Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 17158328224977644150 161 Lambda715nm the Conjurer (level 4, -6/35 HPs) Began as a Demigod Conjurer on Sept 23, 2024. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 4 of the Dungeon. The game lasted 00:09:41 (3588 turns). Lambda715nm the Conjurer (Demigod Conjurer) Turns: 3588, Time: 00:09:41 Health: -6/35 AC: 3 Str: 8 XL: 4 Next: 98% Magic: 0/19 EV: 10 Int: 24 God: Gold: 226 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . n - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of guardian spirit Stlth ++ u - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.16/turn %: guardian spirit @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons g - a +0 club i - a +0 short sword (weapon) Missiles m - 4 atropa-tipped darts (quivered) Armour a - a +0 robe n - a +0 leather armour (worn) Magical Staves o - a staff of air Jewellery d - an amulet of guardian spirit (around neck) u - a ring of magical power (left hand) Talismans q - a blade talisman Wands t - a wand of polymorph (14) Scrolls h - 2 scrolls of fear {unknown} j - 2 scrolls of identify {unknown} s - 2 scrolls of enchant weapon {unknown} w - a scroll of teleportation {unknown} x - a scroll of blinking {unknown} Potions b - 2 potions of magic c - 2 potions of mutation {unknown} e - 5 potions of enlightenment {unknown} f - a potion of experience {unknown} k - 3 potions of might {unknown} l - a potion of lignification {unknown} p - 3 potions of heal wounds {unknown} r - a potion of berserk rage {unknown} v - a potion of attraction {unknown} z - a potion of haste {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.3 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 4.1 Conjurations + Level 1.2 Translocations + Level 1.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:3 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the orc priest. The orc priest is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 mace. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest hits you with a +0 mace. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm, p - orc priest Aim: a ribbon worm (92% to hit) The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) The gnoll completely misses you. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The gnoll completely misses you. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The gnoll hits you with a +0 flail. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. You finish channelling your searing ray. The ribbon worm barely misses you. The gnoll hits you with a +0 flail! The ribbon worm bites you. The gnoll hits you with a +0 whip! A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll shouts! You hear a shout! You hear an angry hiss. The ribbon worm closely misses you. The gnoll hits you with a +0 whip! You die... . .. . ####g.. ... ....... .....###g..# .......@g.# #.....#w).# ##.#. .)...# .. #....... .. #....##... ## #..... .# ....... . ...##### You could see a ribbon worm (catching breath) and 3 gnolls. Vanquished Creatures An orc priest (D:4) 4 adders (D:3) 3 dart slugs A ribbon worm (D:2) 9 orcs 6 ball pythons 12 bats 6 endoplasms A giant cockroach (D:3) 6 goblins 7 hobgoblins 4 jackals (D:2) 5 quokkas A frilled lizard (D:1) 6 kobolds 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lambda715nm the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 317 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 320 | D:1 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Reached XP level 3. HP: 18/27 MP: 0/8 2182 | D:3 | Noticed an angel 2457 | D:3 | Reached skill level 1 in Fighting 2457 | D:3 | Reached skill level 4 in Conjurations 2596 | D:3 | Reached XP level 4. HP: 35/35 MP: 6/10 2899 | D:3 | Reached skill level 1 in Armour 2994 | D:3 | Reached skill level 1 in Alchemy 3038 | D:3 | Reached skill level 1 in Translocations 3450 | D:3 | Found Huph's Jewellery Shoppe. 3588 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners, st_stairs_7, minmay_split_cup_large D:2: layout_basic, kennysheep_boxes D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, serial_shops, nicolae_shop_gibbet_a_chance, minmay_joined_circles D:4: layout_cave_pools, serial_shops, kennysheep_little_box Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.6 Dodging | 2 | 2.3 Fighting | 1 | 1.2 Conjurations | 4 | 4.1 Armour | 1 | 1.2 Alchemy | 1 | 1.2 Translocations | 1 | 1.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 12 | 10 || 22 Cast: Magic Dart | 60 | 11 || 71 Searing Ray | 13 | 12 || 25 Armour: Robe | 6 | || 6 Leather armour | 24 | 20 || 44 Dodge: Dodged | 21 | 16 || 37