Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 16760193388937710578 58 Lambda715nm the Conjurer (level 3, -2/27 HPs) Began as a Demigod Conjurer on Sept 21, 2024. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:32 (1379 turns). Lambda715nm the Conjurer (Demigod Conjurer) Turns: 1379, Time: 00:04:33 Health: -2/27 AC: 4 Str: 8 XL: 3 Next: 51% Magic: 1/8 EV: 11 Int: 24 God: Gold: 93 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons g - a +0 dagger of venom (weapon) i - a +0 short sword Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) h - a +0 pair of boots (worn) Scrolls c - a scroll of silence {unknown} j - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of might e - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 0.7 Armour + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting * Level 3.9 Conjurations + Level 0.6 Translocations + Level 0.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:4 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The orc hits you with a +0 mace. Things that are here: a +0 dagger of venom; a +0 robe Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (78% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 mace! The searing ray hits the orc! You kill the orc! Without enough magic to sustain it, your searing ray dissipates. The orc shouts! You hear a shout! Your +0 dagger of venom begins to drip with poison! g - a +0 dagger of venom (weapon) You hit the orc but do no damage. The orc is poisoned. An orc priest comes into view. It is wielding a +0 hand axe. The orc hits you with a +0 hand axe. You hit the orc. The orc is moderately wounded. The orc closely misses you. You closely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc. The orc looks even sicker. The orc is almost dead. The orc hits you with a +0 hand axe. You die... ##.......... ###...o....... #.......##### ....###..## ..# ##.# . #.## ####..# #.#o..##### ##@o....... #......... ##......... #......... ####...... #..... .... .## You could see an orc priest and an orc (very poisoned). Vanquished Creatures An orc wizard (D:4) A dart slug (D:1) An orc (D:4) 4 bats 2 endoplasms (D:2) 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 4 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lambda715nm the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 510 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 513 | D:1 | Learned a level 2 spell: Searing Ray 1197 | D:2 | You fall into a shaft and drop 2 floors! 1241 | D:4 | Noticed a black bear 1350 | D:4 | Found Zoher's Antique Armour Boutique. 1370 | D:4 | Reached XP level 3. HP: 27/27 MP: 3/8 1379 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross D:2: layout_basic, grunt_ministairs_14 D:3: layout_basic, elyvilon_altar_5, grunt_dithmenos_smoke_and_mirrors, grunt_gozag_statues, basic_ecumenical_altar, serial_shops, shop, minmay_statues_item, uniq_grinder D:4: layout_layer_cave, mainiacjoe_overflow_alcove_4, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Dodging | 2 | 2.1 Fighting | | 0.6 Armour | | 0.7 Stealth | | 1.7 Conjurations | | 3.9 Translocations | | 0.6 Alchemy | | 0.9 Action || total ---------------------------++------- Melee: Short sword || 10 Dagger || 5 Cast: Magic Dart || 31 Searing Ray || 7 Use: Scroll || 3 Armour: Robe || 18 Dodge: Dodged || 13