Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 11266409300984779989 2886 Lambda715nm the Conjurer (level 9, -11/70 HPs) Began as a Demigod Conjurer on Sept 21, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 8 of the Dungeon. The game lasted 00:39:50 (8473 turns). Lambda715nm the Conjurer (Demigod Conjurer) Turns: 8473, Time: 00:39:51 Health: -11/70 AC: 6 Str: 23 XL: 9 Next: 24% Magic: 7/20 EV: 12 Int: 28 God: Gold: 257 SH: 5 Dex: 16 Spells: 2/18 levels left rFire . . . l - +2 falchion of Fedhas's Favour {protect, rC+ Str+5 Dex+4} rCold + . . D - orb {light} rNeg . . . G - +0 leather armour rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... t - amulet of reflection Stlth + q - ring of wizardry HPRegen 0.31/turn I - +6 ring of strength MPRegen 0.17/turn %: reflection, wizardry (x1) @: about to teleport, glowing, studying Maces & Flails A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 387 gold pieces. You spent 130 gold pieces at shops. Inventory: Hand Weapons l - the +2 falchion of Fedhas's Favour (weapon) {protect, rC+ Str+5 Dex+4} (You found it on level 8 of the Dungeon) Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. F - the +10 dagger of Suew {vamp, rPois Stlth+} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Stlth+: It makes you more stealthy. Missiles k - 2 curare-tipped darts (quivered) E - 13 poisoned darts Armour d - a +0 helmet (worn) n - a +0 pair of boots (worn) D - an orb of light (worn) G - a +0 leather armour (worn) Magical Staves w - a staff of death Jewellery q - a ring of wizardry (left hand) t - an amulet of reflection (around neck) x - a ring of fire I - a +6 ring of strength (right hand) Wands f - a wand of mindburst (8) s - a wand of digging (6) C - a wand of paralysis (9) K - a wand of flame (39) Scrolls a - 3 scrolls of noise b - 2 scrolls of fear {unknown} m - 4 scrolls of fog o - 2 scrolls of amnesia {unknown} r - a scroll of brand weapon u - a scroll of immolation y - a scroll of silence {unknown} H - a scroll of butterflies Potions c - a potion of brilliance {unknown} e - a potion of resistance {unknown} g - 3 potions of might {unknown} h - 3 potions of cancellation i - 3 potions of heal wounds {unknown} j - a potion of attraction {unknown} p - 2 potions of curing {unknown} z - a potion of mutation {unknown} A - a potion of berserk rage {unknown} B - 2 potions of lignification {unknown} J - 2 potions of enlightenment Skills: + Level 3.5 Fighting * Level 4.8 Armour + Level 3.9 Dodging - Level 1.7 Stealth * Level 5.0 Spellcasting * Level 6.2 Conjurations + Level 3.1 Necromancy + Level 3.4 Translocations + Level 1.0 Fire Magic + Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Grave Claw Necr 48% 2d10 1% 2 c - Searing Ray Conj 82% 2d7 1% 2 d - Teleport Other Tloc 26% N/A 2% 3 e - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 4% 4 f - Fulminant Prism Conj/Alch 16% 3d10 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Momentum Strike Conj/Tloc 68% 3d9 1% 2 Static Discharge Conj/Air 48% 3-5/arc 1% 2 Sandblast Erth 14% 2d6 3% 1 Confusing Touch Hex 7% N/A 9% 3 Animate Dead Necr 24% N/A 9% 4 Dispel Undead Necr 24% 3d12 9% 4 Irradiate Conj/Alch 16% 3d17 12% 5 Cigotuvi's Putrefaction Necr/Air 15% N/A 16% 4 Martyr's Knell Necr/Summ 15% N/A 16% 4 Summon Blazeheart Golem Fire/Summ 9% N/A 24% 4 Borgnjor's Vile Clutch Necr/Erth 7% N/A 38% 5 Dispersal Tloc 13% N/A 69% 6 Gell's Gavotte Tloc 13% 2d(17-25) 69% 6 Death Channel Necr 12% N/A 73% 6 Conjure Ball Lightning Conj/Air 12% 3x3d6 75% 6 Orb of Destruction Conj 20% 9d8 86% 7 Spellforged Servitor Conj/Summ 12% N/A 99% 7 Fire Storm Conj/Fire 13% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair: D:8-11 Shops: D:1 [ D:4 [:(= D:7 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The two-headed ogre is pinned in place! Your fulminant prism crackles loudly. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, ally target, bound in place, haloed, 93% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, haloed, chance to affect: 49%) The two-headed ogre resists with some effort. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The two-headed ogre hits you with a +0 giant club!! You die... #........##.# #.........#.######. #.................. #.............###.. #...#....#...## #...#....##.## #...##...##.# #........##.# ###@#######+## #O# #...## ######.## #.....# ##.##....###....... ##........##........ ##..........+........ #........#........... ##...#..#..#......... ##.###...###.#.....