Leissi the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) 4 scrolls of amnesia (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) Loxoy's Disquisition on the Blaze and Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Force Lance Conjuration/Translocation 4 c - Bolt of Fire Conjuration/Fire 6 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (59, 37, D) a +4 hand crossbow of flaming (60, 36, D) the +8 short sword of Terror {pierce, rC+ MP+9 Int+7 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). (60, 37, D) an uncursed staff of power (61, 16, D) an uncursed staff of summoning (61, 26, D) a +0 helmet of see invisible (61, 36, D) the cursed +1 leather armour "Bausaded" {rElec rN+ Str-3} It affects your strength (-3). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (61, 37, D) a book of Fire (61, 41, D) a +2 mace of holy wrath (62, 0, D) a +7 flail of draining (62, 1, D) a +0 trident a +0 robe a cursed amulet of inaccuracy a naga corpse (skeletalised by now) (62, 2, D) a ball python corpse (skeletalised by now) (62, 8, D) a +2 helmet of intelligence (62, 9, D) a box of beasts (62, 16, D) a +3 chain mail of poison resistance (62, 17, D) an uncursed staff of power (62, 26, D) a +2 hunting sling of flaming (62, 29, D) a +0 scythe (unseen) (62, 31, D) a +1 quarterstaff of speed a +0 robe a +0 mace a +2 robe of resistance (62, 32, D) a +0 club a +0 robe (62, 36, D) the +6 great sword of the Desolation of Salt {speed, rN+ SInv} Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you see invisible. (62, 37, D) a scroll of brand weapon (63, 0, D) a book of Debilitation (63, 8, D) the +3 trident of the Butterfly {freeze, *Rage +Inv rElec Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It insulates you from electricity. It lets you turn invisible. It may make you go berserk in combat. (63, 13, D) 2 steel tomahawks (63, 16, D) an uncursed ring of ice (63, 17, D) a +1 plate armour of fire resistance (63, 22, D) a +6 antimagic giant club (63, 27, D) the +2 scimitar of Sione {slice, MP+9 Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your magic capacity (+9). It lets you see invisible. (63, 29, D) a +3 scimitar of flaming a +0 robe (63, 30, D) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (63, 31, D) a +2 short sword of flaming (unseen) (63, 36, D) the amulet "Kuyts" {+Rage rN+ Int+3} [amulet of rage] It affects your intelligence (+3). It protects you from negative energy. It lets you go berserk. (63, 37, D) a +3 scale mail of fire resistance (64, 16, D) a +4 hand crossbow of velocity (64, 17, D) a book of Fire (64, 26, D) the ring "Xoukudyi" {+Fly Dex+3} [ring of flight] It affects your dexterity (+3). It lets you fly. (65, 26, D) a +0 dagger (67, 0, D) a +4 scimitar of freezing (69, 0, D) a +2 lajatang of distortion (70, 8, D) a +2 long sword of slicing (70, 10, D) a wolf corpse (skeletalised by now) (70, 36, D) a +0 rapier (70, 37, D) a +2 ring of dexterity (71, 8, D) a +2 shield of protection (71, 10, D) a jackal corpse (skeletalised by now) (71, 12, D) 6 poisoned tomahawks (71, 16, D) a +2 leather armour of poison resistance (71, 17, D) a sack of spiders (71, 18, D) an adder corpse (skeletalised by now) (71, 26, D) a +1 ring mail of magic resistance (71, 27, D) a +1 ring mail of poison resistance (71, 36, D) a +2 hand axe of chopping (71, 37, D) a lamp of fire (71, 43, D) an arrow (72, 8, D) a +0 rapier of speed (72, 9, D) a +0 morningstar of freezing (72, 11, D) a river rat corpse (skeletalised by now) (72, 16, D) a book of Maledictions (72, 17, D) a +1 war axe of chopping (72, 19, D) an adder corpse (skeletalised by now) (72, 26, D) an uncursed staff of summoning (72, 27, D) a book of the Warp (72, 31, D) a +4 antimagic short sword (72, 37, D) a cursed amulet of inaccuracy (72, 41, D) a +4 trident of flaming (72, 43, D) a +0 long sword (73, 1, D) a sack of spiders (73, 16, D) a +2 ring of evasion (73, 17, D) a +0 glaive an uncursed staff of air a naga corpse (skeletalised by now) (73, 19, D) a ball python corpse (skeletalised by now) (73, 26, D) a +4 arbalest of flaming (73, 36, D) a +0 long sword (73, 37, D) a phial of floods (73, 41, D) a +0 hand axe of electrocution a +0 leather armour (73, 42, D) a +2 quarterstaff of protection a +0 shortbow a +0 scimitar 12 arrows a +0 short sword a +0 leather armour (73, 43, D) a +4 mace of holy wrath (74, 43, D) a +0 antimagic eveningstar a +1 flail of holy wrath an arrow (75, 1, D) an uncursed staff of air (75, 42, D) a +0 long sword