LabCoat Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 4, D:1) a +0 scale mail (8, 6, D:1) a +0 dagger (16, -15, D:1) a +0 club (18, -14, D:1) a +0 whip (20, -12, D:1) a +0 club (37, -8, D:1) a +0 dagger (44, -15, D:1) a +0 short sword (50, -36, D:1) a +0 dagger (59, 16, D:1) a +0 robe (65, -2, D:1) a +0 whip (69, 15, D:1) a +0 spear Level 2 of the Dungeon (10, -17, D:2) a +0 hand axe (11, -12, D:2) a +0 whip a stone a +0 mace (19, -1, D:2) a +0 club (29, -10, D:2) a +0 spear (31, 10, D:2) 9 stones (34, -12, D:2) a +2 hand axe of distortion (49, -13, D:2) a +0 short sword Level 3 of the Dungeon (0, 3, D:3) a wand of flame (15) (0, 13, D:3) 5 gold pieces (1, 0, D:3) a +0 sling (5, 14, D:3) 6 stones (6, 14, D:3) a +0 hand axe (8, 13, D:3) a +0 dagger a +0 robe a +0 flail (8, 14, D:3) a +0 flail a +0 club (11, 25, D:3) a +0 dagger (12, 0, D:3) 3 large rocks (12, 25, D:3) a +0 spear (13, -3, D:3) a +0 club a +0 sling a +0 club a +0 giant club a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger of speed (13, -2, D:3) 3 large rocks (13, 25, D:3) a +0 club a +0 whip (16, 22, D:3) a +0 dagger (17, 10, D:3) a +0 halberd (23, 9, D:3) the +0 leather armour "Jaasusch" {+Inv rCorr Int+7} Int: It affects your intelligence (+7). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (32, 28, D:3) a +0 club 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -24, D:4) 6 stones (7, 7, D:4) a +0 leather armour (12, -32, D:4) a +0 robe (14, -18, D:4) a +0 chain mail (22, 2, D:4) a +0 dagger (27, -42, D:4) a +0 scale mail (32, -31, D:4) a +0 morningstar (39, -4, D:4) 3 datura-tipped darts (46, -22, D:4) a +0 dagger (50, -38, D:4) a +0 whip (50, -37, D:4) a +0 club a +0 halberd (50, -36, D:4) a +0 flail (50, 0, D:4) a +0 whip 3 stones (51, 2, D:4) a +1 whip of electrocution a +0 robe (57, -16, D:4) a +0 leather armour (62, -43, D:4) 3 scrolls of torment Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (7, 1, D:5) a +0 dagger of venom a +0 ring mail (11, -16, D:5) a +0 dagger a +0 robe (13, -19, D:5) a +0 dagger (14, 8, D:5) 2 potions of degeneration (16, 14, D:5) a +0 hand axe (20, 3, D:5) a +0 whip (20, 5, D:5) a +0 dagger a +0 robe (21, 4, D:5) a +0 war axe a +0 ring mail (21, 5, D:5) a scroll of magic mapping 2 potions of attraction a +0 sling a +0 club (22, 12, D:5) a +0 giant club (23, -12, D:5) a +0 buckler (30, 16, D:5) a +0 ring mail (32, 9, D:5) a +0 rapier (39, -14, D:5) a +0 trident a +0 ring mail (43, -19, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 2, D:6) a +0 trident a +0 ring mail a +0 buckler a +0 whip a +0 robe a +0 falchion a +0 robe a +2 falchion (1, -1, D:6) a +0 spear (1, 0, D:6) a +0 flail a +1 flail of draining (1, 1, D:6) a +0 whip a +0 whip (1, 2, D:6) a +0 robe a +0 falchion a +0 robe a +0 battleaxe a +0 club a +0 robe a +0 dagger (2, 1, D:6) a +0 halberd a +0 leather armour a +0 club a +0 spear (2, 2, D:6) a +0 robe a +0 dagger (3, -1, D:6) a +0 spear a +0 scale mail a +2 antimagic spear (3, 19, D:6) a +0 leather armour (4, -14, D:6) a potion of mutation (7, -12, D:6) a +0 short sword (18, 6, D:6) a +0 trident a +0 leather armour (21, 4, D:6) a +0 mace a +0 leather armour (22, 6, D:6) a +0 hand axe a +0 leather armour (26, -15, D:6) a potion of mutation (33, -3, D:6) a +0 robe a +0 club (33, -2, D:6) a +0 robe a +0 whip a +0 whip (33, 2, D:6) a +0 club (34, -1, D:6) a +0 spear (41, -20, D:6) a +1 vorpal spear (41, -19, D:6) 3 stones (42, -20, D:6) a +0 spear (42, -19, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +2 antimagic dagger a +0 dagger 4 stones a +0 short sword a +0 dagger a +0 dagger a +0 dagger a +0 dagger (18, -2, D:7) a +0 leather armour (25, -25, D:7) a +0 trident (28, -17, D:7) a +0 giant club (36, 8, D:7) a +0 plate armour (37, 5, D:7) a +0 dagger of protection (46, -2, D:7) a +0 robe a +0 long sword (47, -1, D:7) a +0 robe a +1 falchion of freezing (49, 0, D:7) a +0 robe a +3 mace (49, 2, D:7) a +1 short sword a +0 robe (52, -7, D:7) a +0 robe (54, 17, D:7) a +0 sling (57, 13, D:7) a +0 leather armour (60, -16, D:7) a +0 whip (60, -15, D:7) a +0 club (61, -16, D:7) a +0 flail (62, -16, D:7) a +2 whip of electrocution Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (4, -5, D:8) a +0 pair of boots (10, -24, D:8) a potion of degeneration (10, 0, D:8) a scroll of noise (14, -10, D:8) a +0 chain mail (15, -16, D:8) a +0 dagger (26, -18, D:8) 4 stones (27, 5, D:8) a +0 animal skin a +0 spear (29, -19, D:8) a water moccasin corpse (30, -5, D:8) the +7 scimitar "Xaggeq" {vorpal, rPois Str+2 Int-2 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (-2). rPois: It protects you from poison. Stlth: It makes you more stealthy. (31, -6, D:8) a +0 club a +0 leather armour a +4 hand axe a +0 leather armour (32, -8, D:8) a +0 hand axe a +0 ring mail (33, -28, D:8) a scroll of immolation (33, -8, D:8) a +0 trident a +0 robe (34, -14, D:8) a +0 scimitar of flaming a +0 robe a +0 war axe a +0 plate armour (35, -29, D:8) a +0 short sword a +0 ring mail (36, -14, D:8) a +0 whip a +0 robe (36, -12, D:8) a +0 hat (39, -25, D:8) a +0 ring mail (44, -22, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (4, -9, D:9) a +0 shortbow the Ecumenical Temple