LadyOphelia Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (3, -25, D:1) 19 sling bullets (6, -20, D:1) 18 poisoned darts (11, -20, D:1) a +0 leather armour (20, 3, D:1) a +0 robe (21, 14, D:1) 20 sling bullets (31, -15, D:1) 11 bolts (35, -14, D:1) a +0 club (37, 11, D:1) a +1 helmet (43, -6, D:1) a +0 leather armour (48, 4, D:1) a +0 hunting sling (50, -3, D:1) a +0 dagger Level 2 of the Dungeon (7, -6, D:2) a +0 whip a +0 whip a +0 club a +0 whip (8, -31, D:2) 12 bolts (15, -23, D:2) 25 stones (32, -31, D:2) a +0 dagger (41, 2, D:2) 4 bolts (44, -35, D:2) 5 boomerangs (49, -47, D:2) a +0 leather armour (49, -30, D:2) 21 arrows (55, -45, D:2) a +0 ring mail (58, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (9, 2, D:3) a +0 club (16, -12, D:3) a +0 club (36, -1, D:3) a +0 dagger 4 stones (50, -6, D:3) 14 stones (57, 5, D:3) a +0 dagger (58, -16, D:3) 9 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 hand crossbow 22 bolts (1, 0, D:4) a +0 dagger 4 stones (5, 11, D:4) 9 arrows (7, 0, D:4) a +0 dagger (10, 4, D:4) a +0 whip (10, 5, D:4) a +0 dagger a +0 ring mail a +0 whip a +0 war axe (11, 6, D:4) a +0 dagger a +0 robe a +0 short sword 3 stones (11, 13, D:4) a +0 short sword (12, 14, D:4) a +0 war axe (13, 13, D:4) a +0 flail a +0 leather armour (13, 14, D:4) a +0 hand axe a +0 ring mail (16, 27, D:4) a +0 club (23, 5, D:4) the +11 hunting sling of Change {freeze, rN++ Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. (30, 9, D:4) a +0 mace (35, 25, D:4) a +0 hand axe a +0 leather armour (39, 12, D:4) a +0 club a +0 chain mail (40, 11, D:4) a +0 club (40, 12, D:4) a +0 robe (41, 0, D:4) a +0 short sword 4 stones (43, 16, D:4) a +0 robe Level 5 of the Dungeon [Shop] Riblant's Antique Weapon Shoppe a +0 fustibalus (390 gold) the +1 hunting sling of Deformation {flame, rCorr Dex+4} (746 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. the +8 storm bow {elec, penet} (1513 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 flail (91 gold) a +0 quarterstaff (104 gold) a +0 short sword (78 gold) a +1 vorpal scimitar (338 gold) (0, 0, D:5) 10 stones (2, 0, D:5) an iguana corpse (skeletalised by now) (11, -9, D:5) 4 javelins (12, -10, D:5) the +4 ring mail of Prudence {rC+ Str+4 SInv} Str: It affects your strength (+4). rC: It protects you from cold. SInv: It lets you see invisible. (14, 13, D:5) a +0 mace (16, 11, D:5) a +0 robe (18, 10, D:5) a book of Cantrips (19, 25, D:5) a +0 ring mail (23, -25, D:5) 18 arrows (24, -19, D:5) 16 stones (29, 21, D:5) a +0 leather armour (41, -20, D:5) a +0 whip a +0 leather armour (41, -19, D:5) a +0 spear (43, -5, D:5) a +0 quarterstaff (45, -7, D:5) a +0 leather armour (51, -6, D:5) a book of Death (52, -6, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) a book of the Tundra (32, 8, D:6) a +3 leather armour (40, -9, D:6) a book of Geomancy (41, -9, D:6) a +0 ring mail (47, -14, D:6) a +0 club (49, -38, D:6) a +0 chain mail (57, -35, D:6) 15 stones