Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 50059036795831303 4 LavenderCorpse the Magician (level 1, -2/15 HPs) Began as a Djinni Air Elementalist on July 3, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (39 turns). LavenderCorpse the Magician (Djinni Air Elementalist) Turns: 39, Time: 00:00:43 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Static Discharge Conj/Air 18% 2-3/arc 11% 2 c - Swiftness Air 9% N/A 22% 3 d - Airstrike Air 4% 2d(1-17) 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 60% to hit) That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 60% to hit) That beam is likely to hit you. Continue anyway? The zap misses the jackal. The zap hits the jackal. The jackal is heavily wounded. The zap hits you. The jackal bites you. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? You miscast Shock. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... .. # ...##. ....### #...# #.# #.##### ####..h@.# #......###.# ≈≈≈≈≈≈≈≈≈≈≈.# #≈≈≈≈≈####≈.# #######.∩#≈.# +.....+..#≈.# ###+###+##≈.# #.....#.#≈≈.# #..#..#.#≈≈.# You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LavenderCorpse the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | LavenderCorpse set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, hellmonk_ecumenical_altar_crossroads, serial_shops, shop, shop Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Shock || 6 Dodge: Dodged || 4