Lavandula Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -7, D:1) 3 stones (5, -17, D:1) 18 stones (5, 20, D:1) 5 stones (14, -17, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a bread ration (12, -34, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 stones (3, 10, D:3) a bread ration (4, 0, D:3) a stone (6, 0, D:3) a +0 whip (8, 10, D:3) 14 arrows (9, 9, D:3) a +0 mace a +0 leather armour (11, 11, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a stone (16, 11, D:3) a +0 hand axe a +0 chain mail (42, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -2, D:4) a +0 club a +0 whip a +0 scale mail (2, -1, D:4) a cursed -2 mace a +0 leather armour (5, -28, D:4) a cursed -1 club (6, -30, D:4) a +0 spear (6, -29, D:4) a +0 spear (8, 12, D:4) a +0 dagger a +0 robe (9, 12, D:4) a +0 falchion (14, -37, D:4) a cursed -1 shortbow 21 arrows (21, -37, D:4) an arrow (25, -27, D:4) a fruit (26, 2, D:4) 21 arrows (29, -18, D:4) a +0 leather armour (29, 2, D:4) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (32, 4, D:4) 15 poisoned needles (37, -14, D:4) 6 needles of sleeping (43, -23, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (8, -6, D:5) a +0 falchion (8, 0, D:5) a -1 quarterstaff (17, 2, D:5) 15 bolts (20, -25, D:5) a +0 dagger (23, -6, D:5) a +0 robe (24, -21, D:5) a +0 spear (24, -20, D:5) a +0 whip a cursed +0 leather armour (24, -19, D:5) a +0 dagger (24, -18, D:5) a +0 falchion a +0 leather armour a +0 spear (35, -13, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 ring mail (0, 1, D:6) a +0 chain mail (3, -23, D:6) a +0 mace (4, 1, D:6) a +0 short sword (4, 2, D:6) a +0 flail (5, 2, D:6) a +0 flail (6, -45, D:6) 14 stones (6, 2, D:6) a +0 short sword (10, -28, D:6) a wand of random effects (28/48) (14, -4, D:6) 18 stones (19, -17, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Pastudy's Antique Weapon Shoppe a +0 trident (94 gold) a cursed -3 scythe (2 gold) the +10 quarterstaff of a volcano {vamp, rF+ rN+ MR-} (2052 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +1 whip "Tybia" {drain, +Blink rPois rC+ Str+3} (1026 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from poison. It lets you blink. It has a curse placed upon it. the +5 scythe "Finisher" {speed, Str+3} (1277 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 dagger (54 gold) a +0 quarterstaff (108 gold) a +0 rapier (108 gold) the +7 great sword "Soaschol" {slice, *Rage +Blink rC++} (2000 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It lets you blink. It may make you go berserk in combat. [Shop] Upluh's Jewellery Boutique an uncursed ring of poison resistance (320 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of fire (400 gold) an uncursed ring of stealth (280 gold) a cursed ring of loudness (72 gold) an uncursed ring of flight (280 gold) an uncursed ring of magical power (320 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of see invisible (240 gold) a +3 ring of intelligence (251 gold) a +4 ring of slaying (1248 gold) a +5 ring of strength (659 gold) (0, 0, D:7) a +0 flail a +0 whip (7, 6, D:7) a +0 ring mail (12, -5, D:7) a +2 short sword of flaming a +0 pair of gloves (15, 9, D:7) a +0 flail (21, -17, D:7) a +0 mace (21, 1, D:7) 28 stones (24, -7, D:7) 22 stones (24, -4, D:7) a +0 spear (29, -6, D:7) a +0 hunting sling (29, 7, D:7) a +0 blowgun (32, -4, D:7) a +0 mace of draining (32, 3, D:7) a +0 dagger (33, 3, D:7) a +0 robe a +0 dagger (33, 4, D:7) a +0 hand axe (34, -9, D:7) a +0 dagger a +0 robe (35, 14, D:7) a +0 battleaxe a +0 chain mail (37, -8, D:7) a +0 leather armour a +0 mace a +0 plate armour (38, -10, D:7) a +0 dagger (unseen) (39, 7, D:7) a +0 robe (42, -11, D:7) 14 stones (62, 5, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 leather armour (0, 9, D:8) a +3 dagger a +0 robe (2, 6, D:8) 18 stones (4, -35, D:8) an arrow a +0 leather armour a +0 whip a +0 dagger a +0 leather armour (4, 12, D:8) 16 stones (5, -36, D:8) 2 arrows a +0 falchion a +0 flail a +0 leather armour (6, -36, D:8) an arrow (7, -36, D:8) a +0 war axe a +0 shortbow 15 arrows (9, -21, D:8) 25 bolts (13, -24, D:8) a +0 mace (13, 13, D:8) 4 fruits (15, 10, D:8) 13 sling bullets (22, 6, D:8) a +0 robe (27, -23, D:8) a +0 dagger (29, -17, D:8) a +0 robe (31, -28, D:8) a +0 short sword (36, 5, D:8) a +0 large shield (37, -15, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 19 gold pieces (0, 1, D:9) a +0 hand axe (unseen) (1, 0, D:9) a +0 short sword (unseen) (2, 0, D:9) a +0 ring mail of cold resistance (2, 1, D:9) a +0 dagger (unseen) (4, 0, D:9) 2 potions of flight (5, 17, D:9) a +0 helmet (10, 18, D:9) a +0 hand axe a +0 leather armour (18, 25, D:9) a +0 dagger a +0 robe (19, 25, D:9) a +0 dagger a cursed +0 robe (20, 25, D:9) a +0 trident a +0 ring mail (25, 19, D:9) 5 stones (34, 27, D:9) a +0 ring mail (35, 12, D:9) a +0 shortbow 28 arrows (35, 27, D:9) a +0 hand axe a +0 plate armour a +0 falchion (36, 27, D:9) a +0 mace (45, 24, D:9) a stone (45, 26, D:9) a stone (45, 27, D:9) a +0 short sword a +0 short sword (45, 29, D:9) a +0 dagger a +0 robe (45, 30, D:9) a +2 dagger of protection (46, 27, D:9) a +0 short sword a cursed -1 dagger 5 stones (46, 31, D:9) a cursed -2 dagger a +0 robe (47, 29, D:9) a +0 short sword (47, 30, D:9) a +0 dagger (47, 31, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Onus Sau's Weapon Shop the +11 war axe of Desertification {flame, Dex+4} (920 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). 21 arrows (50 gold) a +2 short sword of venom (187 gold) a +1 dagger of flaming (127 gold) a +0 falchion (36 gold) a +0 morningstar (48 gold) a +4 scimitar of holy wrath (350 gold) the +3 broad axe of Dovira {elec, +Inv rElec MP+9 Int+3} (854 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. a +2 spear of venom (187 gold) 21 arrows (50 gold) a +0 morningstar (48 gold) (0, 0, D:10) a bread ration (0, 3, D:10) 30 stones (4, -4, D:10) a +0 giant club a +0 giant club (22, 12, D:10) 2 fruits (35, 9, D:10) 14 sling bullets (49, 10, D:10) a +0 battleaxe (51, 14, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a cursed -1 giant spiked club (1, 0, D:11) a +0 robe a +0 great sword (5, 14, D:11) a cursed -1 dire flail a +0 giant club (5, 20, D:11) a +0 dire flail (unseen) (5, 21, D:11) a +2 dire flail of freezing (unseen) (6, 20, D:11) a +0 dagger (unseen) (6, 21, D:11) a cursed -3 dagger (unseen) (7, 19, D:11) a +0 dagger a +0 robe 18 gold pieces (13, 6, D:11) 11 poisoned needles (13, 26, D:11) a large rock (13, 27, D:11) 4 large rocks (14, -8, D:11) a +0 centaur barding (14, 28, D:11) a large rock (16, 24, D:11) a potion of haste (18, 21, D:11) 7 gold pieces (26, -5, D:11) a hippogriff skeleton (28, -2, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (1, 0, D:12) a +0 giant club (5, -2, D:12) a +0 hand axe a +3 falchion a +0 leather armour an orc corpse (skeletalised by now) (5, -1, D:12) a +0 flail a +0 chain mail a +0 club a +0 leather armour (7, -1, D:12) a +0 mace (7, 0, D:12) 9 stones (12, 1, D:12) a royal jelly (16, -8, D:12) a +0 pair of gloves (21, 16, D:12) a +0 flail (unseen) (43, -7, D:12) a +0 chain mail