Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 14101120677344843038 6119 Lavandula the Fighter (level 10, -17/86 HPs) Began as a Merfolk Alchemist on June 22, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur warrior (26 damage) ... on level 9 of the Dungeon. The game lasted 00:27:52 (3997 turns). Lavandula the Fighter (Merfolk Alchemist) Turns: 3997, Time: 00:27:53 Health: -17/86 AC: 12 Str: 10 XL: 10 Next: 89% Magic: 18/21 EV: 12 Int: 19 God: Vehumet [......] Gold: 488 SH: 0 Dex: 21 Spells: 6/23 levels left rFire + . . n - +9 quarterstaff "Giantslayer" {flame, *Rage Str+2 SInv Stlth+} rCold . . . [offhand occupied] rNeg . . . k - +1 robe {rF+} rPois . t - +2 hat rElec . (no cloak) rCorr . b - +2 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ q - +6 ring of dexterity HPRegen 0.34/turn h - +4 ring of protection MPRegen 0.17/turn %: random rage (20%) @: on berserk cooldown, slowed, very slow A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 488 gold pieces. Inventory: Hand Weapons i - the +0 long sword of Zanuat {venom, Str+3 SInv} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). SInv: It lets you see invisible. n - the +9 quarterstaff "Giantslayer" (weapon) {flame, *Rage Str+2 SInv Stlth+} (You found it on level 3 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. p - a +2 dagger of venom Missiles m - 2 throwing nets Armour b - a +2 pair of gloves (worn) f - a +2 leather armour of fire resistance k - a +1 robe of fire resistance (worn) r - a +2 robe of willpower t - a +2 hat (worn) D - +0 steam dragon scales Jewellery d - a ring of resist corrosion h - a +4 ring of protection (worn) q - a +6 ring of dexterity (worn) F - a ring of fire G - a ring of willpower Wands a - a wand of paralysis (8) y - a wand of warping (8) C - a wand of mindburst (6) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of fear {unknown} l - 3 scrolls of teleportation {unknown} o - 2 scrolls of amnesia {unknown} s - a scroll of revelation {unknown} z - a scroll of immolation {unknown} E - a scroll of brand weapon {unknown} Potions u - a potion of magic v - 2 potions of resistance w - a potion of brilliance x - a potion of berserk rage A - a potion of mutation {unknown} B - a potion of cancellation {unknown} Skills: + Level 10.6 Fighting - Level 4.6 Staves - Level 2.6 Dodging - Level 2.1 Stealth - Level 7.4 Spellcasting - Level 0.7 Conjurations - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 7.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 84% 1d3 1% 1 b - Mercury Arrow Conj/Alch 44% 2d8 2% 2 c - Olgreb's Toxic Radia Alch 35% N/A 4% 4 d - Frozen Ramparts Ice 44% 1d7 5% 3 e - Sticky Flame Fire/Alch 28% 2d7 9% 4 f - Summon Ice Beast Ice/Summ 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Freeze Ice 88% 1d9 1% 1 Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 Hailstorm Conj/Ice 16% 3d6 11% 3 Call Canine Familiar Summ 7% N/A 28% 3 Sigil of Binding Hex 7% N/A 28% 3 Forge Blazeheart Golem Fire/Frge 14% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Permafrost Eruption Ice/Erth 7% 2x4d2 100% 6 Orb of Destruction Conj 4% 9d5 100% 7 Spellspark Servitor Conj/Frge 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (0/5) D:9 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 = D:9 ( Annotations: D:4 Edmund, Grinder D:8 Maurice Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are exhausted. You