Ladeesh Level 1 of the Dungeon (12, 3, D:1) a +0 club (13, -6, D:1) 2 tomahawks (22, 17, D:1) a +0 scale mail (32, -10, D:1) a +0 club (33, -20, D:1) a +0 scale mail (37, -13, D:1) 21 sling bullets (41, 7, D:1) 17 bolts Level 2 of the Dungeon (11, -16, D:2) a +0 dagger (12, -1, D:2) a +0 dagger (13, -24, D:2) a +0 robe (14, -8, D:2) 34 sling bullets (15, -23, D:2) a +0 war axe (16, 10, D:2) a +0 dagger (31, -15, D:2) a +0 club Level 3 of the Dungeon (2, 11, D:3) a +0 chain mail (3, 2, D:3) a +0 club (17, 14, D:3) a +0 ring mail (18, -11, D:3) a +0 ring mail (24, 4, D:3) a +0 club (24, 6, D:3) a +0 club (25, -6, D:3) a +0 spear (32, 7, D:3) 27 bolts (34, -12, D:3) 24 arrows (37, -8, D:3) a +0 club (38, 22, D:3) 3 tomahawks (39, 26, D:3) 19 sling bullets (42, 2, D:3) a +4 quarterstaff of chaos (45, 1, D:3) a +0 mace (50, 24, D:3) a cursed -3 club a +0 ring mail Level 4 of the Dungeon [Shop] Osuefrum's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:4) 25 arrows (16, -33, D:4) a +0 robe (20, -12, D:4) a +0 club a +0 club (22, -29, D:4) 8 poisoned needles (28, -1, D:4) a +0 trident (30, 1, D:4) a +2 whip of flaming (31, -17, D:4) a +0 helmet (31, -2, D:4) a +0 dagger a +0 robe (33, 2, D:4) a cursed -2 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 robe (0, 4, D:5) 20 bolts (0, 25, D:5) a +0 great sword (1, -10, D:5) 11 bolts (2, -2, D:5) a +0 club (6, -11, D:5) a +0 whip (19, 9, D:5) 12 arrows (23, -3, D:5) a +0 dagger (23, -2, D:5) a +0 mace (23, -1, D:5) a cursed -3 club (24, 22, D:5) a -5 ring of protection (24, 23, D:5) a cursed -2 giant spiked club (27, 36, D:5) an uncursed staff of death (28, 2, D:5) a +0 plate armour (33, 32, D:5) an arrow (34, 33, D:5) an arrow (34, 35, D:5) a +0 shortbow 25 arrows (35, -6, D:5) a +0 hand axe (35, -4, D:5) a +0 dagger a +0 dagger a +0 robe a +0 ring mail (35, -3, D:5) a +0 leather armour (39, 39, D:5) a +0 war axe (41, 25, D:5) a +0 club (51, -1, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, 11, D:6) 25 arrows (6, 36, D:6) a +0 flail (15, 27, D:6) a +0 leather armour (17, 0, D:6) an arrow (19, 2, D:6) a +0 shortbow 21 arrows (25, 37, D:6) a cursed +0 whip (29, 45, D:6) a +0 mace (33, 34, D:6) a +0 giant club (49, 22, D:6) a +4 trident Level 7 of the Dungeon (8, -32, D:7) a +0 dagger (10, -34, D:7) a +0 dagger (12, 15, D:7) 20 bolts (28, -12, D:7) an arrow (29, -16, D:7) a +0 lajatang (29, -15, D:7) a +0 quarterstaff (30, -22, D:7) a +0 shortbow 23 arrows (32, -8, D:7) a +0 dagger a +0 chain mail (33, -7, D:7) a +0 shortbow 21 arrows (36, -32, D:7) 29 arrows (36, 19, D:7) a +0 dagger a +0 robe (37, 12, D:7) a +0 whip a +0 robe (38, 11, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 mace (0, 1, D:8) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (0, 2, D:8) a +2 dagger of venom a +0 robe (1, 0, D:8) a +0 dagger a +0 scale mail a +0 mace a +0 leather armour (2, 11, D:8) a +0 falchion (9, -10, D:8) a +0 giant club a +0 giant spiked club (10, -2, D:8) a +0 trident (15, -9, D:8) a +0 scale mail (15, -3, D:8) a +0 flail (27, 26, D:8) a +0 dagger a +0 robe (28, 25, D:8) a +0 flail (28, 26, D:8) a +0 hand axe a +0 ring mail a poisoned tomahawk a +0 chain mail (29, 23, D:8) a +0 dagger 3 poisoned tomahawks a +0 ring mail (34, -10, D:8) a +0 rapier (38, -5, D:8) a +0 shortbow 16 arrows (38, -4, D:8) a +0 short sword (38, -3, D:8) 4 arrows (38, 14, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Subagall's