Leibowitz Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (10, 15, D:1) a stone (10, 16, D:1) a stone (10, 17, D:1) a +0 dagger (10, 18, D:1) a stone (16, 6, D:1) a +0 dagger (16, 7, D:1) a +0 club (21, 27, D:1) a +0 hunting sling (22, 43, D:1) 21 bolts (33, 5, D:1) 17 stones (37, 36, D:1) 22 bolts (45, 27, D:1) a +0 dagger (50, 12, D:1) 25 stones (61, 55, D:1) a +0 dagger (65, 55, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 short sword "Purujony" {freeze, +Blink} (4940 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. the amulet of Xom's Outrage {RegenMP -Tele rElec rN+ Stlth+} (4540 gold) [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. the +8 short sword of Wiexaes {flame, Str+2} (5660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). the ring of Heqettur {*Contam rF+ AC+1 Dex+4 SInv} (2400 gold) [ring of protection] It affects your AC (+1). It affects your dexterity (+4). It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. (0, 0, D:2) a +0 dagger (1, -1, D:2) a +2 dagger of speed (4, 1, D:2) a +0 dagger (13, -2, D:2) a +0 robe (14, 4, D:2) 22 arrows (16, 23, D:2) 24 bolts (19, 20, D:2) a stone (19, 24, D:2) a stone (19, 26, D:2) a +0 short sword 2 stones (21, -2, D:2) a +0 dagger (28, -4, D:2) a +0 hunting sling 18 stones (31, -4, D:2) a stone (32, -5, D:2) a stone (34, 24, D:2) 20 stones (37, 29, D:2) a +0 animal skin (39, -4, D:2) a +0 club (49, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 25, D:3) a +0 morningstar (7, 15, D:3) a +0 leather armour (12, 37, D:3) a +0 club (17, -10, D:3) a cursed -2 club (26, 20, D:3) a +0 flail a +0 chain mail a +0 dagger (26, 21, D:3) a cursed +0 falchion a +0 leather armour (27, 19, D:3) a +0 dagger (30, 16, D:3) a +0 hand axe (34, -2, D:3) a +0 short sword a +0 leather armour (34, 1, D:3) a +0 short sword a +0 leather armour (35, -9, D:3) a +0 dagger (35, -1, D:3) a +0 dagger a +0 robe (36, -9, D:3) a +0 hand axe (36, 0, D:3) a +1 leather armour of magic resistance (40, -7, D:3) a stone (40, -5, D:3) a +0 club (41, -6, D:3) a stone (41, -5, D:3) a +0 club (42, -6, D:3) a stone (42, -5, D:3) a stone (42, -4, D:3) a +0 hunting sling 14 stones Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets (1, -29, D:4) a cursed -1 club (3, -32, D:4) a +0 mace a +0 ring mail a +0 falchion (3, -31, D:4) a +0 dagger a +0 robe (6, 17, D:4) 23 stones (9, 15, D:4) a +2 whip of flaming (11, 12, D:4) a +0 ring mail (16, 1, D:4) a +0 great sword (35, -28, D:4) a +0 hand axe 20 stones (36, -33, D:4) a potion of mutation (36, 13, D:4) 17 stones (37, -35, D:4) a +0 giant club (43, 1, D:4) a +0 mace (53, -32, D:4) a +0 giant spiked club (60, 12, D:4) 7 stones (61, 4, D:4) a cursed +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (21, -29, D:5) a potion of degeneration (21, -16, D:5) a +0 long sword (22, -32, D:5) a +0 ring mail (24, -37, D:5) 20 stones (24, -21, D:5) a +0 chain mail (24, -6, D:5) a +0 club a +0 leather armour (24, -5, D:5) a +0 whip a +0 club a +0 spear (24, -4, D:5) a +0 spear (27, -25, D:5) a +0 quarterstaff (32, -31, D:5) the +8 hunting sling "Beetle's Death Toll" {freeze, rC+ Int+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It makes you more stealthy. (33, -23, D:5) a +0 flail (36, -21, D:5) 19 stones (37, -17, D:5) a +0 dagger a +0 robe a scroll of immolation (37, -16, D:5) a +0 short sword a +0 leather armour (39, -16, D:5) a +0 dagger (39, -15, D:5) a +0 scale mail a +0 hand axe (45, -26, D:5) a +0 dagger (46, -27, D:5) a +0 trident (46, -26, D:5) a +0 trident (49, -31, D:5) a cursed -2 