Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 6524377537692186085 5692 Lambda715nm the Conjurer (level 10, 0/80 HPs) Began as a Demigod Conjurer on Sept 20, 2024. Slain by a komodo dragon (27 damage) ... on level 9 of the Dungeon. The game lasted 00:47:25 (10039 turns). Lambda715nm the Conjurer (Demigod Conjurer) Turns: 10039, Time: 00:47:25 Health: 0/80 AC: 12 Str: 12 XL: 10 Next: 24% Magic: 18/23 EV: 17 Int: 32 God: Gold: 440 SH: 0 Dex: 12 Spells: 10/21 levels left rFire . . . P - +4 scimitar (flame) rCold . . . (no shield) rNeg . . . e - +0 steam dragon scales rPois . H - +2 helmet rElec . E - +1 cloak rCorr + (no gloves) SInv . z - +0 pair of boots Will +.... s - amulet of magic regeneration Stlth +++ q - ring of resist corrosion HPRegen 0.33/turn G - ring of the Voivode {EV+5 Int+4 Stlth+} MPRegen 0.58/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 440 gold pieces. Inventory: Hand Weapons I - a +5 great sword P - a +4 scimitar of flaming (weapon) Missiles f - 24 poisoned darts (quivered) Armour e - +0 steam dragon scales (worn) x - a scarf of harm z - a +0 pair of boots (worn) B - a +1 ring mail of willpower E - a +1 cloak (worn) H - a +2 helmet (worn) Magical Staves k - a staff of cold Jewellery q - a ring of resist corrosion (left hand) s - an amulet of magic regeneration (around neck) G - the ring of the Voivode (right hand) {EV+5 Int+4 Stlth+} (You acquired it on level 6 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. J - a ring of flight N - a +6 ring of intelligence O - a ring of fire Wands v - a wand of iceblast (7) y - a wand of polymorph (11) D - a wand of flame (38) Scrolls a - a scroll of amnesia c - a scroll of brand weapon d - a scroll of fog g - a scroll of blinking {unknown} h - 3 scrolls of enchant weapon {unknown} i - 7 scrolls of teleportation l - a scroll of torment m - a scroll of revelation o - 3 scrolls of poison t - a scroll of fear {unknown} w - a scroll of enchant armour {unknown} C - a scroll of acquirement K - a scroll of silence {unknown} M - a scroll of butterflies {unknown} Q - 2 scrolls of immolation {unknown} Potions b - 3 potions of magic j - 2 potions of lignification {unknown} p - a potion of invisibility r - 4 potions of curing u - a potion of mutation {unknown} A - 2 potions of heal wounds {unknown} F - a potion of cancellation {unknown} L - 3 potions of resistance Skills: + Level 4.5 Fighting + Level 2.7 Long Blades + Level 4.5 Armour + Level 4.9 Dodging - Level 1.7 Stealth * Level 6.3 Spellcasting * Level 7.6 Conjurations + Level 4.4 Translocations + Level 4.5 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 76% N/A 1% 2 Maxwell's Portable Pile Tloc 38% (3-9)d5 2% 3 Teleport Other Tloc 38% N/A 2% 3 Summon Small Mammal Summ 40% N/A 4% 1 Call Imp Summ 20% N/A 7% 2 Sublimation of Blood Necr 10% N/A 7% 2 Call Canine Familiar Summ 10% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 41% 4 Curse of Agony Necr 10% N/A 77% 5 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (0/5) D:9 Orc: D:9-12 Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - two-headed ogre The searing ray hits the komodo dragon. The komodo dragon is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The komodo dragon bites you!! The searing ray hits the komodo dragon! The komodo dragon is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The komodo dragon barely misses you. The searing ray hits the komodo dragon. The komodo dragon is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The komodo dragon bites you. The searing ray hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The komodo dragon bites you!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the komodo dragon! The komodo dragon is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) The komodo dragon bites you. The searing ray hits the komodo dragon but does no damage. The komodo dragon is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The komodo dragon bites you!! You die... .......# ...........# .......# (.(.O......# ##'##### ########O### ##.# ###.....# ...# #...###.## .### #.####...## ## #O###...PP## ######## ######l##.....PP# .......####.....@.#...PPPP# ..........#..........P...P# ...................P....PP# ........≈≈≈≈≈≈≈......P..PP# .......≈≈≈≈≈≈.......P....P# .......≈≈_....ß.....PP?>.P# ######.≈≈≈≈≈≈.....#..PP..P# #..≈≈≈≈≈≈≈..##..PPPPP# #...........