Dungeon Crawl Stone Soup version 0.31-a0-60-g62046a28e0 (webtiles) character file. Game seed: 517532744511208952 114 Lavandula the Magician (level 4, -1/30 HPs) Began as a Mummy Conjurer on May 22, 2023. Slain by an ice beast (3 damage) ... on level 6 of the Dungeon. The game lasted 00:04:42 (2441 turns). Lavandula the Magician (Mummy Conjurer) Turns: 2441, Time: 00:04:43 Health: -1/30 AC: 3 Str: 10 XL: 4 Next: 67% Magic: 0/10 EV: 12 Int: 19 God: Gold: 66 SH: 0 Dex: 16 Spells: 6/11 levels left rFire x . . c - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of the acrobat Stlth ++ h - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles f - 6 poisoned darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery h - a +6 ring of dexterity (left hand) j - an amulet of the acrobat (around neck) Scrolls i - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 2.0 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Call Imp Summ 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 21% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 30% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Summon Cactus Giant Summ 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History An electric eel comes into view. An ogre comes into view. It is wielding a +0 giant club. The ice beast hits you. The ice beast freezes you! You resist. The ice beast completely misses you. The ice beast attacks as you move away! The ice beast completely misses you. The ice beast attacks as you move away! The ice beast misses you. You see here 5 gold pieces. The ice beast attacks as you move away! The ice beast hits you. The ice beast freezes you. You resist. The ice beast attacks as you move away! The ice beast barely misses you. The ice beast attacks as you move away! The ice beast hits you. The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * The ice beast attacks as you move away! The ice beast closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (heavily wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray misses the ice beast. The ice beast completely misses you. The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled WIDOMU BOTZ, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! The ice beast hits you. You die... #..≈≈≈≈≈.≈≈≈≈≈.≈≈≈ #.$................ #...###.............. ##.## ##............. #..# #............. ######..## #............. #.##.....## ##............ ###........Y## ##Y.......... #..#.....##@.# ##.......... #####...###..# ##....).... #...# #..# #..#...... #...# #.## #..#####.. #...# #.. ##..# #...# #.. #...# #...# ##. ##..## ##..## #. #..## #.### #.## You could see an ice beast. Vanquished Creatures A jelly (D:6) 3 adders (D:2) A worm (D:2) 4 dart slugs (D:1) 5 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 8 bats 6 frilled lizards 4 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lavandula the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 193 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/6 498 | D:1 | Learned a level 2 spell: Searing Ray 742 | D:1 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 742 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/8 745 | D:1 | Learned a level 2 spell: Call Imp 1534 | D:2 | Reached skill level 1 in Summonings 1855 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 2012 | D:2 | Identified the +2 plate armour of the Iron Devil {rC+ MP+9 | Str+2 Stlth+} 2323 | D:3 | You fall into a shaft and drop 3 floors! 2337 | D:6 | Noticed an ice beast 2420 | D:6 | Noticed an ogre 2441 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_ring D:2: layout_loops_cross, minmay_misc_feat_pillars, minmay_pentomino_pile D:3: layout_basic, shapermc_ecumenical_altar_totnotflames, uniq_terence D:6: layout_layer_cave, vehumet_crystals, gammafunk_ghost_split, kennysheep_boxes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Summonings | 1 2 | 2.0 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | || 18 Cast: Magic Dart | 82 | 17 || 99 Searing Ray | 2 | 4 || 6 Use: Scroll | | 3 || 3 Armour: Robe | 10 | 1 || 11 Dodge: Dodged | 15 | 10 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2383 | 58 | 54 | 1966 | 4 | 610.2 | Dungeon | 2441 | 2383 | 58 | 54 | 1966 | 4 | 610.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1281 daAuts D:2: 968 daAuts D:6: 117 daAuts D:3: 73 daAuts