Dungeon Crawl Stone Soup version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 12967122064761499732 33 Lavandula the Apothecary (level 3, -3/24 HPs) Began as a Merfolk Alchemist on July 9, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:30 (594 turns). Lavandula the Apothecary (Merfolk Alchemist) Turns: 594, Time: 00:04:31 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 4/6 EV: 6 Int: 16 God: Gold: 135 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) f - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: vertiginous A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons f - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (worn) Scrolls d - a scroll of identify {unknown} Potions g - a potion of cancellation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 13% 1 b - Mercury Arrow Conj/Alch 22% 2d6 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 34% 1 Momentum Strike Conj/Tloc 4% 3d8 41% 2 Static Discharge Conj/Air 4% 3-4/arc 41% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 41% 3 Grave Claw Necr 2% 2d7 45% 2 Scorch Fire 2% 2d5 45% 2 Olgreb's Toxic Radiance Alch 20% N/A 32% 4 Sticky Flame Fire/Alch 10% 2d5 69% 4 Iskenderun's Battlesphe Conj/Frge 2% 2d7 94% 4 Passage of Golubria Tloc 1% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe Poisonous fumes billow around the orc wizard! The orc wizard is poisoned. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The orc wizard looks more healthy. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 13% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded) Poisonous fumes billow around the orc wizard! The orc wizard is poisoned. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 13% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, poisoned) Poisonous fumes billow around the orc wizard! The orc wizard looks even sicker. The orc wizard hits you with a +0 dagger. You die... #. ####>#.# # #.####......###### .# #.<....##.#.##...##.## #########.##.#.#.#.... #............# #.......#...## #.......##.## #.......##.# #.......##@# #.......##o# #.......##B# ####.#. #.# #)# ...........o... ......#.####### ......#.# ....# #.# You could see a bombardier beetle and an orc wizard (very poisoned). Vanquished Creatures An adder (D:2) 3 orcs (D:3) 2 endoplasms 3 hobgoblins (D:1) 6 jackals (D:2) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lavandula the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 242 | D:2 | Found Hedghaixt's Book Shop. 344 | D:2 | Reached skill level 5 in Alchemy 378 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 381 | D:2 | Learned a level 2 spell: Mercury Arrow 593 | D:3 | HP: 1/24 [orc wizard/+0 dagger (1)] 594 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, hellmonk_ecumenical_altar_crossroads, hex_intersection D:2: layout_loops_ring, serial_shops, nicolae_shop_glassy, chequers_serial_rivers_small_b, grunt_decor_mini_mirrors D:3: layout_loops_ring, nzn_wu_jian_council_hall, chequers_mini_garden D:4: kennysheep_six_static_rooms, layout_cave_pools, serial_column_ruins, column_ruins_open_small, column_ruins_open_small_water, column_ruins_corridor_dead_end, column_ruins_corridor_corner, column_ruins_open_small_water Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Punch || 1 Trident || 20 Cast: Poisonous Vapours || 32 Use: Potion || 2 Armour: Robe || 25 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 597 | 584 | 13 | 0 | 54 | 4 | 149.2 | Dungeon | 597 | 584 | 13 | 0 | 54 | 4 | 149.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 346 daAuts D:1: 199 daAuts D:3: 50 daAuts D:4: 1 daAuts