon (2, -5, D:1) a +0 spear (4, -35, D:1) a +0 leather armour (10, -9, D:1) a +0 club (17, -17, D:1) 21 stones (30, -21, D:1) a +0 mace (32, -44, D:1) a +0 whip (33, -35, D:1) a +0 dagger (35, -29, D:1) a +0 short sword (46, -31, D:1) a +0 club (46, -22, D:1) a +0 whip (57, -55, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 12, D:2) a +0 spear (11, -7, D:2) a +0 club (21, 9, D:2) a +0 dagger (28, 1, D:2) a +0 dagger (29, 2, D:2) a +0 animal skin a +0 dagger a +0 hunting sling a +0 dagger a +0 dagger a +0 club (29, 4, D:2) a +0 club (29, 12, D:2) a +0 whip (30, 1, D:2) a +0 club (36, 7, D:2) a +0 dagger (49, 7, D:2) a +0 dagger (63, 29, D:2) a +0 whip Level 3 of the Dungeon (1, 4, D:3) a +0 club an orc corpse (skeletalised by now) (21, -13, D:3) a +0 club (24, 12, D:3) a +0 whip (25, 13, D:3) a +0 dagger (28, -9, D:3) a +0 club (28, 11, D:3) a +0 rapier (29, 14, D:3) a +0 short sword (36, -12, D:3) the +4 dagger of Hacking and Slashing {chaos, Contam rElec Dex+4} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (36, 8, D:3) a staff of poison (43, -18, D:3) a +0 club (47, -7, D:3) a +0 short sword (51, -12, D:3) a +0 hunting sling a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (still there?) a +0 whip (still there?) a +0 robe (still there?) a dart slug corpse (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (5, 0, D:4) 22 stones (still there?) a scroll of enchant weapon (still there?) (11, 9, D:4) a hobgoblin corpse (22, 20, D:4) a +0 dagger (34, 8, D:4) the felid corpse of Natasha (skeletalised by now) an orc corpse (skeletalised by now) (35, -2, D:4) a +1 scale mail of positive energy (37, 8, D:4) an orc corpse (skeletalised by now) (37, 9, D:4) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (40, 4, D:4) a +0 hand axe the Ecumenical Temple