LadyOphelia Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 12, D:1) 4 stones (8, 26, D:1) 7 stones (9, 8, D:1) a +0 robe (9, 26, D:1) a +0 club (15, 1, D:1) a +0 whip 2 stones (22, 25, D:1) a +0 club (23, 14, D:1) a +0 chain mail (26, -6, D:1) a +0 spear (27, 9, D:1) a +0 short sword 4 stones (37, 0, D:1) a +0 short sword (37, 3, D:1) a +0 club (37, 8, D:1) a +0 pair of gloves (39, 13, D:1) a +0 club (50, 28, D:1) a +0 dagger (50, 32, D:1) a +0 club 4 stones (50, 33, D:1) a +0 club Level 2 of the Dungeon (5, -11, D:2) a +0 club a +0 chain mail (6, -9, D:2) a +0 club 5 stones (15, -20, D:2) a +1 robe of positive energy (15, -19, D:2) a +0 plate armour (34, -18, D:2) 5 poisoned darts (39, 6, D:2) a scarf of harm (39, 8, D:2) a +0 long sword (45, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, 12, D:3) 2 stones (7, 15, D:3) a +0 hand axe (11, 18, D:3) a +0 short sword (13, 47, D:3) 5 stones (14, -3, D:3) a +2 mace of holy wrath (15, 26, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 dagger a +0 ring mail a +0 short sword (17, 52, D:3) 7 stones (31, -4, D:3) 6 stones (31, -3, D:3) 3 stones (31, 11, D:3) 4 stones (32, -3, D:3) a +0 spear (38, 25, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 14, D:4) 6 stones (8, 2, D:4) a +0 rapier (11, 12, D:4) a +0 whip 4 stones (11, 16, D:4) a +0 ring mail (13, -1, D:4) a +0 mace (13, 12, D:4) a +0 flail a +0 dagger a +2 dagger of venom a +0 robe a +0 falchion a +0 ring mail (28, -21, D:4) a +0 club (32, -9, D:4) a +0 giant club (38, 9, D:4) a +0 club (38, 11, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (39, 10, D:4) a +0 flail a +0 leather armour (39, 11, D:4) a +0 hand axe a +0 leather armour (41, 12, D:4) a +0 ring mail (43, 4, D:4) a +2 dagger of venom a +0 sling (43, 9, D:4) a +0 dagger 2 stones (43, 10, D:4) a +0 hand axe (44, 4, D:4) a +0 dagger (44, 10, D:4) a +0 dagger a +0 robe (48, 9, D:4) a +0 whip a +2 leather armour of poison resistance a +3 dagger (51, 12, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 club a +0 morningstar (1, 0, D:5) a +0 dagger a +0 leather armour a +0 dagger of freezing a +0 robe (6, -10, D:5) a +0 helmet (16, 26, D:5) a +0 war axe (17, 0, D:5) a +0 hand axe a +0 dagger a +0 dagger a +0 robe (19, -24, D:5) a +0 helmet (19, 20, D:5) a +0 falchion (21, 4, D:5) the +11 sling "Fusoyhu" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (26, 15, D:5) 5 stones (27, -19, D:5) a +0 whip (30, -6, D:5) a +0 giant spiked club (38, 34, D:5) a +0 sling Level 6 of the Dungeon [Shop] Feuli's Jewellery Shop the amulet "Selleheh" {Spirit rF- Str+7 Dex+2} (684 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. a talisman of death (1591 gold) a ring of see invisible (210 gold) an amulet of the acrobat (420 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) a maw talisman (560 gold) the ring "Meisaan" {rElec rC+ Will+} (644 gold) [ring of willpower] rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. an amulet of magic regeneration (420 gold) a +5 ring of evasion (504 gold) (0, 0, D:6) a +0 short sword (6, -22, D:6) a +0 leather armour (18, -40, D:6) a +0 club (19, -40, D:6) 7 stones (20, -27, D:6) a +0 leather armour (23, 1, D:6) a +0 giant club (31, -1, D:6) a +0 club a +0 dagger (32, -10, D:6) a +0 glaive (36, -41, D:6) 5 stones (41, -39, D:6) a +0 club a +0 club a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 leather armour (44, -35, D:6) a +0 leather armour (46, -2, D:6) a +0 dagger (47, -9, D:6) a +0 hand axe a +0 leather armour a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 5, D:7) a +0 shortbow (12, -2, D:7) a +0 scale mail (12, 22, D:7) a +0 hammer (13, -14, D:7) a +0 robe (13, -13, D:7) a +0 halberd a +0 robe (13, -12, D:7) a +4 scimitar a +0 robe (16, -10, D:7) a +0 war axe a +0 robe (16, -9, D:7) a +0 mace a +0 robe (18, 35, D:7) 2 poisoned darts (23, 34, D:7) a +1 short sword of venom (24, 35, D:7) a +0 whip a curare-tipped dart a +0 whip 5 stones (26, 8, D:7) a +0 sling (26, 21, D:7) a +0 hand axe a +0 ring mail (28, 13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 8, D:8) 4 stones (4, -37, D:8) a +0 dagger a curare-tipped dart (4, -36, D:8) a +0 short sword a +0 short sword (5, -37, D:8) a +0 club (22, 2, D:8) a +0 helmet (28, 0, D:8) a +0 broad axe (35, -3, D:8) a +0 short sword (39, -25, D:8) 4 boomerangs (42, -27, D:8) a +0 short sword 3 stones (44, -27, D:8) a +0 whip 5 poisoned darts a +0 hand axe (45, -27, D:8) a +0 short sword a +0 dagger a +0 dagger a +0 robe (45, -26, D:8) a +0 dagger a +0 mace a +0 leather armour (46, -28, D:8) a +0 dagger a +0 club (46, -16, D:8) a +0 whip 8 stones a +0 scale mail a +0 dagger a +0 robe (47, -16, D:8) a +0 falchion (61, 1, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (12, -7, D:9) 6 stones (12, -3, D:9) a +4 dagger 8 poisoned darts (12, 10, D:9) 3 stones (13, -3, D:9) a +0 dagger (13, 28, D:9) a +0 ring mail (14, -3, D:9) a +0 dagger 2 stones (23, -3, D:9) 4 poisoned darts (27, -9, D:9) 7 stones (30, 7, D:9) a human corpse (31, 8, D:9) the +5 whip of Xasaz {venom, rElec Str-5 Stlth+} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (32, 8, D:9) a +0 hat (36, 17, D:9) a +2 short sword of speed a curare-tipped dart (37, 17, D:9) a +0 short sword 5 poisoned darts a kobold skeleton (38, 18, D:9) a +0 rapier 8 stones a kobold skeleton (38, 19, D:9) a +0 club a kobold skeleton (38, 38, D:9) a +0 quarterstaff (40, 14, D:9) 3 stones (43, 0, D:9) a +0 dagger (44, 7, D:9) a +0 club a +0 leather armour (44, 17, D:9) a +0 dagger (45, 2, D:9) a +3 dagger a +0 chain mail (45, 3, D:9) a +0 flail 3 boomerangs a +0 dagger a +0 robe an orc skeleton an orc skeleton (46, 3, D:9) a +0 dagger a +0 robe an orc skeleton (47, -21, D:9) a +2 whip of electrocution Level 10 of the Dungeon (0, 0, D:10) a +0 mace an orc corpse (0, 1, D:10) a +0 whip a +0 leather armour (5, -3, D:10) a +0 flail