feel as though you will be slow longer. Magic restored. Your ice beast disappears in a puff of smoke! Found a staircase to the Lair. Found 18 gold pieces. Found a stone staircase leading up. A centaur warrior comes into view. The centaur warrior shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow misses you. Casting: Summon Ice Beast (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The centaur warrior is poisoned. The centaur warrior looks even sicker. The centaur warrior shoots an arrow. The arrow hits you. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow (lightly wounded, very poisoned, chance to affect: 31%) Okay, then. As you read the scroll of fog, it dissolves into smoke. Your toxic aura wanes. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. You feel better. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... ......# ##......... ....#.# ##.c.......# ...## ..# #....<..... ...# ..##.c.......# ...# #...........$# ## ...# #..........##... ..## #......§§§§...# ..# #......§§§§# .## ##......§@### .# #.>.....### .# #.......# ## #...###.# # #..# #.# ## #.## ##.# ## ####.# .>#########....# You could see a centaur warrior (poisoned). Vanquished Creatures Sigmund (D:5) Blorkula the Orcula (D:5) A wraith (D:9) 14 yaks (D:9) A steam dragon (D:8) Menkaure (D:6) 2 water moccasins Duvessa (D:6) 2 ice beasts (D:7) A sky beast (D:7) A black bear (D:6) An ogre (D:5) 2 centaurs 3 phantoms 3 bullfrogs 2 gnoll sergeants 3 scorpions 9 wights Dowan (D:6) 5 vampire bats (D:5) 5 killer bees (D:8) 4 bombardier beetles 5 hounds 3 jellies 4 orc priests A gnoll bouda (D:6) 4 iguanas A sleepcap (D:7) 5 orc wizards 16 gnolls 9 adders 2 white imps (D:6) 4 ufetubi A dart slug (D:3) 22 orcs 4 giant cockroaches A jackal (D:5) A quokka (D:3) A ball python (D:1) A bat (D:2) 2 endoplasms (D:1) 5 goblins 2 kobolds 2 rats 160 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lavandula the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 212 | D:2 | Reached skill level 5 in Alchemy 215 | D:2 | Learned a level 2 spell: Mercury Arrow 273 | D:2 | Identified the +0 long sword of Zanuat {venom, Str+3 SInv} 390 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 645 | D:3 | Reached XP level 4. HP: 11/30 MP: 3/7 692 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 818 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/8 825 | D:3 | Found a hazy altar of Hepliaklqana. 933 | D:3 | Identified the +9 quarterstaff "Giantslayer" {flame, *Rage | Str+2 SInv Stlth+} 978 | D:4 | Reached skill level 1 in Staves 998 | D:4 | Noticed Edmund 1086 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/9 1329 | D:4 | Noticed Grinder 1332 | D:5 | Entered Level 5 of the Dungeon 1357 | D:5 | Reached XP level 7. HP: 45/46 MP: 3/10 1427 | D:5 | Found a sparkling altar of Nemelex Xobeh. 1556 | D:5 | Learned a level 3 spell: Frozen Ramparts 1590 | D:5 | Reached skill level 1 in Ice Magic 1695 | D:5 | Noticed Blorkula the Orcula 1715 | D:5 | Killed Blorkula the Orcula 1716 | D:5 | Reached XP level 8. HP: 36/52 MP: 5/12 1839 | D:5 | Reached skill level 5 in Spellcasting 1911 | D:5 | Noticed Sigmund 1920 | D:5 | Killed Sigmund 2086 | D:6 | Noticed Menkaure 2092 | D:6 | Killed Menkaure 2093 | D:6 | Reached XP level 9. HP: 23/57 MP: 3/19 2218 | D:6 | Learned a level 4 spell: Sticky Flame 2230 | D:6 | Reached skill level 1 in Fire Magic 2364 | D:6 | Found a white marble altar of Elyvilon. 