Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 4080321171754216588 105 LavenderCorpse the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on Aug 10, 2023. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1810 turns). LavenderCorpse the Magician (Djinni Conjurer) Turns: 1810, Time: 00:02:51 Health: -3/35 AC: 2 Str: 6 XL: 5 Next: 8% Gold: 122 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . j - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +0 kite shield Magical Staves i - a staff of death Wands l - a wand of paralysis (4) Scrolls b - a scroll of amnesia {unknown} d - 3 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} f - 3 scrolls of magic mapping {unknown} k - a scroll of vulnerability {unknown} Potions c - 3 potions of ambrosia {unknown} h - a potion of haste {unknown} m - a potion of curing {unknown} n - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Dazzling Flash Conj/Hex 52% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 14% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 14% 4 f - Freeze Ice 100% 1d10 1% 1 g - Call Imp Summ 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You see here a +0 short sword. Could not explore, unopened runed door. No reachable target in view! You reach down and open the door. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You feel very mighty all of a sudden. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf barely misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (almost dead, 82% to hit) The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... .# #.......# #.##### #.# #.# .# #.####### #.# #.# #.# .# #.# #.# ###.###.# .# #.# ### #.....#.# .# #.# #.......# ## #.# ♣♣♣♣♣####.#.### ##.##### ### ♣♣♣.♣....##.#.# #......# #...#♣..♣........#.# #..##### #...g@♣♣♣♣P.....##.# #..# #)..#♣♣ ♣♣P....##.# ###..# ### ♣♣###....# .....# #.#### ####.# #.# #.# #.# #.# #.# #.# #.# #.# ####.#### You could see Crazy Yiuf. Vanquished Creatures 3 gnolls (D:2) 5 adders (D:2) 3 dart slugs 2 bats (D:2) 6 endoplasms A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:2) 4 kobolds A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LavenderCorpse the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | LavenderCorpse set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 903 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 903 | D:2 | Learned a level 1 spell: Freeze 998 | D:2 | Reached skill level 4 in Spellcasting 1097 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1308 | D:2 | Reached XP level 5. HP: 26/35 MP: 0/0 1308 | D:2 | Learned a level 2 spell: Call Imp 1498 | D:2 | Found a runed translucent door. 1499 | D:2 | Noticed Crazy Yiuf 1810 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, kennysheep_nondescript, serial_bayou_pond_e D:2: layout_loops_ring, minmay_heptomino_o4, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 4 || 44 Searing Ray | | 13 || 13 Dodge: Dodged | 2 | 7 || 9