Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 6983944156133015453 2 LavenderCorpse the Magician (level 1, 3/15 HPs) Began as a Djinni Earth Elementalist on Aug 14, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (57 turns). LavenderCorpse the Magician (DjEE) Turns: 57, Time: 00:00:45 Health: 3/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 7% 1 b - Passwall Tmut/Erth 7% N/A 11% 2 c - Stone Arrow Conj/Erth 18% 3d8 22% 3 d - Petrify Tmut/Erth 9% N/A 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a large open door here. A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 dagger. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (76% to hit) The blast of sand hits the goblin. The goblin is heavily wounded. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 76% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 76% to hit) The blast of sand misses the goblin. The goblin hits you with a +0 dagger. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 76% to hit) The blast of sand misses the goblin. The goblin hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 76% to hit) The blast of sand hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #.# #.# ##.# # ....#### # #####...################ .......)................ ####..@.############### #.....# #.....# #)....# #....## #.#.## ..#.# ####.. There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LavenderCorpse the Djinni Earth Elementalist began the | quest for the Orb. 0 | D:1 | LavenderCorpse set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, chequers_serial_rivers_large_b, grunt_decor_one_mirror, minmay_cut_off Action || total ---------------------------++------- Cast: Sandblast || 5