long sword Level 6 of the Dungeon [Shop] Basoikepp's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of silence (90 gold) a scroll of fear (42 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) a scroll of enchant weapon (90 gold) a scroll of blinking (90 gold) (0, 0, D:6) 26 arrows (1, -14, D:6) 18 arrows (6, -2, D:6) a cursed -2 hand axe a +0 robe (6, -1, D:6) 17 bolts (7, 11, D:6) 4 arrows (7, 16, D:6) a +0 shortbow 19 arrows (15, -10, D:6) 19 stones (15, 30, D:6) 21 arrows (18, 28, D:6) a cursed -2 giant club (20, 2, D:6) a +0 giant club (22, 15, D:6) a tomahawk (22, 19, D:6) a tomahawk (22, 20, D:6) a tomahawk (22, 21, D:6) a +0 dagger a tomahawk (22, 38, D:6) 14 stones (23, 14, D:6) a tomahawk (23, 23, D:6) 4 tomahawks (24, 13, D:6) a tomahawk (24, 14, D:6) a tomahawk (25, 22, D:6) a +0 dagger a +0 leather armour (25, 23, D:6) a +0 glaive a +0 chain mail (29, 17, D:6) 16 arrows (56, 20, D:6) a +0 club a +0 short sword (56, 21, D:6) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 arrows (1, -33, D:7) a +0 flail (2, -40, D:7) a +0 whip (3, -24, D:7) 19 stones (3, 3, D:7) a +0 ring mail (9, -12, D:7) a +0 dagger (9, 6, D:7) a stone (9, 7, D:7) a stone a +0 club (9, 8, D:7) 14 stones (10, -34, D:7) a +0 short sword (11, -7, D:7) 2 stones (11, 0, D:7) a +0 dagger 2 stones (12, -16, D:7) 27 arrows (13, 0, D:7) a +0 club 3 stones a +0 dagger (14, -41, D:7) the +8 whip "Fuheovij" {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. (15, -26, D:7) a +0 spear (15, -5, D:7) a +0 chain mail (17, -24, D:7) a cursed -3 dagger a +0 robe a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -10, D:7) a +0 whip (17, -6, D:7) a +0 giant club (18, -12, D:7) a +0 halberd (18, -11, D:7) a +0 halberd (19, -12, D:7) a +0 spear (29, -20, D:7) 26 arrows (33, -24, D:7) a +0 giant club (34, -9, D:7) a scroll of immolation (42, -4, D:7) a +0 flail (42, -3, D:7) a +0 leather armour (44, -36, D:7) 20 arrows (44, -27, D:7) a +0 mace (44, -26, D:7) a +0 mace (44, -25, D:7) a +0 mace (44, -24, D:7) a +0 mace of protection (44, -22, D:7) a +0 mace (45, -47, D:7) a +0 hand axe a +0 animal skin (45, -28, D:7) a +0 mace (45, -27, D:7) a +0 mace (45, -26, D:7) a +0 mace (45, -25, D:7) a +0 mace (45, -24, D:7) a +0 mace (45, -23, D:7) a +0 mace (45, -21, D:7) a +0 mace (45, -20, D:7) a +0 mace (45, -17, D:7) a +0 mace (45, -16, D:7) a +0 mace (45, -15, D:7) a +0 mace (46, -27, D:7) a +0 mace (46, -26, D:7) a +0 mace (46, -19, D:7) a cursed -2 mace (46, -17, D:7) a +3 quarterstaff of chaos a +0 cloak a +0 mace of crushing (46, -16, D:7) a +0 mace (47, -28, D:7) a +0 mace (47, -27, D:7) a +0 mace (47, -26, D:7) a +0 mace (47, -25, D:7) a cursed -2 mace (47, -17, D:7) a +0 mace (47, -16, D:7) a +0 mace (47, -15, D:7) a +0 mace (51, -36, D:7) a +2 falchion of protection (56, -12, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ridoat's Jewellery Shoppe the ring "Dymuam" {+Inv rC- rN+ Stlth+} (447 gold) [ring of positive energy] It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. an uncursed ring of poison resistance (300 gold) a cursed -2 ring of dexterity (30 gold) the ring of Ulukke {rPois rF+ MR+} (594 gold) [ring of poison resistance] It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of positive energy (300 gold) an uncursed ring of magical power (300 gold) an uncursed amulet of harm (450 gold) an uncursed ring of protection from magic (375 gold) (0, 0, D:8) a +0 long sword (11, -6, D:8) 17 stones (12, -10, D:8) a cursed +0 dagger (13, -10, D:8) a +0 short sword a +0 short sword (17, 