Leissi the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +5 flail of venom (49, 37, D) a +1 leather armour of positive energy (50, 36, D) an uncursed ring of protection from cold (50, 37, D) an uncursed staff of cold (50, 41, D) a necrophage corpse (50, 42, D) a hell hound corpse (51, 36, D) an uncursed ring of resist corrosion (51, 37, D) a +6 ring of dexterity (51, 40, D) a +2 spear (unseen) (51, 41, D) a +0 trident (unseen) (52, 36, D) the Grimoire of Fire Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ignition Fire 8 (52, 37, D) a potion of agility (52, 42, D) a +0 falchion (53, 36, D) a book of Annihilations (53, 37, D) a box of beasts (54, 36, D) a +1 large shield of fire resistance (59, 36, D) a +0 dagger (unseen) (59, 37, D) a crystal ball of energy (60, 36, D) a lightning rod (4/4) (60, 42, D) a +0 dagger (unseen) (61, 0, D) a sack of spiders (61, 3, D) a +0 dagger a +0 robe (61, 8, D) an uncursed ring of see invisible (61, 16, D) a fan of gales (61, 37, D) a phial of floods (62, 0, D) the Collected Works on Changing and Beguiling Spells Type Level a - Beastly Appendage Transmutation 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 e - Darkness Hexes 6 (62, 1, D) the Incunabulum of Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Tukima's Dance Hexes 3 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 (62, 8, D) the +2 quarterstaff of Conscience {flame, *Corrode +Fly rF+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you see invisible. It lets you fly. It may corrode you when you take damage. (62, 16, D) an uncursed staff of fire (62, 17, D) an uncursed staff of summoning (62, 23, D) a +0 rapier a +0 robe a +0 buckler (62, 26, D) a +0 falchion of holy wrath (62, 27, D) an uncursed staff of air (62, 36, D) an uncursed ring of ice (62, 37, D) a +1 scale mail of cold resistance (62, 40, D) a +0 dagger a +0 robe (62, 41, D) a cursed +0 long sword a +0 plate armour an uncursed amulet of the gourmand (62, 44, D) a cursed +0 long sword (unseen) (63, 0, D) an uncursed staff of summoning (63, 3, D) a +0 short sword a +0 robe a +2 buckler (63, 8, D) a +1 flail of protection (63, 17, D) a book of Geomancy (63, 21, D) a +0 spear (63, 27, D) an uncursed staff of fire an uncursed staff of power (63, 36, D) a +2 flail of protection (63, 37, D) an uncursed staff of wizardry (63, 41, D) an uncursed staff of earth a +0 robe (64, 16, D) the cursed ring of Conidak {rElec rC++ rN+ EV-2 Slay-6} [ring of evasion] It affects your evasion (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (64, 17, D) an uncursed ring of see invisible (64, 26, D) an uncursed ring of protection from fire (64, 27, D) the cursed +1 scale mail of the Assorted Shrikes {rF- rC- rCorr Str+9} It affects your strength (+9). It makes you vulnerable to fire. It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (65, 26, D) an uncursed staff of energy (68, 0, D) a box of beasts (69, 36, D) a book of Frost (70, 9, D) a box of beasts (70, 36, D) the cursed +0 ring mail of the Blizzard {rF+ Int+3 Stlth+} It affects your intelligence (+3). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (70, 37, D) the +4 robe "Seuv Yco" {rF- Int+6 SInv Stlth+} It affects your intelligence (+6). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (71, 8, D) a +4 ring of strength (71, 19, D) a +0 trident (71, 36, D) a cursed -2 ring of evasion (71, 37, D) a +1 morningstar of freezing (71, 39, D) a cursed -2 dagger a +0 robe (72, 8, D) a cursed amulet of inaccuracy (72, 9, D) a +0 demon whip of venom (72, 16, D) a phantom mirror (72, 17, D) a phial of floods (72, 20, D) an uncursed staff of power a +0 shortbow 24 arrows (72, 21, D) a +0 trident (72, 22, D) a +0 shortbow an uncursed staff of conjuration 14 arrows (72, 27, D) a crystal ball of energy (72, 36, D) an uncursed ring of protection from cold (72, 39, D) a +0 battleaxe (unseen) (72, 41, D) 4 scrolls of enchant armour (73, 12, D) 4 large rocks (unseen) (73, 13, D) 2 large rocks (73, 16, D) a +0 trident (73, 17, D) an uncursed staff of earth (73, 20, D) a +4 hand axe of draining (73, 21, D) 3 arrows (73, 26, D) an uncursed staff of summoning (73, 27, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (73, 36, D) a fan of gales (73, 37, D) a lightning rod (4/4) (74, 12, D) a +0 giant club (74, 20, D) a +0 shortbow 17 arrows (75, 1, D) an uncursed staff of fire