2737 | D:6 | Noticed Duvessa 2738 | D:6 | Noticed Dowan 2745 | D:6 | Killed Duvessa 2751 | D:6 | Killed Dowan 2812 | D:7 | Found a glowing golden altar of the Shining One. 2826 | D:7 | Reached skill level 1 in Fighting 2829 | D:7 | Reached skill level 2 in Fighting 2918 | D:7 | Found a hide-covered altar of Uskayaw. 2942 | D:7 | Reached skill level 3 in Fighting 3029 | D:7 | Found a stormy altar of Qazlal. 3049 | D:7 | Reached skill level 4 in Fighting 3111 | D:7 | Reached skill level 5 in Fighting 3162 | D:7 | Found a staircase to the Ecumenical Temple. 3177 | Temple | Entered the Ecumenical Temple 3188 | Temple | Became a worshipper of Vehumet 3188 | Temple | Offered knowledge of Foxfire by Vehumet. 3299 | D:8 | Reached XP level 10. HP: 74/74 MP: 16/21 3302 | D:8 | Reached skill level 6 in Fighting 3355 | D:8 | Found Xiep's Jewellery Emporium. 3458 | D:8 | Reached skill level 7 in Fighting 3511 | D:8 | Noticed Maurice 3614 | D:9 | Reached skill level 8 in Fighting 3744 | D:9 | Found Niehol's Antique Weapon Emporium. 3790 | D:9 | Reached skill level 9 in Fighting 3828 | D:9 | Learned a level 3 spell: Summon Ice Beast 3875 | D:9 | Reached skill level 10 in Fighting 3988 | D:9 | Found a staircase to the Lair. 3991 | D:9 | Noticed a centaur warrior 3997 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, feat_on_display D:2: minmay_chambers_of_twos, layout_basic D:3: layout_basic, old_standard_altar D:4: minmay_octagon_keep, layout_basic, uniq_ijyb, uniq_edmund, uniq_grinder D:5: kennysheep_windowed_halls, layout_cave_pools, kennysheep_little_box, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_unsneaky_path_d, co_window_unsneaky_path_e, co_window_unsneaky_path_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, uniq_blorkula_the_orcula, uniq_sigmund D:6: layout_basic, overflow_temple_1_default, minmay_misc_feat_rows, minmay_between, uniq_menkaure, uniq_duvessa D:7: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, mainiacjoe_overflow_concentric_impassable, nicolae_qazlal_general_emergency, minmay_temple_entry_proselytizer, uniq_prince_ribbit1 D:8: layout_basic, serial_shops, shop, uniq_maurice D:9: layout_cave_pods, marbit_many_paths, lair_entry_dummy, serial_shops, nicolae_shop's_first_dollar Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Alchemy | 5 6 7 | 7.4 Staves | 2 4 | 4.6 Ice Magic | 4 | 4.0 Spellcasting | 7 | 7.4 Fire Magic | 4 | 4.0 Fighting | 5 10 | 10.6 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 17 | | | || 17 Long sword | 8 | 5 | | || 13 Quarterstaff | | 25 | 95 | 44 || 164 Cast: Poisonous Vapours | 31 | 14 | 6 | || 51 Olgreb's Toxic Ra | | 8 | 35 | 14 || 57 Frozen Ramparts | | | 6 | 3 || 9 Sticky Flame | | | 16 | 4 || 20 Mercury Arrow | | | 1 | || 1 Summon Ice Beast | | | | 1 || 1 Use: Potion | | 3 | 3 | 4 || 10 Scroll | | | 10 | 1 || 11 Stab: Sleeping | | | 1 | || 1 Invisible | | | 1 | || 1 Armour: Robe | 24 | 27 | 81 | 37 || 169 Skin | | | | 6 || 6 Dodge: Dodged | 22 | 34 | 71 | 14 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4144 | 3847 | 297 | 308 | 59 | 10 | 414.4 | Dungeon | 4121 | 3835 | 286 | 308 | 59 | 9 | 457.9 | Temple | 22 | 11 | 11 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 818 daAuts D:5: 695 daAuts D:3: 540 daAuts D:9: 486 daAuts D:7: 423 daAuts D:4: 422 daAuts D:8: 327 daAuts D:2: 207 daAuts D:1: 200 daAuts Temple: 22 daAuts