Dungeon Crawl Stone Soup version 0.32.0-18-gac60e26e73 (webtiles) character file. Game seed: 7916792151094319004 2221 Lambda715nm the Conjurer (level 8, -8/63 HPs) Began as a Demigod Conjurer on Sept 16, 2024. Mangled by a hornet (12 damage) ... on level 7 of the Dungeon. The game lasted 00:27:56 (6797 turns). Lambda715nm the Conjurer (Demigod Conjurer) Turns: 6797, Time: 00:27:56 Health: -8/63 AC: 5 Str: 11 XL: 8 Next: 90% Magic: 11/18 EV: 9 Int: 31 God: Gold: 237 SH: 9 Dex: 15 Spells: 13/16 levels left rFire . . . x - +8 sling of a bazaar {heavy, rElec Str+2 Int+4 Dex+3} rCold . . . F - +0 kite shield rNeg . . . r - +0 leather armour rPois . (no helmet) rElec + y - +0 cloak rCorr + l - +0 pair of gloves of Circular Logic {Will+ Int+3} SInv . (no boots) Will ++... (no amulet) Stlth +++ C - ring "Ajerr" {Will+ rCorr Str-3 Stlth+} HPRegen 0.30/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-8 -> -22) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons g - a +3 vampiric dagger u - a +0 triple crossbow x - the +8 sling of a bazaar (weapon) {heavy, rElec Str+2 Int+4 Dex+3} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Missiles d - 5 darts of dispersal (quivered) q - a throwing net t - 7 atropa-tipped darts Armour a - a +0 robe h - a +0 plate armour j - a +0 ring mail l - the +0 pair of gloves of Circular Logic (worn) {Will+ Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. r - a +0 leather armour (worn) y - a +0 cloak (worn) F - a +0 kite shield (worn) Jewellery C - the ring "Ajerr" (left hand) {Will+ rCorr Str-3 Stlth+} (You found it on level 6 of the Dungeon) [ring of willpower] Str-3: It affects your strength (-3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Wands B - a wand of mindburst (12) G - a wand of digging (6) Scrolls e - 5 scrolls of identify {unknown} k - 2 scrolls of vulnerability {unknown} m - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} s - a scroll of blinking {unknown} v - a scroll of noise {unknown} w - a scroll of enchant weapon {unknown} D - a scroll of teleportation {unknown} Potions b - 2 potions of magic c - 4 potions of curing {unknown} f - 2 potions of attraction {unknown} i - a potion of enlightenment {unknown} n - 2 potions of resistance {unknown} p - 3 potions of heal wounds {unknown} z - a potion of brilliance {unknown} A - a potion of ambrosia {unknown} E - a potion of cancellation {unknown} Skills: + Level 3.2 Fighting + Level 3.1 Armour + Level 3.8 Dodging - Level 1.7 Stealth * Level 3.5 Shields * Level 4.7 Spellcasting * Level 6.1 Conjurations + Level 3.1 Translocations + Level 3.1 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 90% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 54% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 26% N/A 26% 3 Jinxbite Hex 14% N/A 41% 2 Scorch Fire 14% 2d5 41% 2 Fulminant Prism Conj/Alch 18% 3d10 41% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 (+2d4 41% 4 Flame Wave Conj/Fire 26% 2d8 65% 4 Alistair's Intoxication Alch 17% N/A 93% 5 Cigotuvi's Putrefaction Necr/Air 7% N/A 96% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 98% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Shops: D:2 * D:3 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hornet stings you. You suddenly lose the ability to move! The hornet stings you! You feel yourself slow down. You can move again. The hornet closely misses you. The hornet stings you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 73% to hit) The searing ray hits the hornet! The hornet is heavily wounded. (Press . to maintain the ray.) You feel yourself speed up. You block the hornet's attack. The hornet stings you! You are poisoned. You shrug off the repeated paralysis! You block the hornet's attack. The searing ray hits the hornet! The hornet is severely wounded. You feel very sick. You block the hornet's attack. The searing ray hits the hornet! The hornet is almost dead. You feel very sick. You block the hornet's attack. The hornet stings you! You are more poisoned. You feel yourself slow down. The searing ray misses the hornet. You finish channelling your searing ray. You feel yourself speed up. You feel very sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel yourself slow down. You block the hornet's attack. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The hornet stings you! You die... ################### #..........@....... #.##.......#y.....# #.###......#.....##. ##.#.##.....#....##?. #####.....##....#...##... ......#....##...#..##.... .######.....##..#.##..... .### ##.....######...... ...# #..)...'...#...... You could see a hornet. Vanquished Creatures Pikel (D:6) A steam dragon (D:6) A water moccasin (D:5) 3 ice beasts A sky beast (D:6) 2 phantoms A lemure (D:6) 3 ogres 2 bullfrogs (D:6) 2 howler monkeys (D:6) An orc priest (D:6) 2 bombardier beetles 2 hounds A sleepcap (D:6) 2 iguanas Jessica (D:2) 3 orc wizards Robin (D:2) 4 gnolls (D:2) 6 adders A shadow imp (D:6) 2 ufetubi (D:5) A dart slug (D:2) 15 orcs 4 ball pythons 6 endoplasms 3 giant cockroaches 19 goblins 8 hobgoblins 6 jackals A quokka (D:2) 8 bats 2 frilled lizards 4 kobolds 5 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lambda715nm the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 476 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 479 | D:1 | Learned a level 2 spell: Searing Ray 1027 | D:2 | Identified the +0 pair of gloves of Circular Logic {Will+ | Int+3} 1174 | D:2 | Noticed Robin 1225 | D:2 | Killed Robin 1226 | D:2 | Reached XP level 3. HP: 24/27 MP: 1/8 1434 | D:2 | Reached skill level 1 in Fighting 1434 | D:2 | Reached skill level 4 in Conjurations 1442 | D:2 | Reached skill level 1 in Shields 1442 | D:2 | Reached XP level 4. HP: 30/35 MP: 1/10 1553 | D:2 | Noticed Jessica 1559 | D:2 | Killed Jessica 1560 | D:2 | Reached skill level 1 in Armour 1560 | D:2 | Reached skill level 1 in Translocations 1560 | D:2 | Reached skill level 1 in Alchemy 1793 | D:2 | Found Naevuty's General Store. 2526 | D:3 | Reached XP level 5. HP: 40/40 MP: 8/11 2804 | D:3 | Found Gozag's Platinum Reserve. 3330 | D:4 | Noticed an ogre 3337 | D:4 | Killed an ogre 3652 | D:4 | Reached XP level 6. HP: 47/47 MP: 8/13 3748 | D:4 | Identified the +8 sling of a bazaar {heavy, rElec Str+2 | Int+4 Dex+3} 4006 | D:4 | Found a staircase to the Ecumenical Temple. 4171 | D:5 | Entered Level 5 of the Dungeon 4529 | D:5 | Noticed a water moccasin 4532 | D:5 | Killed a water moccasin 4533 | D:5 | Reached XP level 7. HP: 55/55 MP: 10/15 4887 | D:6 | Reached skill level 5 in Conjurations 5068 | D:6 | Noticed a steam dragon 5078 | D:6 | Killed a steam dragon 5079 | D:6 | HP: 1/56 [something (7)] 5422 | D:6 | Reached XP level 8. HP: 62/62 MP: 17/17 5815 | D:6 | Identified the ring "Ajerr" {Will+ rCorr Str-3 Stlth+} 6420 | D:7 | Noticed Pikel 6441 | D:6 | Killed Pikel 6442 | D:6 | Reached skill level 6 in Conjurations 6762 | D:7 | Noticed a hornet 6790 | D:7 | Paralysed by a hornet for 2 turns 6797 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, nicolae_titane D:2: layout_loops_ring, serial_shops, shop, uniq_robin, uniq_jessica D:3: layout_basic, nicolae_gozag_zags_fifth_avenue, mainiacjoe_overflow_boulevard, nicolae_vehumet_radiance, nicolae_overflow_quartered_altars, shapermc_ecumenical_altar_mp_highgroup, nrook_campfire D:4: layout_loops_ring, minmay_temple_entry_enclosed_plants D:5: layout_basic, nicolae_elyvilon_peaceful_grove D:6: layout_basic, nzn_wu_jian_council_hall, minmay_crystal_room, kennysheep_generic_room_14 D:7: layout_rooms, mainiacjoe_overflow_brackets, nicolae_ashenzari_panopticon, lightli_minifort, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 | 4.7 Dodging | 2 3 | 3.8 Fighting | 1 2 3 | 3.2 Conjurations | 4 5 6 | 6.1 Shields | 1 2 3 | 3.5 Armour | 1 2 3 | 3.1 Translocations | 1 2 3 | 3.1 Alchemy | 1 2 3 | 3.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 28 | 20 | || 48 Fire: Sling | | 16 | 23 || 39 Cast: Magic Dart | 32 | 37 | || 69 Searing Ray | 8 | 23 | 22 || 53 Armour: Robe | 22 | 2 | || 24 Leather armour | | 22 | 51 || 73 Dodge: Dodged | 30 | 22 | 35 || 87 Block: Kite shield | | | 10 || 10