Laze Level 1 of the Dungeon (0, 0, D:1) a stone (3, 20, D:1) a stone (3, 21, D:1) a stone (3, 22, D:1) a stone (3, 24, D:1) a stone (4, 0, D:1) a stone (4, 13, D:1) 24 stones (4, 18, D:1) a cursed -1 whip (17, 23, D:1) a +0 dagger (22, 32, D:1) a +0 dagger (23, -6, D:1) a stone (23, -5, D:1) a stone (23, -4, D:1) a stone (24, -3, D:1) a stone (29, 30, D:1) a stone (30, 32, D:1) 4 stones (35, 36, D:1) a +0 club (40, -8, D:1) a +0 short sword (52, 8, D:1) 31 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 4, D:2) a stone (4, 25, D:2) a +0 dagger (15, -4, D:2) a +0 robe (23, -18, D:2) a +0 dagger (28, 1, D:2) a +0 club (28, 5, D:2) a +0 robe (32, -5, D:2) a +0 whip (33, -16, D:2) 4 stones (36, -13, D:2) 2 stones (36, -7, D:2) a +0 dagger (39, -13, D:2) a +0 dagger (42, 29, D:2) a +0 dagger a +0 robe (44, 41, D:2) a +0 scale mail (48, 17, D:2) a +0 short sword (60, 34, D:2) 3 stones (62, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 16 bolts (8, -28, D:3) a +0 club (8, -20, D:3) a +0 club (8, 0, D:3) a +0 dagger (14, -5, D:3) 28 bolts (26, -11, D:3) a +0 dagger (37, -37, D:3) a +0 centaur barding (42, -29, D:3) a +3 leather armour (45, 11, D:3) 22 stones (49, -13, D:3) a +1 war axe of flaming (50, -17, D:3) 10 bolts (54, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 arrows (11, 28, D:4) a +0 robe (14, 10, D:4) a +0 short sword (17, 22, D:4) 20 stones (19, 1, D:4) 3 stones (21, 17, D:4) 19 bolts a +0 spear (22, 0, D:4) a stone (26, 0, D:4) a +0 short sword 14 stones a +0 leather armour (26, 3, D:4) a +0 whip 6 stones a +0 scale mail (33, 0, D:4) a stone (34, 15, D:4) a +0 chain mail (39, 11, D:4) a +0 club a +0 ring mail (40, 11, D:4) a +0 short sword 3 boomerangs a +0 ring mail (44, -9, D:4) 27 bolts (44, 0, D:4) 16 sling bullets (44, 15, D:4) 7 arrows (47, -5, D:4) a +0 dagger (47, 3, D:4) a cursed -3 trident (52, -4, D:4) a +0 flail the +4 ring mail of the Slorg {*Drain rC+ Int-5 Dex+9} It affects your intelligence (-5). It affects your dexterity (+9). It protects you from cold. It causes draining when unequipped. If you switch to wearing this armour, your AC will increase by 9 (7 -> 16). (52, 2, D:4) a +0 giant club (57, -8, D:4) a +0 robe (58, -2, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 22 arrows (2, 14, D:5) an iguana corpse (skeletalised by now) (4, -15, D:5) a +0 war axe of electrocution a +0 whip (5, 6, D:5) an uncursed amulet of guardian spirit (6, -6, D:5) a +0 scale mail (8, 14, D:5) 8 bolts (10, -23, D:5) a +0 short sword (10, -6, D:5) 13 stones (12, -17, D:5) a +0 robe (12, -15, D:5) a +0 leather armour a +0 hand axe a +0 short sword a +0 leather armour (12, -14, D:5) a +2 robe of cold resistance a +0 dagger of venom (13, -17, D:5) a +0 leather armour a +0 war axe (16, -1, D:5) 18 stones (19, 4, D:5) a +0 dagger (unseen) (20, 4, D:5) a +0 hand axe an orc skeleton (21, 0, D:5) a cursed -1 scale mail (23, 5, D:5) a +0 dagger (23, 17, D:5) a +0 short sword (27, -34, D:5) a ball python corpse (skeletalised by now) (28, -27, D:5) a +0 robe (29, -19, D:5) a +0 leather armour (35, -9, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (6, 0, D:6) a wand of random effects (20) (8, -7, D:6) 9 gold pieces the Ecumenical Temple