Lavandula Level 1 of the Dungeon (7, -21, D:1) a +0 dagger (7, -8, D:1) a +0 club (9, -21, D:1) a +0 robe (11, 8, D:1) a +0 short sword (11, 9, D:1) a +0 robe (13, 4, D:1) a +0 short sword (30, -19, D:1) a +0 helmet (32, 8, D:1) 20 stones (34, -21, D:1) a +0 pair of gloves (34, -3, D:1) a +2 short sword of speed (36, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 18 stones (1, -19, D:2) a +0 hand axe (2, -13, D:2) a +0 spear (4, -4, D:2) a +0 club (17, 13, D:2) 3 scrolls of teleportation (20, -22, D:2) 19 stones (44, 16, D:2) a +0 morningstar Level 3 of the Dungeon (2, 5, D:3) a +0 scale mail (22, -20, D:3) a +0 whip a +0 ring mail a +0 whip (27, 11, D:3) a +0 scale mail (27, 14, D:3) a +0 plate armour (27, 15, D:3) a +0 ring mail (28, -6, D:3) a +2 halberd of protection (30, -20, D:3) a +0 dagger (32, -8, D:3) a +0 dagger (32, -6, D:3) a +0 short sword (34, 12, D:3) a potion of brilliance (45, -11, D:3) a +0 short sword a +0 club a +0 dagger a +0 hand axe 2 boomerangs (46, 7, D:3) a +0 short sword (59, -7, D:3) a +0 dagger (64, 1, D:3) 26 stones Level 4 of the Dungeon (7, -29, D:4) a +0 club (still there?) 18 stones (still there?) a scroll of identify (still there?) (8, -1, D:4) a +4 ring of protection (9, -30, D:4) a +0 whip (12, -8, D:4) a potion of lignification (13, -7, D:4) a throwing net (14, -5, D:4) 3 large rocks (14, -4, D:4) a +0 club (14, -1, D:4) a +1 robe of willpower a +0 robe (14, 2, D:4) a +0 war axe (16, -7, D:4) 16 gold pieces (16, 5, D:4) a +0 club (17, 2, D:4) a +0 halberd (17, 5, D:4) a ring of resist corrosion (still there?) a +0 club (still there?) a +0 whip (still there?) (18, 4, D:4) a +0 halberd (18, 5, D:4) a +0 club (still there?) a +0 spear (still there?) (21, -5, D:4) a scroll of blinking Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 spear (1, 1, D:5) a +0 spear (9, 15, D:5) a +0 club (11, 23, D:5) a +0 club (18, 23, D:5) a +0 spear (18, 25, D:5) a +1 flail of holy wrath a +0 spear (21, 20, D:5) a +0 whip (21, 32, D:5) a ring of magical power (23, 19, D:5) a +0 robe a +0 club (31, 18, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -38, D:6) a +0 flail of draining a +2 scale mail of cold resistance (12, -21, D:6) a +0 robe (15, -2, D:6) a +0 ring mail (22, -14, D:6) a +0 ring mail (25, -31, D:6) a +0 dagger a +0 robe a +0 dagger (26, -31, D:6) a +0 whip (27, -31, D:6) a +0 club (29, -20, D:6) a +0 whip a +0 club (30, -20, D:6) a +0 flail a +0 spear (30, -17, D:6) a +0 hand axe a +0 ring mail a +0 falchion a +0 leather armour a +0 club a silver boomerang a +0 leather armour (31, -20, D:6) a +0 club a +0 leather armour (41, -38, D:6) 23 bolts (42, -7, D:6) 14 arrows a +0 shortbow (43, -33, D:6) a +0 giant spiked club a +0 dire flail (58, -7, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a +2 whip of flaming (5, 13, D:7) 13 stones (10, 10, D:7) 24 stones (11, 7, D:7) a +0 hunting sling (12, -22, D:7) a +0 giant club (13, 11, D:7) a +2 robe of willpower (15, 4, D:7) a +0 hand axe (18, -22, D:7) 31 stones (18, -16, D:7) a +0 morningstar (26, 6, D:7) a +0 hunting sling (32, 14, D:7) a +0 spear (32, 15, D:7) a +0 halberd (33, 14, D:7) a +0 flail a +0 club a +0 robe (33, 15, D:7) a +0 flail (34, 15, D:7) a +0 club (38, -17, D:7) 13 arrows (41, -16, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -2, D:8) a +0 dire flail a +0 giant club (12, 7, D:8) a +0 leather armour (20, 12, D:8) 20 arrows (23, 24, D:8) a +0 scale mail (24, 26, D:8) 21 stones (35, 18, D:8) a +0 flail (36, 18, D:8) a +0 scale mail a +0 hand axe (36, 19, D:8) a +0 leather armour a +1 hand axe of venom (38, 19, D:8) a +0 giant club a +0 giant club (43, -3, D:8) 23 stones (48, 2, D:8) a +0 ring mail (54, 4, D:8) 16 bolts (55, 18, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) 14 arrows (12, 22, D:9) 9 stones (16, 4, D:9) 21 arrows a +0 shortbow (18, -16, D:9) a +0 giant spiked club a +0 giant spiked club (18, -11, D:9) a +0 dagger (22, -26, D:9) a +0 giant club a +0 giant club (22, -13, D:9) a +0 chain mail (23, -12, D:9) a +2 scimitar of flaming a +0 robe (23, 12, D:9) a +0 giant club a +0 giant club (26, -27, D:9) a +0 dagger (32, -10, D:9) a +0 robe (40, -7, D:9) 16 stones (46, -24, D:9) a +0 chain mail a +0 halberd Level 10 of the Dungeon (0, 0, D:10) 20 arrows (6, 3, D:10) +0 steam dragon scales a +0 broad axe (12, 17, D:10) a +1 morningstar of holy wrath a +0 arbalest 15 bolts (12, 34, D:10) a +0 halberd a +0 chain mail a +0 trident a +0 robe (14, 22, D:10) 22 stones (20, 16, D:10) the +2 flail "Pownumm" {speed, Contam rElec rF- Str+6} Attacks with this weapon are significantly faster. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (21, 13, D:10) a +0 short sword (22, 5, D:10) a +0 spear (23, 20, D:10) the +7 quarterstaff of Patterns {speed, MP-9 Dex+5} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+5). MP: It affects your magic capacity (-9). (23, 46, D:10) a +0 hand axe (24, 4, D:10) 22 arrows (24, 14, D:10) 27 arrows (24, 35, D:10) a +0 hand axe (24, 44, D:10) a +0 hand axe 3 boomerangs (25, 24, D:10) a +3 dagger a +0 robe (26, 23, D:10) a +0 shortbow (26, 25, D:10) 29 arrows (27, 32, D:10) a +0 hand axe 3 boomerangs (27, 33, D:10) a +0 hand axe (28, 13, D:10) 2 large rocks (28, 15, D:10) a +0 shortbow 19 arrows (28, 18, D:10) a staff of death (29, 12, D:10) a staff of cold (30, 11, D:10) a +0 halberd (32, 11, D:10) a +0 falchion a +0 arbalest 12 bolts (33, 46, D:10) a +0 hand axe (34, 23, D:10) a +0 club (34, 26, D:10) a +2 shortbow of freezing 8 arrows (35, 8, D:10) a +0 short sword a +0 longbow 32 arrows (35, 10, D:10) a +0 shortbow 18 arrows (38, 14, D:10) a +3 dagger of venom a +0 robe (38, 23, D:10) 12 stones (38, 35, D:10) a +0 hand axe (39, 9, D:10) a scroll of teleportation (39, 36, D:10) a +0 hand axe a +0 hand axe 3 boomerangs a +0 hand axe (39, 38, D:10) a +0 hand axe 4 boomerangs (40, 16, D:10) a staff of cold (40, 21, D:10) a scroll of teleportation (41, 36, D:10) a +0 hand axe (43, -1, D:10) a potion of haste (43, 0, D:10) 12 stones (50, 17, D:10) a +0 short sword (51, 16, D:10) a +2 troll leather armour {Snorg} a +0 dagger (52, 7, D:10) a +1 whip of freezing a +0 robe (53, 16, D:10) a +0 short sword 5 stones Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (9, 41, D:11) a +0 club (16, 22, D:11) 3 boomerangs (26, 9, D:11) a staff of poison (27, 22, D:11) a +0 leather armour (38, -10, D:11) a +0 giant club a +0 great mace (39, -10, D:11) a +0 giant spiked club a +0 dire flail (44, -2, D:11) a +0 hunting sling (50, -17, D:11) a +0 club Level 12 of the Dungeon (10, -18, D:12) 21 stones (16, 18, D:12) a +0 falchion (16, 19, D:12) a +0 dagger a +0 robe (16, 20, D:12) a +0 morningstar (18, -10, D:12) a +0 short sword (19, -21, D:12) a +0 troll leather armour (28, 17, D:12) 18 arrows (still there?) a +0 shortbow (still there?) (50, -32, D:12) 27 stones (50, -2, D:12) a scroll of teleportation (51, 2, D:12) a +0 club (53, 1, D:12) 26 stones (55, -32, D:12) a +0 ring mail (55, -26, D:12) a scroll of teleportation (55, 13, D:12) the +1 short sword of Deqinem {antimagic, *Slow rF- rC+ Str+6 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (62, 5, D:12) a +0 dagger a +0 leather armour (65, -10, D:12) a +0 rapier Level 13 of the Dungeon (0, 0, D:13) a ring of wizardry (3, 8, D:13) a +0 scimitar (8, 5, D:13) 18 sling bullets (9, 5, D:13) a scroll of fog (9, 6, D:13) a +0 dagger (10, 5, D:13) 14 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (1, 0, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (2, 0, Orc:1) a +0 flail (still there?) an orc corpse (still there?) (3, 0, Orc:1) a +0 short sword (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (5, 1, Orc:1) a +0 giant spiked club (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) (6, -2, Orc:1) a +0 vorpal scimitar (still there?) 