###PPPPP## You could see a two-headed ogre and a komodo dragon. Vanquished Creatures Erica (D:8) A hornet (D:9) Grinder (D:3) 2 wraiths 4 yaks (D:8) A wyvern (D:9) A steam dragon (D:8) Edmund (D:5) An acid dragon (D:9) A water moccasin (D:6) An orc warrior (D:8) Duvessa (D:6) An ice beast (D:7) A black bear (D:7) 2 ogres (D:6) 3 sky beasts A centaur (D:6) 2 phantoms 2 kobold brigands 3 bullfrogs 2 scorpions (D:6) 16 wights Dowan (D:6) 2 howler monkeys 2 bombardier beetles (D:5) A gnoll bouda (D:6) An orc priest (D:4) 2 hounds 3 jellies 5 iguanas 6 orc wizards 7 gnolls 5 adders A shadow imp (D:5) 3 white imps 2 ufetubi (D:7) 2 dart slugs 4 ribbon worms 27 orcs 9 endoplasms 3 giant cockroaches (D:1) 11 goblins 4 hobgoblins 5 jackals 13 kobolds A quokka (D:1) 5 ball pythons A bat (D:1) 3 frilled lizards 5 rats 183 creatures vanquished. Vanquished Creatures (others) 18 fulminant prisms 18 creatures vanquished. Grand Total: 201 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lambda715nm the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 341 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 344 | D:1 | Learned a level 2 spell: Searing Ray 1153 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/8 1628 | D:2 | Reached skill level 4 in Conjurations 1892 | D:3 | Reached skill level 1 in Fighting 1892 | D:3 | Reached skill level 1 in Alchemy 1892 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/10 1976 | D:3 | Reached skill level 1 in Armour 2102 | D:3 | Noticed a sky beast 2110 | D:3 | Killed a sky beast 2111 | D:3 | Reached skill level 1 in Translocations 2111 | D:3 | Reached XP level 5. HP: 32/40 MP: 3/11 3128 | D:4 | Noticed Grinder 3139 | D:4 | Paralysed by Grinder for 3 turns 3218 | D:4 | Paralysed by Grinder for 3 turns 3232 | D:4 | Paralysed by Grinder for 5 turns 3273 | D:3 | Paralysed by Grinder for 5 turns 3283 | D:3 | Paralysed by Grinder for 4 turns 3363 | D:3 | Paralysed by Grinder for 4 turns 3368 | D:3 | Killed Grinder 3369 | D:3 | Reached XP level 6. HP: 48/48 MP: 10/13 3739 | D:5 | Entered Level 5 of the Dungeon 3828 | D:5 | Reached XP level 7. HP: 55/55 MP: 11/15 3848 | D:5 | Reached skill level 5 in Conjurations 4246 | D:5 | Noticed a wraith 4337 | D:5 | Killed a wraith 4575 | D:5 | Noticed Edmund 4588 | D:5 | Killed Edmund 4732 | D:5 | Noticed Sigmund 5090 | D:6 | Noticed Dowan 5191 | D:6 | Reached XP level 8. HP: 62/62 MP: 13/17 5267 | D:6 | Found a staircase to the Ecumenical Temple. 5463 | D:6 | Reached skill level 6 in Conjurations 5753 | D:6 | Noticed Duvessa 5847 | D:6 | Identified 2 scrolls of acquirement 5847 | D:6 | Acquired the ring of the Voivode {EV+5 Int+4 Stlth+} 6247 | D:6 | Reached skill level 5 in Spellcasting 6295 | D:6 | Reached XP level 9. HP: 61/68 MP: 16/20 6482 | D:6 | Killed Duvessa 6503 | D:6 | Killed Dowan 6606 | D:6 | Reached skill level 1 in Long Blades 7729 | D:7 | Learned a level 4 spell: Fulminant Prism 7734 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 7751 | D:8 | Reached skill level 7 in Conjurations 8771 | D:8 | Noticed Erica 8775 | D:8 | Killed Erica 8776 | D:8 | Reached XP level 10. HP: 80/80 MP: 12/23 9996 | D:9 | Found a staircase to the Lair. 10022 | D:9 | Noticed a two-headed ogre 10039 | D:9 | Slain by a komodo dragon Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_cross, nicolae_concentric_dashed_squares_wild, minmay_pentomino_u4 D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_24_doors D:4: layout_basic, nicolae_overflow_hidden_temple, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, uniq_grinder D:5: layout_basic, nicolae_overflow_hallway_of_the_gods, st_stairs_2, hangedman_decor_peaks_small, sigmund_edmund_badplayer D:6: layout_cave_pods, minmay_temple_entry_junction, uniq_duvessa D:7: layout_gridville, chequers_avenue D:8: layout_layer_cave, uniq_erica D:9: layout_roguey, mainiacjoe_overflow_catwalk, david_lair_shrubbed Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 6 | 6.3 Dodging | 2 3 4 | 4.9 Conjurations | 4 5 6 7 | 7.6 Fighting | 1 2 3 4 | 4.5 Alchemy | 1 2 3 4 | 4.5 Armour | 1 2 3 4 | 4.5 Translocations | 1 2 3 4 | 4.4 Long Blades | 2 | 2.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 11 | | | || 11 Mace | 14 | 21 | 11 | || 46 Great sword | | | 30 | || 30 Scimitar | | | | 16 || 16 Throw: Dart | | | | 6 || 6 Cast: Magic Dart | 49 | 35 | 55 | 3 || 142 Searing Ray | 7 | 20 | 67 | 9 || 103 Fulminant Prism | | | 14 | 4 || 18 Iskenderun's Myst | | | | 2 || 2 Use: Scroll | | 1 | 5 | 4 || 10 Potion | | | 1 | || 1 Stab: Sleeping | 2 | | | || 2 Armour: Robe | 22 | | | || 22 Leather armour | | 24 | 69 | 5 || 98 Skin | | 4 | | || 4 Steam dragon scal | | | | 13 || 13 Dodge: Dodged | 34 | 8 | 65 | 22 || 129