LabCoat Level 1 of the Dungeon [Shop] Noicedut's Assorted Antiques a condenser vane (880 gold) the amulet "Argheluv" {Regen+ Stlth+} (875 gold) [amulet of regeneration] Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a scroll of poison (88 gold) a scarf of repulsion (264 gold) a potion of berserk rage (110 gold) a scroll of fear (88 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (767 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 spear (66 gold) (0, 0, D:1) a +0 whip 3 stones (2, 33, D:1) a +0 dagger (11, 9, D:1) a +0 dagger (16, 47, D:1) a +0 dagger (24, 3, D:1) a +0 leather armour (27, 12, D:1) a +0 spear (44, 17, D:1) a +0 club (47, 25, D:1) a +0 short sword a stone (52, 39, D:1) a +0 club (57, 8, D:1) a +0 sling (57, 24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (9, 7, D:2) a +0 dagger (25, 22, D:2) a +0 dagger (28, -15, D:2) a +0 dagger (33, 18, D:2) a +0 dagger (33, 21, D:2) a +0 club (34, 19, D:2) a +0 dagger a +0 club (34, 20, D:2) a +0 club (35, 21, D:2) a +0 spear a +0 animal skin (36, 22, D:2) a +0 sling a +0 club a +0 dagger (39, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 war axe a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip (8, -5, D:3) a +0 trident (12, -31, D:3) a +0 short sword a stone (12, -20, D:3) a +0 short sword (13, -18, D:3) 3 stones (28, 0, D:3) a +0 whip 4 stones (29, 2, D:3) a +0 whip (31, -21, D:3) a +1 hand axe of electrocution (38, -18, D:3) 9 stones (40, -32, D:3) a +0 robe Level 4 of the Dungeon (11, -30, D:4) a staff of fire (12, -30, D:4) 10 stones (45, -32, D:4) a +0 robe (53, -12, D:4) a +0 short sword (53, -10, D:4) a +0 club a +0 scale mail a +0 short sword Level 5 of the Dungeon [Shop] Cyde's Book Shoppe a book of Conjurations (220 gold) a manual of Air Magic (880 gold) a book of Geomancy (198 gold) a book of Geomancy (198 gold) a book of Winter (374 gold) a book of Armaments (396 gold) a book of Hexes (396 gold) a book of the Wilderness (418 gold) [Shop] Ihomom's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of silence (104 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of summoning (104 gold) [Shop] Hylugowi's Assorted Antiques a +0 leather armour (38 gold) a scroll of fear (76 gold) a +0 falchion (57 gold) a potion of curing (57 gold) a +0 helmet (85 gold) a scroll of amnesia (76 gold) (0, 0, D:5) a scroll of vulnerability (0, 6, D:5) a +0 robe (2, 11, D:5) 2 potions of mutation (4, 7, D:5) a +0 club (9, -4, D:5) a +0 leather armour (13, 32, D:5) a potion of mutation a potion of degeneration (32, 1, D:5) a stone (44, 12, D:5) 17 gold pieces (44, 13, D:5) 19 gold pieces (44, 14, D:5) 10 gold pieces (45, 12, D:5) 13 gold pieces (45, 13, D:5) 17 gold pieces (45, 14, D:5) 11 gold pieces (46, 0, D:5) a potion of degeneration (46, 13, D:5) 16 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, -16, D:6) a water moccasin corpse (4, 3, D:6) 3 stones a +0 dagger an orc corpse (skeletalised by now) (5, -18, D:6) a curare-tipped dart (5, -16, D:6) a +0 hand axe (5, -15, D:6) a +0 trident an orc corpse (6, -12, D:6) a water moccasin corpse (6, 3, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (7, -18, D:6) a scroll of identify (7, -12, D:6) a +0 club (8, -12, D:6) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (8, -3, D:6) a +0 mace (11, -12, D:6) a curare-tipped dart (18, -9, D:6) a javelin (18, -8, D:6) a javelin (18, -7, D:6) a javelin (19, -6, D:6) a +0 robe the Ecumenical Temple