Lauz Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, 10, D:1) a +0 short sword (8, 12, D:1) a +0 barding (28, 9, D:1) a +0 club 2 stones a +0 club (28, 15, D:1) a +0 club (32, 39, D:1) a +0 scimitar (37, 24, D:1) a +0 ring mail (40, 15, D:1) a +0 short sword (41, 27, D:1) a +0 club (41, 30, D:1) a +0 club (49, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, -6, D:2) a +0 leather armour (11, -5, D:2) a +0 robe (18, 0, D:2) a +0 short sword (24, 3, D:2) a +0 spear (31, -18, D:2) a +0 quarterstaff (31, -17, D:2) a +0 robe (35, 20, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -23, D:3) a staff of death (5, -1, D:3) a +0 war axe (8, -25, D:3) a +0 dagger a +0 short sword (8, 4, D:3) a +0 short sword (9, -24, D:3) a +0 whip (20, -23, D:3) a +0 whip (20, -13, D:3) a +2 sling of flaming (21, -22, D:3) a +0 flail a +0 flail (22, -22, D:3) a +0 club 2 throwing nets a +0 club a +0 chain mail a +0 trident (23, -22, D:3) a +0 club a +0 club (24, -22, D:3) a +0 dagger (25, 3, D:3) 2 poisoned darts (29, -21, D:3) the +0 robe of the Gardener {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (29, 16, D:3) 2 stones (39, 5, D:3) 2 stones (42, -5, D:3) 4 poisoned darts (51, 9, D:3) a +0 dagger a +0 club (52, 5, D:3) a +0 chain mail (52, 9, D:3) a +0 dagger a +0 robe (53, 6, D:3) a +0 vorpal flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (0, 1, D:4) a +0 flail (2, 28, D:4) 2 poisoned darts (2, 33, D:4) 7 stones (8, -2, D:4) 2 poisoned darts (11, 25, D:4) a +0 leather armour (15, 13, D:4) a +0 club a +0 sling (18, 15, D:4) a +2 ring mail of poison resistance (32, 15, D:4) a +0 spear (33, 15, D:4) a +0 club (39, 34, D:4) a +0 mace (41, 3, D:4) a +0 club (42, 14, D:4) 2 stones (45, 26, D:4) a +0 dagger (46, 20, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 26, D:5) a +0 club (6, 9, D:5) a +0 giant club (13, 17, D:5) a +0 trident (13, 18, D:5) a +0 hand axe (14, 19, D:5) a +0 mace (16, 26, D:5) 7 stones (20, 13, D:5) a +0 trident (22, 14, D:5) a +0 longbow (25, 38, D:5) a +0 hand axe a +0 plate armour (29, 34, D:5) a +0 robe (30, 21, D:5) a +0 club a +0 chain mail (32, 34, D:5) a +0 giant club (33, 28, D:5) a +0 chain mail (36, 27, D:5) a staff of death (40, 22, D:5) a +0 dagger (43, 33, D:5) 5 stones Level 6 of the Dungeon [Shop] Peamoico's Assorted Antiques a +0 battleaxe (175 gold) the +2 leather armour of Lethargy {rElec rPois rF+++ MP-9} (1250 gold) rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). a scroll of immolation (108 gold) a potion of heal wounds (135 gold) a scroll of amnesia (108 gold) a potion of brilliance (108 gold) a scroll of fog (108 gold) a +5 vampiric lajatang (1944 gold) a +0 chain mail (121 gold) a +0 halberd (108 gold) a scroll of immolation (108 gold) a scroll of teleportation (81 gold) (0, 0, D:6) 6 stones (2, -36, D:6) a +0 spear (3, -36, D:6) a +0 dagger 4 stones a +0 club (3, -35, D:6) a +0 short sword (6, -11, D:6) a +0 robe a +0 dagger (7, -11, D:6) a +0 dagger a +0 mace a +0 chain mail a +0 mace (8, -9, D:6) a +0 short sword (12, 2, D:6) a +0 dagger (13, -43, D:6) 7 stones (15, -29, D:6) a +0 robe (18, -42, D:6) a +0 sling (20, -52, D:6) a +0 war axe a +0 ring mail (21, -51, D:6) a +0 war axe a +0 leather armour (22, -8, D:6) a +0 ring mail (29, -21, D:6) a +0 giant spiked club (33, -37, D:6) a +0 leather armour (40, -12, D:6) a +0 ring mail (still there?) a boomerang of dispersal (still there?) a +0 flail (still there?) (40, -10, D:6) a +0 leather armour a +0 flail (43, -23, D:6) a +0 sling (44, -36, D:6) a +0 dagger of speed a curare-tipped dart a +0 short sword a +0 club (44, -10, D:6) a +0 leather armour a +0 mace (44, -4, D:6) a +0 short sword a +0 dagger (45, -4, D:6) a +0 mace (51, 0, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Poxton's Weapon Emporium a +5 giant spiked club (346 gold) a +5 vorpal sling (350 gold) 6 stones (7 gold) a +3 morningstar of protection (261 gold) a +0 longbow (78 gold) 6 javelins (57 gold) a +0 falchion of freezing (88 gold) a +0 mace (36 gold) a +0 whip (30 gold) 9 stones (10 gold) (0, 0, D:7) a +0 leather armour (5, 7, D:7) a +0 leather armour a +0 club (6, 0, D:7) a +0 flail (6, 22, D:7) a stone (7, 7, D:7) a +2 vampiric spear (9, 8, D:7) a +0 halberd (12, 8, D:7) a +0 dagger (13, 8, D:7) 3 stones a +0 club (13, 28, D:7) a +0 chain mail a +0 flail (14, 