# You could see a two-headed ogre. Vanquished Creatures A wyvern (D:6) 2 steam dragons An ice beast (D:8) 2 sky beasts 3 black bears An orc warrior (D:5) An ogre (D:5) 2 kobold brigands 7 scorpions 4 wights (D:6) A marrowcuda (D:5) 3 howler monkeys 2 orc priests 6 hounds 3 jellies (D:7) 2 sleepcaps (D:6) 4 iguanas Terence (D:3) 6 orc wizards Robin (D:3) 9 adders 2 white imps (D:7) 2 ufetubi (D:6) 3 dart slugs A ribbon worm (D:2) 10 orcs 5 bats 6 endoplasms A giant cockroach (D:3) 11 goblins 9 hobgoblins 10 kobolds 2 quokkas 5 ball pythons 5 frilled lizards 4 rats 138 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms 8 creatures vanquished. Grand Total: 146 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lambda715nm the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 417 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/7 420 | D:1 | Learned a level 2 spell: Searing Ray 596 | D:1 | Found Cuywun's Antique Armour Boutique. 1354 | D:2 | Reached skill level 1 in Armour 1354 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/8 2108 | D:3 | Noticed Terence 2109 | D:3 | Noticed Robin 2148 | D:3 | Killed Terence 2149 | D:3 | Reached skill level 1 in Translocations 2149 | D:3 | Reached XP level 4. HP: 24/34 MP: 7/10 2151 | D:3 | Killed Robin 2152 | D:3 | Reached skill level 4 in Conjurations 2184 | D:3 | Reached skill level 1 in Alchemy 2583 | D:3 | Reached skill level 1 in Fighting 2693 | D:3 | Reached XP level 5. HP: 33/40 MP: 11/11 2777 | D:4 | Found Pibbecaen's Weapon Shoppe. 2782 | D:4 | Found Beijet's Armour Shoppe. 2782 | D:4 | Found Qiroutats's Book Shoppe. 2784 | D:4 | Found Yveitiam's Jewellery Shoppe. 3499 | D:4 | Reached skill level 1 in Necromancy 3513 | D:4 | Learned a level 2 spell: Grave Claw 3843 | D:4 | Noticed a black bear 3847 | D:4 | Killed a black bear 3848 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/13 4248 | D:4 | Identified the +10 dagger of Suew {vamp, rPois Stlth+} 4540 | D:5 | Entered Level 5 of the Dungeon 4671 | D:5 | Found a staircase to the Ecumenical Temple. 4679 | D:5 | Reached XP level 7. HP: 41/53 MP: 9/15 5109 | D:5 | Got Sif Muna's Teachings on Ironbound Venin 5131 | D:5 | Reached skill level 5 in Conjurations 5895 | D:6 | Reached XP level 8. HP: 62/62 MP: 6/17 6880 | D:7 | Found Jiss's General Store. 7218 | D:7 | Bought a scroll of noise for 13 gold pieces 7218 | D:7 | Bought a scroll of fog for 52 gold pieces 7218 | D:7 | Bought a potion of enlightenment for 65 gold pieces 7221 | D:7 | Identified a scroll of acquirement 7223 | D:7 | Acquired Lambda715nm's Precepts of Assaults 7230 | D:7 | Learned a level 4 spell: Fulminant Prism 7235 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 7239 | D:7 | Learned a level 3 spell: Teleport Other 7459 | D:7 | Reached XP level 9. HP: 70/70 MP: 9/19 7469 | D:7 | Reached skill level 6 in Conjurations 8001 | D:8 | Noticed a two-headed ogre 8136 | D:8 | Identified the +2 falchion of Fedhas's Favour {protect, rC+ | Str+5 Dex+4} 8248 | D:8 | Reached skill level 5 in Spellcasting 8248 | D:8 | Reached skill level 1 in Fire Magic 8453 | D:8 | Noticed a two-headed ogre 8473 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_corners, serial_shops, shop D:2: layout_basic, basic_altar, chequers_ecumenical_altar_simple D:3: layout_basic, minivault_14, minmay_puff, uniq_terence, uniq_robin D:4: layout_basic, minmay_overflow_temple_star_quad, minmay_misc_feat_square, kennysheep_flooded_box, minmay_shop_grid_forest, dk_noncrumbling_4, minmay_manual_mess D:5: layout_basic, nzn_overflow_gifts_of_might_and_magic, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_catwalk, minmay_temple_entry_proselytizer D:6: layout_loops_cross, lemuel_tele_altar, mainiacjoe_overflow_24_doors D:7: layout_cave_pools, nicolae_hepliaklqana_hippocampus, serial_shops, shop, blue_anna_alchemist D:8: minmay_quarter_circles, layout_loops_corners, jmf_multi_god_temple, minmay_strange_pillars Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 | 5.0 Armour | 1 2 3 4 | 4.8 Dodging | 2 3 | 3.9 Translocations | 1 2 3 | 3.4 Conjurations | 4 5 6 | 6.2 Alchemy | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.5 Necromancy | 1 2 3 | 3.1 Fire Magic | 1 | 1.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 19 | | || 19 Falchion | | 36 | 1 || 37 Dagger | | 7 | 34 || 41 Cast: Magic Dart | 54 | 25 | 32 || 111 Searing Ray | 10 | 15 | 42 || 67 Grave Claw | | 2 | 4 || 6 Fulminant Prism | | | 8 || 8 Teleport Other | | | 1 || 1 Use: Potion | 1 | | || 1 Scroll | | | 8 || 8 Stab: Sleeping | | 1 | || 1 Armour: Robe | 11 | 30 | || 41 Leather armour | | | 73 || 73 Dodge: Dodged | 16 | 34 | 47 || 97 Block: Other | | 7 | 20 || 27 Reflection | | | 1 || 1