Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 8384799343715193265 68 Labrat the Conjurer (level 3, -7/26 HPs) Began as a Demigod Conjurer on Apr 15, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:19 (1351 turns). Labrat the Conjurer (Demigod Conjurer) Turns: 1351, Time: 00:03:20 Health: -7/26 AC: 2 Str: 8 XL: 3 Next: 73% Magic: 1/10 EV: 12 Int: 24 God: Gold: 129 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . c - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) Magical Staves c - a staff of poison (weapon) Scrolls d - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - 4 scrolls of amnesia {unknown} j - a scroll of magic mapping {unknown} k - a scroll of fear {unknown} Potions e - a potion of might {unknown} g - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. You barely resist. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest hits you with a +0 club. The orc priest misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you but does no damage. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... .......##.#.#.#.##.......#.##...< ##.....##.#..............#.##.#.# #####............................ ..........#.......###...........# #####.#####.#.##.## ######.##.### ##.# #.#.##.# #.#### ##..# #.#.##.## ### ###<..#####.#.#...####### ............#.#.@.......# ###...#######.#...####### ##.## #.##o## #.# #.##)# #.# #.))).# #.# #o.##.# #.# #. #.# #.# # #.# #.# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) An adder (D:2) 3 orcs (D:3) 2 ball pythons 3 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:2) 5 jackals 4 kobolds 2 quokkas A frilled lizard (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Labrat the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 325 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 390 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:2 | Reached skill level 4 in Conjurations 1024 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1351 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms D:2: layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:3: minmay_inner_zag, layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Staff || 5 Cast: Magic Dart || 46 Searing Ray || 2 Armor: Robe || 3 Dodge: Dodged || 6