9, D:8) an arrow (17, 10, D:8) 3 arrows (18, 0, D:8) a +1 whip of freezing a +0 robe a +0 animal skin (20, 6, D:8) 2 arrows (21, 4, D:8) a +0 shortbow 16 arrows (22, -20, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (4, 37, D:9) a +0 dagger (6, 21, D:9) a +0 ring mail (6, 38, D:9) a +0 dagger a +0 robe (19, 6, D:9) 7 sling bullets (21, 27, D:9) a +0 long sword a +0 chain mail (27, 39, D:9) a +0 hand axe (34, -4, D:9) a potion of mutation (37, -4, D:9) a +0 buckler (37, -1, D:9) a +0 quarterstaff (38, 40, D:9) 18 stones (39, -15, D:9) a +0 scale mail (42, 39, D:9) 22 stones (44, 22, D:9) a +0 leather armour (44, 34, D:9) a +0 hand axe (47, -11, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (47, -10, D:9) a +0 dagger a +0 robe (47, -9, D:9) a +0 war axe a +0 leather armour (48, -4, D:9) a +0 trident (60, 1, D:9) a +0 club (67, -2, D:9) a +0 giant club a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +0 broad axe (3, 0, D:10) a tomahawk (7, -36, D:10) 9 arrows (7, -4, D:10) a +2 flail of holy wrath (8, -19, D:10) a cursed -3 giant spiked club (8, -5, D:10) a +0 dagger a +0 robe (8, -4, D:10) 4 tomahawks (9, -5, D:10) a +0 giant club (15, -30, D:10) a +0 mace a +0 leather armour a +0 flail (15, -29, D:10) a +0 hand axe (17, -29, D:10) a +0 club a +0 ring mail a +2 dagger of protection a +0 ring mail a +0 halberd (23, -14, D:10) a +0 hand axe (26, -40, D:10) 20 stones (35, -30, D:10) 7 poisoned javelins (37, -27, D:10) a +0 halberd a +0 chain mail (38, -27, D:10) a +0 glaive a +0 plate armour (38, -26, D:10) a +0 dagger a +0 robe of positive energy a +0 scale mail (38, -25, D:10) a +0 flail a +0 ring mail a +1 flail of draining (40, -33, D:10) 11 poisoned needles (41, -34, D:10) a +0 shortbow 12 arrows (42, -34, D:10) an arrow (42, -33, D:10) an arrow (56, -13, D:10) a +0 cloak Level 11 of the Dungeon (1, -13, D:11) a +0 shortbow 18 arrows (1, 0, D:11) a stone (2, 3, D:11) 2 stones a +0 club (4, -16, D:11) 2 arrows (5, -34, D:11) 8 arrows (20, 2, D:11) a +0 club a +0 ring mail a +0 short sword a +0 leather armour (20, 3, D:11) a +0 flail a +0 leather armour (20, 4, D:11) a +0 dagger a +0 robe (21, 2, D:11) a +0 leather armour (23, -15, D:11) a +0 dagger (25, -13, D:11) a +0 whip (37, 9, D:11) a +0 falchion (40, -29, D:11) 3 arrows (42, -29, D:11) an arrow (47, -29, D:11) a +0 shortbow 21 arrows (47, -19, D:11) a +0 long sword (52, -23, D:11) 18 stones (53, -3, D:11) a +0 leather armour (54, -33, D:11) 26 stones Level 12 of the Dungeon (0, 0, D:12) a box of beasts Level 13 of the Dungeon (0, 0, D:13) an arrow (1, -1, D:13) an arrow (1, 0, D:13) a tomahawk (2, -2, D:13) an arrow (2, 0, D:13) an arrow (2, 2, D:13) a tomahawk (3, 0, D:13) an arrow (4, -3, D:13) an arrow (5, -4, D:13) a +0 war axe a +0 scale mail 2 arrows an orc corpse (5, -3, D:13) an arrow (5, 1, D:13) an arrow (13, 5, D:13) a +0 club (21, 7, D:13) a +0 chain mail (34, -4, D:13) a necrophage corpse (38, -28, D:13) a large rock (39, -30, D:13) 4 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow 18 arrows (1, 0, D:14) a +0 shortbow a +0 shortbow 21 arrows (2, -1, D:14) a +0 shortbow a +0 shortbow 25 arrows (2, 0, D:14) a +0 shortbow 15 arrows (2, 1, D:14) an arrow (2, 2, D:14) 3 arrows (2, 3, D:14) an arrow (4, -3, D:14) a +0 flail (4, -1, D:14) an arrow (4, 1, D:14) an arrow (4, 2, D:14) 2 arrows (5, 1, D:14) an arrow a +0 large shield (5, 2, D:14) an arrow (6, 0, D:14) an arrow (6, 4, D:14) a +0 trident (7, -1, D:14) 6 arrows (7, 3, D:14) an arrow (7, 8, D:14) a +0 rapier (8, -1, D:14) a +0 longbow 9 arrows