LambertSimnel Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -12, D:1) a +0 club (6, -8, D:1) a cursed -3 club a +0 club (10, 4, D:1) a +0 dagger (14, 16, D:1) a +0 chain mail (25, -8, D:1) a +0 mace (26, -1, D:1) a +0 whip (40, -2, D:1) a +0 club (45, -3, D:1) a +0 club (49, 3, D:1) a +0 robe (52, -11, D:1) a +0 dagger (52, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 38, D:2) a +0 chain mail (6, 35, D:2) a +0 club (13, 49, D:2) a +0 spear (14, 14, D:2) a +0 pair of gloves (14, 19, D:2) a +0 club (14, 31, D:2) a +0 chain mail (28, 38, D:2) a +1 whip of flaming (29, 15, D:2) a +0 club (34, 47, D:2) a +0 dagger (34, 49, D:2) a +0 club (34, 50, D:2) a +0 dagger a +0 club a +0 club (38, 23, D:2) a +0 club (42, 21, D:2) a +0 club (45, 18, D:2) a +0 short sword a +0 animal skin a +2 helmet of see invisible (47, 9, D:2) a +0 dagger Level 3 of the Dungeon (1, 10, D:3) 20 sling bullets (4, -3, D:3) a +0 club (8, 9, D:3) a +0 pair of gloves (11, -8, D:3) a wand of random effects (23) (14, -8, D:3) a +0 club (25, -16, D:3) a +0 dagger (31, -2, D:3) a cursed -1 halberd (33, -1, D:3) a +0 flail (34, -10, D:3) a +0 dagger (34, -1, D:3) a +0 halberd (36, -8, D:3) a +0 dagger a +0 robe (41, -7, D:3) a +0 club (42, -1, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) an orc corpse (skeletalised by now) (0, 25, D:4) a cursed -1 hunting sling (1, 1, D:4) a +0 club an orc skeleton (2, 6, D:4) a +0 dagger a +0 robe a +0 leather armour (14, 14, D:4) a +0 hand axe (22, 6, D:4) 28 sling bullets (24, 27, D:4) a +0 leather armour a +0 falchion (34, -1, D:4) a cursed +0 plate armour (38, 1, D:4) a +0 club (41, 0, D:4) a +0 hand axe (42, 1, D:4) a +0 falchion of slicing (43, 0, D:4) a +0 giant club (49, 5, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 scale mail a +0 shield (0, 1, D:5) a +0 whip (1, -1, D:5) a +0 halberd a +0 club (4, 49, D:5) a +1 leather armour of cold resistance a +0 club (5, 34, D:5) a +0 ring mail (5, 44, D:5) a +0 robe (6, 35, D:5) a +0 club (7, 41, D:5) a +0 hand axe a +0 leather armour (11, 39, D:5) a +0 halberd (15, 44, D:5) the +9 flail of Midwinter {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (20, 4, D:5) a +0 club (21, 5, D:5) a +0 buckler a +0 ring mail a +0 trident (22, 6, D:5) a +0 flail (23, 5, D:5) a +0 flail (23, 6, D:5) a +0 whip (23, 48, D:5) a +0 halberd (25, 48, D:5) a +0 club (25, 50, D:5) a +0 club (35, 44, D:5) 14 stones (36, 44, D:5) 10 gold pieces (37, 19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a sky beast corpse (7, -6, D:6) an orc skeleton (22, -1, D:6) a ration (23, 0, D:6) a ration (24, -1, D:6) a +0 hand axe (still there?) an adder corpse (still there?) the Ecumenical Temple (0, 0, Temple) a +0 leather armour (0, 1, Temple) a +0 dagger a +0 robe (0, 2, Temple) a +0 flail (1, 0, Temple) a +0 war axe (2, 0, Temple) a +0 ring mail a +0 war axe