Lavandula Level 1 of the Dungeon (2, 5, D:1) a +0 battleaxe (4, -1, D:1) a +0 ring mail (14, 5, D:1) a +0 leather armour (15, 4, D:1) a +0 ring mail (16, -45, D:1) a +0 short sword (31, -10, D:1) 20 bolts Level 2 of the Dungeon (1, 5, D:2) 21 stones (4, 21, D:2) a +0 dagger (9, 5, D:2) 14 arrows (20, -12, D:2) 11 sling bullets (24, 2, D:2) 17 sling bullets (25, -9, D:2) a +4 dagger (35, -12, D:2) a +0 short sword (36, 14, D:2) a +0 club 3 stones Level 3 of the Dungeon (2, 6, D:3) 22 stones (12, -27, D:3) a +0 ring mail (15, -18, D:3) a +0 flail a +0 leather armour (15, -16, D:3) a +0 short sword of draining a +0 leather armour (15, -3, D:3) 15 sling bullets (17, -15, D:3) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (18, -15, D:3) a +0 short sword (23, -1, D:3) 19 bolts (33, -26, D:3) a +0 leather armour (41, 4, D:3) 20 stones (42, -20, D:3) 25 stones (48, 9, D:3) a staff of death Level 4 of the Dungeon (0, 0, D:4) 23 stones (1, 28, D:4) a +0 leather armour (3, -23, D:4) a +1 flail of protection (4, -23, D:4) a +0 flail a +0 flail a +0 spear (7, 25, D:4) 17 bolts (12, -16, D:4) a +0 ring mail (12, -7, D:4) a +0 whip (13, -6, D:4) a +0 dagger 5 stones a +0 dagger (14, -7, D:4) a +0 short sword (14, -6, D:4) a +0 dagger (15, 4, D:4) a +0 club 4 stones (17, 1, D:4) a +0 scale mail (24, 18, D:4) a +0 quarterstaff (33, 30, D:4) a +0 ring mail (34, -7, D:4) 13 stones (37, -12, D:4) 14 arrows (37, 27, D:4) a +0 whip (39, 4, D:4) a +0 dagger a +0 hand crossbow 15 bolts (40, 32, D:4) a +0 spear (42, 7, D:4) a +0 dagger (51, 35, D:4) a +1 whip of electrocution a +0 robe Level 5 of the Dungeon (0, 0, D:5) a staff of earth (3, 16, D:5) a +0 quarterstaff (6, -1, D:5) a +0 pair of gloves (19, -13, D:5) the +1 ring mail of the Yeti {rC+ Will+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. Will: It increases your willpower. (19, 5, D:5) 12 stones (33, 5, D:5) 10 arrows (43, 3, D:5) a +0 club 20 stones a +0 leather armour (56, -20, D:5) 22 stones (56, 26, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +2 mace of protection (2, 6, D:6) 8 stones (5, -15, D:6) a +0 war axe (10, -2, D:6) 18 stones (12, -22, D:6) a +0 spear (14, 9, D:6) a +0 giant spiked club (17, -18, D:6) a +0 ring mail (18, -18, D:6) 26 bolts (19, 9, D:6) a +0 mace (26, -19, D:6) a +0 hunting sling (26, 8, D:6) 18 poisoned darts (26, 12, D:6) 12 poisoned darts (30, -17, D:6) a +0 dagger (34, -14, D:6) 15 gold pieces (35, -14, D:6) an amulet of regeneration (35, -13, D:6) a +6 ring of dexterity (39, 6, D:6) a +0 chain mail (40, -2, D:6) a +0 flail (47, 12, D:6) a +0 shortbow 26 arrows a +0 giant club a +0 club a +0 leather armour (47, 16, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 13 arrows a +0 shortbow (2, 8, D:7) 19 stones (19, 39, D:7) a +0 war axe (19, 40, D:7) a +0 giant club (20, 23, D:7) a +0 trident a +0 robe (20, 37, D:7) a +0 dagger 17 stones a +0 leather armour (21, 23, D:7) a +0 short sword a +0 robe (26, 13, D:7) the +6 dagger of Upheaval {spect, Drain