3 throwing nets (still there?) a +0 scale mail (still there?) the human corpse of Harold (still there?) Level 1 of the Lair of Beasts (2, -11, Lair:1) 2 scrolls of blinking (8, 4, Lair:1) 21 stones (9, 4, Lair:1) 11 stones (9, 6, Lair:1) 14 stones (10, 5, Lair:1) 11 stones (10, 6, Lair:1) 7 stones (10, 7, Lair:1) 22 stones (11, 4, Lair:1) 28 stones (11, 8, Lair:1) 22 stones (12, 3, Lair:1) 13 stones (18, 3, Lair:1) a +0 dagger (22, 34, Lair:1) 10 arrows (34, 15, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (13, -26, Lair:2) 14 stones (14, -21, Lair:2) 4 atropa-tipped darts (15, -51, Lair:2) a scroll of teleportation (15, -26, Lair:2) a +0 war axe (18, -20, Lair:2) 17 stones (19, -39, Lair:2) 3 boomerangs (43, -34, Lair:2) a +0 robe (43, -32, Lair:2) a +0 chain mail (54, 6, Lair:2) a +0 ring mail (68, -47, Lair:2) a +0 long sword (68, -45, Lair:2) 3 potions of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (13, 40, Lair:3) 9 stones (15, 33, Lair:3) 14 stones (23, 14, Lair:3) a book of the Hunter (37, 24, Lair:3) a +0 plate armour (37, 28, Lair:3) 30 stones (56, 19, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (7, 13, Lair:4) a +0 flail (8, 13, Lair:4) a +0 dire flail (8, 14, Lair:4) a +0 robe a +2 vorpal dire flail (8, 15, Lair:4) a +0 robe a +2 vorpal war axe a +0 robe a +0 mace (10, 1, Lair:4) 13 arrows (13, 8, Lair:4) a +0 ring mail (14, -23, Lair:4) the +6 plate armour of Space {*Corrode rF++ Str+6} Str: It affects your strength (+6). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. (14, 4, Lair:4) a +0 chain mail (25, -5, Lair:4) 20 bolts (33, 25, Lair:4) a +1 hat (35, 5, Lair:4) a +0 quarterstaff (35, 27, Lair:4) a scroll of teleportation (39, 1, Lair:4) a +0 club (46, 12, Lair:4) 18 arrows (47, 19, Lair:4) 6 silver boomerangs (48, 2, Lair:4) a +0 quarterstaff (52, -7, Lair:4) a +0 hand crossbow (54, -9, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scimitar (10, -25, Lair:5) a +0 hand axe (11, 14, Lair:5) the +7 trident of the Destroying Queen {elec, rPois rC+++ Stlth-} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It renders you almost immune to cold. rPois: It protects you from poison. Stlth: It makes you less stealthy. (12, -10, Lair:5) 2 atropa-tipped darts (35, 8, Lair:5) a +0 long sword (36, 0, Lair:5) a +0 flail (43, 22, Lair:5) a +0 robe (50, 6, Lair:5) 23 stones Level 6 of the Lair of Beasts (2, 8, Lair:6) a +0 hand crossbow (3, 3, Lair:6) a +0 spear (5, 16, Lair:6) 15 stones (7, 15, Lair:6) a staff of cold a +0 robe (7, 16, Lair:6) a +0 leather armour a +0 long sword (14, 8, Lair:6) a +0 rapier a +0 robe a +0 buckler a +2 short sword of venom a +0 robe a +0 rapier a +0 robe a +0 spear a +0 rapier a +0 robe (14, 15, Lair:6) a +0 short sword a +0 robe (15, 9, Lair:6) a +0 dagger of speed a +0 robe (17, -25, Lair:6) 25 sling bullets (18, 11, Lair:6) a +0 dagger a +0 robe a +2 short sword of venom a +0 robe (20, 12, Lair:6) a +0 dagger a +0 robe (20, 13, Lair:6) a +0 short sword a +0 robe (20, 15, Lair:6) a +0 dagger (47, -4, Lair:6) 5 stones (56, -6, Lair:6) a +0 ring mail (62, -8, Lair:6) 7 sling bullets