Dungeon Sprint DCSS version bcrawl-1.24.1 (webtiles) character file. Game seed: 15432964768065462595 8 Leissi the Firebug (level 2, -4/23 HPs) Began as a Demigod Fire Elementalist on June 19, 2020. Slain by a merfolk ... wielding a +0 trident of venom (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:21 (103 turns). Leissi the Firebug (Demigod Fire Elementalist) Turns: 103, Time: 00:02:21 Health: -4/23 AC: 2 Str: 18 XL: 2 Next: 0% Magic: 1/7 EV: 13 Int: 25 God: Demigod [......] Gold: 0 SH: 0 Dex: 17 Spells: 2/5 levels left rFire . . . SeeInvis . r - +5 demon whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn z - +6 ring of intelligence MPRegen 0.10/turn B - +6 ring of strength @: lethally poisoned (-4 -> -25), igniting projectiles A: high mp 1 a: no special abilities You were in the Dungeon. You worshipped Demigod. Demigod was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons r - a +5 demon whip (weapon) E - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. F - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. G - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. K - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. O - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. P - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Q - the +0 sword of Power (You found it in the Dungeon) R - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. S - the +7 Singing Sword {slice} (You found it in the Dungeon) It inflicts extra damage upon your enemies. T - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). Missiles c - 37 stones (quivered) Armour a - a +0 robe (worn) H - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. I - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence (left hand) A - a +6 ring of intelligence B - a +6 ring of strength (right hand) C - a +6 ring of strength Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls b - 4 scrolls of amnesia j - 4 scrolls of blinking k - 7 scrolls of fog l - 5 scrolls of identify m - 5 scrolls of remove curse n - 2 scrolls of fear Potions d - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage o - 2 potions of brilliance p - 2 potions of invisibility q - 4 potions of resistance s - 5 potions of agility t - 5 potions of might Miscellaneous D - a lightning rod (4/4) Comestibles e - 7 rations {!d} Skills: + Level 1.1 Fighting + Level 1.1 Long Blades - Level 1.1(1.6) Axes + Level 1.1(1.6) Maces & Flails - Level 1.1(1.6) Polearms - Level 1.1(1.6) Staves + Level 1.2 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 1.1 Armour + Level 2.3 Dodging + Level 2.7 Stealth * Level 1.4 Shields + Level 1.1 Unarmed Combat + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.0 Fire Magic + Level 1.7 Invocations + Level 1.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 4% 1 None b - Flaming Arrows Chrm/Fire ##...... 9% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 13% 3 ###.... Inner Flame Hex/Fire N/A 17% 3 ###.... Sticky Flame Conj/Fire ##...... 38% 4 ####... Fireball Conj/Fire ##........ 75% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The merfolk is lightly wounded. The merfolk hits you from afar with a +0 trident of venom! Throwing (i - inventory) c - 39 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of venom (lightly wounded) You throw a stone. The stone hits the merfolk. The merfolk is lightly wounded. The merfolk hits you from afar with a +0 trident of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Throwing (i - inventory) c - 38 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of venom (lightly wounded) You throw a stone. The stone completely misses the merfolk. * * * LOW HITPOINT WARNING * * * You feel sick. The merfolk hits you from afar with a +0 trident of venom! You die... Your divinity fades. ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.m.).▓ ▓..m..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Leissi the Demigod Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 13 | D | Found a burning altar of Makhleb. 14 | D | Found a stormy altar of Qazlal. 14 | D | Found a sacrificial altar of Ru. 14 | D | Found an iron altar of Okawaru. 14 | D | Found a shimmering blue altar of Sif Muna. 14 | D | Found a sparkling altar of Nemelex Xobeh. 14 | D | Found a bloodstained altar of Trog. 36 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 36 | D | Found the +10 dark maul {crush} 36 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 36 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 36 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 38 | D | Found the +6 shillelagh "Devastator" {shatter} 38 | D | Found the +11 plutonium sword {*Contam Stlth-} 38 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 38 | D | Found the +9 sword of Zonguldrok {reap} 38 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 38 | D | Found the +0 sword of Power 38 | D | Found the +7 mace of Variability {chain chaos} 38 | D | Found the +7 Singing Sword {slice} 38 | D | Found the +7 longbow "Piercer" {penet, EV-2} 39 | D | Reached skill level 1 in Fighting 39 | D | Reached skill level 1 in Long Blades 39 | D | Reached skill level 1 in Axes 39 | D | Reached skill level 1 in Maces & Flails 39 | D | Reached skill level 1 in Polearms 39 | D | Reached skill level 1 in Staves 39 | D | Reached skill level 1 in Bows 39 | D | Reached skill level 1 in Crossbows 39 | D | Reached skill level 1 in Throwing 39 | D | Reached skill level 1 in Armour 39 | D | Reached skill level 1 in Shields 39 | D | Reached skill level 1 in Unarmed Combat 39 | D | Reached skill level 1 in Conjurations 39 | D | Reached skill level 3 in Fire Magic 39 | D | Reached skill level 1 in Invocations 39 | D | Reached skill level 1 in Evocations 39 | D | Reached XP level 2. HP: 23/23 MP: 5/7 99 | D | Learned a level 2 spell: Flaming Arrows 100 | D | Entered arena 2. 100 | D | Noticed a merfolk 100 | D | Noticed a merfolk 100 | D | Found a transporter. 101 | D | Found the +3 sling "Punk" {acid, rCorr} 103 | D | Slain by a merfolk Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Bows | 1 | 1.2 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Dodging | 2 | 2.3 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.1 Spellcasting | 2 | 2.2 Conjurations | 1 | 1.5 Fire Magic | 3 | 3.0 Invocations | 1 | 1.7 Evocations | 1 | 1.3 Stealth | | 2.7 Action || total -------------------------++------- Throw: Stone || 3 Cast: Flaming Arrows || 1 Use: Potion || 1