Weapon Shoppe a +2 war axe of electrocution (248 gold) the +0 dire flail "Qosateosch" {pain, rElec Str+3 Dex+4} (464 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. the cursed +0 hunting sling of the Dark Horse {flame, rC+} (164 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It has a curse placed upon it. a +0 broad axe (48 gold) a cursed -2 dagger (1 gold) a +0 rapier of speed (168 gold) a +0 scimitar (48 gold) a +0 hand axe (36 gold) a +1 quarterstaff of protection (141 gold) a +0 hand crossbow (42 gold) a +0 shortbow (36 gold) 17 stones (20 gold) a +0 morningstar (48 gold) (0, 0, D:9) 28 sling bullets (11, 8, D:9) a +0 scale mail a +3 hand axe of holy wrath (14, -4, D:9) 13 sling bullets (14, 10, D:9) a +0 giant club (26, -12, D:9) a +0 hand axe a +0 robe (26, -11, D:9) a +2 battleaxe of freezing a +0 robe a +0 great sword a +0 robe (26, -10, D:9) a cursed +4 spear a +0 robe (29, -12, D:9) a cursed +0 dagger a +0 robe (37, -8, D:9) a +0 robe (37, 11, D:9) a cursed -3 flail (42, 24, D:9) a +0 hand axe a +0 plate armour (56, -2, D:9) 19 arrows (61, 2, D:9) a +0 whip (63, 5, D:9) a +0 shortbow (63, 11, D:9) a +0 cloak Level 10 of the Dungeon (11, -22, D:10) an uncursed amulet of guardian spirit (11, -18, D:10) a +0 chain mail (20, -10, D:10) a +0 whip a +0 spear a +0 scale mail (21, -1, D:10) a +0 dagger (21, 0, D:10) a +0 short sword (22, -10, D:10) a +0 spear (22, 1, D:10) a +0 flail (23, 6, D:10) a scroll of torment (26, 11, D:10) a +0 giant club (28, 11, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 9, D:10) a large rock (31, 13, D:10) a large rock (32, 15, D:10) a +0 robe (33, 15, D:10) a +1 dagger of venom a +0 leather armour (38, -3, D:10) a +0 dagger a +0 leather armour of fire resistance (39, 18, D:10) a +0 short sword a +0 leather armour (41, -7, D:10) a +0 giant club a cursed -1 giant spiked club (43, -12, D:10) a +0 flail (45, 15, D:10) a +0 flail (50, 14, D:10) an arrow (51, 10, D:10) a cursed -2 shortbow 11 arrows (51, 13, D:10) an arrow (52, 13, D:10) 5 arrows (52, 14, D:10) an arrow (53, 12, D:10) a +0 shortbow 23 arrows (53, 13, D:10) 8 arrows (53, 14, D:10) an arrow (56, -15, D:10) 21 arrows Level 11 of the Dungeon (0, 0, D:11) 3 arrows (1, -12, D:11) a +0 mace (2, 0, D:11) a large rock (2, 3, D:11) a scroll of blinking (4, -2, D:11) a large rock (6, -27, D:11) a cursed +0 scale mail (unseen) (6, -26, D:11) a +0 dagger (unseen) (6, -25, D:11) a +0 dagger (8, -3, D:11) a +0 rapier (9, 1, D:11) an ugly thing corpse (10, -1, D:11) an arrow (10, 0, D:11) an arrow (10, 1, D:11) an arrow (11, 1, D:11) an arrow (12, -20, D:11) a +0 giant spiked club (12, -2, D:11) an arrow (12, -1, D:11) an arrow (13, -3, D:11) an arrow (14, -3, D:11) 2 arrows (16, -3, D:11) 5 arrows a +0 shortbow (23, -20, D:11) a +0 flail a +0 plate armour (30, -23, D:11) a +0 war axe (30, -22, D:11) a +0 dagger (38, -25, D:11) an uncursed ring of resist corrosion a +2 robe the +3 leather armour of the Great Game {+Fly rElec rF- Regen+} It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It increases your rate of regeneration. (40, 3, D:11) a +0 whip a cursed +0 leather armour an orc skeleton (41, -28, D:11) an arrow (41, 3, D:11) a +0 mace a +0 dagger a +0 robe an orc corpse an orc corpse (42, -33, D:11) a +1 shortbow of freezing 15 arrows (42, 3, D:11) a +0 hand axe a +0 dagger a cursed +0 robe (43, -32, D:11) an arrow the Ecumenical Temple