Lbdfs Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (4, 12, D:1) a +0 dagger a +0 dagger (12, 2, D:1) a +0 club (19, 7, D:1) a +2 short sword of venom (20, -24, D:1) a +0 whip (20, 6, D:1) a +0 short sword of speed (21, -9, D:1) a +0 club (21, -8, D:1) a +0 club (25, 4, D:1) a +0 spear (26, 16, D:1) a +0 robe (53, -4, D:1) a +0 club (53, 6, D:1) a staff of air Level 2 of the Dungeon [Shop] Kakkeob's Antique Armour Boutique a +0 scale mail (104 gold) the +0 ring mail "Zacvixto" {rC+ rN+ Stlth+} (650 gold) rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 pair of gloves (117 gold) the +1 leather armour of Ru's Condemnation {Contam Regen+ Dex-5 Slay+4} (382 gold) Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. a +0 robe (18 gold) [Shop] Wucaikuy's Antique Weapon Shop a +0 sling (37 gold) a +0 short sword (75 gold) a +0 spear (75 gold) the +6 short sword "Trog's Scorn" {freeze, rPois} (1165 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. a +0 mace (75 gold) a +0 longbow (162 gold) a +0 whip (62 gold) [Shop] Kequm's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 glaive of freezing (342 gold) a +0 morningstar (100 gold) a +0 rapier (100 gold) a +0 mace (75 gold) a +3 hand axe of electrocution (612 gold) the +8 rapier of Ashenzari, Burning {drain, +Blink rF+ Dex+4} (1915 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. +Blink: It lets you blink. a +0 club (25 gold) [Shop] Derghi's Weapon Emporium a +0 battleaxe (84 gold) 6 stones (7 gold) a +0 short sword (39 gold) 6 stones (7 gold) a +2 falchion of holy wrath (226 gold) a +0 quarterstaff (52 gold) [Shop] Benusk's Antique Weapon Shoppe a +0 sling (39 gold) a +0 long sword (91 gold) a +0 spear (78 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +5 hand axe of venom (795 gold) the +9 trident "Zud Beuqeng" {vorpal, Str+2} (1596 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). a +0 sling of electrocution (148 gold) a +1 long sword of draining (345 gold) (0, 0, D:2) a stone (5, 6, D:2) a +0 short sword (17, 28, D:2) 5 stones (21, 12, D:2) a +0 ring mail (22, 3, D:2) a potion of degeneration a +4 quarterstaff of chaos (24, -2, D:2) a +0 hammer (24, 21, D:2) 6 stones (30, -12, D:2) a +0 flail a +0 scale mail (35, 12, D:2) a +0 scale mail (37, 13, D:2) a +0 dagger (46, 15, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, 13, D:3) a +0 chain mail (5, 26, D:3) a +0 flail (5, 27, D:3) a +0 spear (7, 24, D:3) a +0 whip (16, 19, D:3) a +0 short sword a +0 dagger a +0 ring mail a +0 flail a +0 trident (26, 20, D:3) a staff of air (29, 12, D:3) a +0 ring mail (35, 24, D:3) 5 stones (41, 23, D:3) a +0 club (45, 22, D:3) a +0 club (47, 16, D:3) a +0 dagger a +2 animal skin a +1 helmet (47, 17, D:3) a +0 sling (47, 19, D:3) a +0 dagger a +0 club (47, 21, D:3) a +0 dagger Level 4 of the Dungeon (5, 31, D:4) a +0 club (11, 24, D:4) a +0 giant club (17, 15, D:4) a +0 quarterstaff (24, 16, D:4) a potion of attraction (24, 30, D:4) a +0 leather armour (28, 36, D:4) 6 stones (43, 59, D:4) 4 stones (45, 54, D:4) a +2 vorpal shortbow (54, 43, D:4) 6 stones (62, 32, D:4) a +0 short sword (62, 39, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (0, 12, D:5) a potion of degeneration (0, 17, D:5) 5 stones (2, 24, D:5) a +0 club (2, 40, D:5) a +0 whip (2, 43, D:5) a +0 mace a +0 hand axe a +0 leather armour (2, 46, D:5) a +0 club (5, 36, D:5) a +0 club (6, 20, D:5) a +0 short sword a +0 robe (6, 27, D:5) the +5 whip of Xom's Benevolence {antimagic, Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). a +0 chain mail a +0 spear (12, -4, D:5) a +0 trident (17, 12, D:5) an amulet of faith (19, 15, D:5) a +0 robe (19, 26, D:5) a +0 mace (22, 14, D:5) a +0 robe (23, 13, D:5) a +0 scythe (27, 7, D:5) 4 stones (28, 38, D:5) a +0 pair of boots (30, 18, D:5) a +0 club (32, 14, D:5) a +0 flail a +0 club (34, 13, D:5) a +0 dagger (34, 14, D:5) a +0 short sword a +0 scale mail a +0 hand axe 3 boomerangs a +0 leather armour (36, 14, D:5) a +0 club a +0 leather armour (36, 28, D:5) a +2 short sword of freezing a +0 robe (38, 32, D:5) a +2 long sword a +0 robe (42, 28, D:5) a +0 flail a +0 robe (48, 33, D:5) a +0 club (49, 8, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, 14, D:6) a +0 dagger a +0 ring mail (14, -31, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (16, -22, D:6) 5 stones (19, -22, D:6) a +0 spear (20, -34, D:6) a water moccasin corpse (skeletalised by now) (20, 6, D:6) a +0 shortbow (20, 10, D:6) a +0 club (21, -19, D:6) a +0 spear (21, 4, D:6) a +0 halberd (21, 9, D:6) a +0 trident (23, -20, D:6) a +0 whip (23, -18, D:6) a +0 flail (25, -2, D:6) a +0 robe (27, -29, D:6) a +0 spear (28, 7, D:6) 4 stones (37, -25, D:6) a +0 ring mail (41, -25, D:6) a +0 mace a +0 chain mail (41, -24, D:6) a +0 war axe a +0 leather armour (42, -25, D:6) a +0 dagger a +0 robe (54, 0, D:6) the +6 long sword of Yggoot {venom, +Blink Will+} It poisons the flesh of those it strikes. +Blink: It lets you blink. Will: It increases your willpower. Level 7 of the Dungeon (0, 0, D:7) a book of Air a +0 dagger