LambertSimnel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (21, -25, D:1) 7 javelins (27, -23, D:1) 8 poisoned darts (30, 25, D:1) a +0 ring mail (31, 4, D:1) a +0 dagger (34, -14, D:1) a +0 club (37, -10, D:1) 17 sling bullets (39, -28, D:1) a +0 club (45, -20, D:1) a +0 dagger (45, 7, D:1) 33 sling bullets (46, -11, D:1) 15 sling bullets (49, -26, D:1) a +0 ring mail (62, -3, D:1) 10 arrows (66, 3, D:1) 13 sling bullets Level 2 of the Dungeon [Shop] Kewext's Antique Weapon Boutique a +0 whip of venom (115 gold) a +0 dagger (46 gold) the +9 hand axe of Eternal Vigilance {flame, rPois} (1416 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. a +0 halberd (92 gold) a +0 flail (80 gold) a +0 rapier (92 gold) a +2 vampiric hand axe (483 gold) a +1 great sword of venom (340 gold) a +2 morningstar of protection (386 gold) a +0 hand axe (69 gold) a +0 war axe (80 gold) (0, 0, D:2) a +0 dagger (3, -8, D:2) a frilled lizard corpse (skeletalised by now) (10, -3, D:2) a hobgoblin corpse (skeletalised by now) (12, 1, D:2) a +0 short sword (13, 3, D:2) an adder corpse (skeletalised by now) (14, 2, D:2) a +0 scale mail (16, 26, D:2) 23 bolts (17, 26, D:2) 22 sling bullets (23, 29, D:2) an adder corpse (25, -2, D:2) a +0 spear (25, 6, D:2) a +0 dagger a +0 club (25, 25, D:2) a +0 dagger (38, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of fog (3, -31, D:3) a +0 whip (5, -27, D:3) a ball python corpse (9, -33, D:3) a +0 robe (29, -33, D:3) a ball python corpse (29, -25, D:3) a +0 leather armour (40, -24, D:3) a ball python corpse