rF++ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (29, 8, D:7) 22 stones (29, 25, D:7) a +0 robe a +0 scimitar (30, 25, D:7) a +0 robe a +0 hand axe (30, 45, D:7) a +0 flail (34, 48, D:7) a +0 dagger a +0 robe (35, 46, D:7) a +0 trident a +0 leather armour (36, 26, D:7) a +0 buckler a +0 ring mail a +0 trident (36, 41, D:7) a +0 club (36, 54, D:7) a +0 halberd (38, 39, D:7) a +0 dagger (40, 22, D:7) 2 silver boomerangs a +0 flail of protection (41, 35, D:7) a +0 robe a +0 dagger (41, 37, D:7) a +0 leather armour a +0 club (41, 38, D:7) a +0 short sword a +0 giant club (41, 39, D:7) a +0 dagger a +0 robe (42, 32, D:7) a +0 halberd a +0 club (42, 33, D:7) a +0 whip a +0 dagger a +0 robe a +0 trident a +0 robe (42, 34, D:7) a +0 flail (42, 35, D:7) 5 poisoned darts a +0 short sword (42, 36, D:7) a +0 scale mail a +0 dagger (43, 39, D:7) a +0 hand axe a +0 club (43, 45, D:7) a +0 whip a +0 ring mail (45, 36, D:7) a +1 spear of pain (46, 46, D:7) a +0 hand axe (47, 6, D:7) a +2 helmet of intelligence (47, 18, D:7) a +0 robe a +0 dagger (47, 46, D:7) a +0 pair of gloves (49, 48, D:7) a +0 club (50, 8, D:7) a +0 leather armour (50, 48, D:7) a +0 dagger a curare-tipped dart (52, 40, D:7) a +0 club (54, 6, D:7) a +0 giant club a +0 giant club (54, 46, D:7) a +0 trident a +0 ring mail a +0 buckler (55, 34, D:7) a +0 whip 8 poisoned darts (55, 43, D:7) a +0 dagger a +0 robe (56, 34, D:7) a +0 long sword a +0 plate armour (56, 43, D:7) a +0 dagger a +0 robe (57, 38, D:7) a +0 short sword a +0 ring mail (57, 42, D:7) a +0 giant club a +0 dagger a +0 robe (58, 33, D:7) a +0 whip a +0 robe (59, 33, D:7) 2 scrolls of blinking Level 8 of the Dungeon [Shop] Rikhlosm's Antique Armour Boutique the +7 chain mail of Demons {+Inv rElec rF+} (1755 gold) rF: It protects you from fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 cloak (117 gold) a +0 robe (18 gold) the +3 chain mail of Jusuf {Harm Dex+5} (962 gold) Dex: It affects your dexterity (+5). Harm: It increases damage dealt and taken. a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 barding (598 gold) (0, 0, D:8) a +0 robe (2, 6, D:8) a +1 short sword of holy wrath (4, 1, D:8) a +0 dagger (9, -1, D:8) a +0 spear 29 stones a +0 robe (10, -2, D:8) a +2 short sword of freezing a +0 robe a +4 scimitar a +0 leather armour (11, -2, D:8) a +0 spear a +0 robe (12, -2, D:8) a +0 spear a +0 robe a +0 kite shield (26, 9, D:8) 21 stones (28, -2, D:8) a +0 ring mail a +0 mace (30, -3, D:8) a +0 mace (30, -2, D:8) a +0 plate armour a +0 war axe (32, 9, D:8) a +0 giant club a +0 dire flail (33, 12, D:8) a +0 robe a +0 dagger (34, 11, D:8) a +0 robe a +0 dagger (34, 12, D:8) a +0 morningstar (37, 1, D:8) a +0 flail (37, 2, D:8) a +0 club a +1 ring mail of fire resistance (37, 3, D:8) a +0 hand axe a +0 ring mail (50, -15, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (8, -33, D:9) 18 arrows Level 11 of the Dungeon (0, 0, D:11) a throwing net (6, -6, D:11) a throwing net (9, -14, D:11) a scroll of fog the Ecumenical Temple