28, D:7) 4 scrolls of vulnerability (15, 28, D:7) a +1 mace of holy wrath (17, 20, D:7) a +0 shortbow (18, -7, D:7) a +0 scale mail Level 8 of the Dungeon (1, 2, D:8) a +0 hand axe (1, 3, D:8) a +0 dagger a +0 dagger a +0 robe (13, 9, D:8) a +0 club (14, 9, D:8) a +0 dagger (15, -10, D:8) a +0 dagger (15, 7, D:8) a +0 hand axe a +0 mace a +0 leather armour (20, -25, D:8) the +6 spear "Yleat" {vorpal, +Blink rPois Will- Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rPois: It protects you from poison. +Blink: It lets you blink. Will: It decreases your willpower. a +0 robe (20, 5, D:8) a +0 chain mail a +0 long sword (21, -27, D:8) a +0 club (21, -26, D:8) a +0 leather armour a +0 club (22, -26, D:8) a +0 chain mail a +0 short sword (22, 4, D:8) a +0 ring mail a +0 flail (22, 5, D:8) a +0 robe a +0 dagger (25, -19, D:8) 4 curare-tipped darts (26, 3, D:8) a +0 short sword (27, 9, D:8) a +0 dire flail a +0 giant club (28, 19, D:8) a +0 flail a +0 club a +0 robe a +0 club (28, 20, D:8) a +0 spear a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, 0, D:9) a +0 club (2, 0, D:9) a +0 short sword a stone (3, -1, D:9) a +0 club 4 stones (3, 0, D:9) a +0 dagger 5 stones a +0 dagger of holy wrath 3 poisoned darts (4, 0, D:9) a +0 whip a +0 club a +0 short sword (5, -8, D:9) a +0 falchion (30, -34, D:9) a +0 hand axe (31, -17, D:9) a +0 flail a +0 leather armour (32, -19, D:9) a +0 whip a +0 whip a +0 leather armour (32, -18, D:9) a +0 dagger a +0 robe (33, -19, D:9) a +0 whip (34, -8, D:9) a ring of poison resistance (35, -14, D:9) an Inescapable Atlas (36, -3, D:9) 10 gold pieces (41, -6, D:9) 26 gold pieces (47, -25, D:9) a +0 club (48, -25, D:9) a +0 short sword 7 poisoned darts a +0 short sword a +0 short sword (49, -25, D:9) a +0 dagger a +0 dagger a +0 short sword 10 stones Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (5, -39, D:10) a +0 club (7, -44, D:10) a +0 whip (8, -37, D:10) a +1 chain mail (9, -37, D:10) a +0 shortbow (12, -4, D:10) a +0 chain mail an orb of light a ring of positive energy the +2 robe "Ticuafom" {rElec rN+ Regen+ Stlth-} rElec: It insulates you from electricity. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. a +0 scale mail (13, -5, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (14, -26, D:10) a +0 robe (15, -4, D:10) a +0 giant club a +0 giant club (19, 2, D:10) a +0 robe (20, -35, D:10) a +0 shortbow (21, -25, D:10) a +0 shortbow (24, -20, D:10) 5 stones (24, -11, D:10) a +0 mace (43, -36, D:10) a +0 robe of willpower a +2 dagger of distortion (47, -24, D:10) a +0 war axe (50, -9, D:10) a scroll of identify (51, -8, D:10) a wand of acid (5) Level 11 of the Dungeon (1, 18, D:11) 2 potions of degeneration a +0 chain mail of fire resistance (3, 9, D:11) a ring of see invisible (5, 12, D:11) a Young Poisoner's Handbook (8, -9, D:11) 5 large rocks (18, 10, D:11) a +0 dagger (18, 24, D:11) a +0 chain mail (18, 30, D:11) a +0 short sword (18, 31, D:11) a +0 mace a +0 scale mail (19, 31, D:11) a +0 mace a +0 plate armour (20, 31, D:11) a +0 club a +0 leather armour (37, 2, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (16, -25, Lair:1) a +0 rapier (30, -12, Lair:1) 3 stones (36, -37, Lair:1) a +0 battleaxe (54, -11, Lair:1) a +0 dagger of venom (62, -1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace of draining (5, -3, Lair:2) a +0 scale mail (10, 22, Lair:2) a ring of see invisible (11, 20, Lair:2) a +0 rapier (37, 40, Lair:2) 2 scrolls of immolation 2 potions of attraction a potion of mutation a ring of ice (41, 8, Lair:2) a +2 hand axe of electrocution (42, 2, Lair:2) a +0 trident a +0 scale mail a potion of attraction (46, -6, Lair:2) a scarf of harm (57, 31, Lair:2) a +0 short sword (61, -10, Lair:2) a +0 hand axe (65, -1, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (13, 28, Lair:3) a +0 robe (16, 13, Lair:3) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (17, 16, Lair:3) 3 curare-tipped darts (17, 17, Lair:3) a black mamba corpse (skeletalised by now) (24, -6, Lair:3) a +0 robe (28, 19, Lair:3) a staff of conjuration (29, -6, Lair:3) a +0 shortbow (29, 19, Lair:3) a +1 vorpal quarterstaff (36, 6, Lair:3) a +0 long sword of holy wrath (37, 18, Lair:3) a +0 sling (42, 1, Lair:3) a +0 mace (47, -11, Lair:3) a +0 club (64, 8, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 gold pieces