Leissi the Dungeon (2, 15, D) a piece from Xom's chessboard (15/15) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 15, D) a book of Conjurations (3, 16, D) the +0 robe of Valour {Str+2} It affects your strength (+2). (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a book of the Warp (4, 16, D) the amulet "Nied" {Acrobat *Slow rPois Str+6 Int-5} [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your strength (+6). It affects your intelligence (-5). It protects you from poison. It may slow you when you take damage. (5, 15, D) a scarf of repulsion (5, 16, D) a book of Conjurations (6, 15, D) a staff of poison (6, 16, D) a +4 ring of evasion (6, 17, D) a +4 ring of slaying (6, 21, D) a death scarab corpse (7, 16, D) a +6 ring of strength (8, 16, D) a phantom mirror (9, 16, D) an amulet of magic regeneration (10, 0, D) the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 15, D) a staff of death (10, 16, D) a phial of floods (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 15, D) the +10 rapier of Qazlal's Whim {vorpal, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (11, 16, D) a staff of cold (12, 15, D) a +1 ring mail of cold resistance (12, 16, D) the Incunabulum of Supportive Evil Secrets Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Pain Necromancy 1 no c - Call Imp Summoning 2 no d - Summon Lightning Spire Summoning/Air 4 no e - Excruciating Wounds Necromancy 5 yes f - Simulacrum Ice/Necromancy 6 yes (19, 0, D) an amulet of regeneration (19, 1, D) a +2 hand crossbow of freezing (19, 17, D) a phial of floods (19, 32, D) the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It greatly increases your willpower. (19, 33, D) a +2 ring mail of willpower (20, 0, D) a +2 flail of draining (20, 1, D) a +2 pair of gloves of archery (20, 16, D) a +0 club (20, 17, D) a piece from Xom's chessboard (15/15) (20, 32, D) an amulet of faith (20, 33, D) a +3 scale mail of fire resistance (21, 0, D) a +1 vampiric broad axe (21, 1, D) a ring of resist corrosion (21, 17, D) a staff of death (21, 21, D) a naga corpse (skeletalised by now) (21, 32, D) a staff of cold (22, 0, D) a +2 falchion of protection (22, 1, D) a +1 ring mail of willpower (22, 16, D) a tin of tremorstones (2/2) (22, 17, D) a tin of tremorstones (2/2) (22, 19, D) an adder corpse (skeletalised by now) (22, 20, D) a +0 hand axe a naga corpse (skeletalised by now) (22, 32, D) a piece from Xom's chessboard (15/15) (22, 34, D) a +1 cloak of willpower (23, 1, D) an amulet of the acrobat (23, 17, D) a +0 halberd (23, 18, D) a phial of floods (23, 23, D) a +0 flail of holy wrath a +0 robe (23, 24, D) a +0 short sword a +0 kite shield (23, 32, D) the ring "Ruqefiqouff" {rElec rC- Int+6 SInv} [ring of see invisible] It affects your intelligence (+6). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. (23, 33, D) a book of Misfortune (23, 34, D) a +2 leather armour of positive energy (24, 0, D) a book of Party Tricks (24, 1, D) a +6 morningstar of protection a +1 robe (24, 6, D) a +2 scythe of venom (24, 17, D) a staff of air (24, 18, D) a +0 short sword of venom a +3 scimitar of protection a naga corpse (skeletalised by now) (24, 25, D) a +1 flail of protection a +0 robe a naga corpse (skeletalised by now) (24, 32, D) a +0 battleaxe of freezing (24, 33, D) a +2 dagger of venom (25, 0, D) a staff of air (25, 1, D) a piece from Xom's chessboard (15/15) (25, 3, D) a +3 scythe of venom (25, 16, D) a +4 dagger of speed (25, 17, D) a phial of floods (25, 18, D) a +0 long sword (25, 24, D) a water moccasin corpse (skeletalised by now) (25, 33, D) the ring of Neurosis {rN+ Int+5 Slay-6 SInv} [ring of positive energy] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from negative energy. It lets you see invisible. (25, 34, D) a ring of resist corrosion (26, 0, D) a +2 glaive of distortion (26, 3, D) a +0 trident (26, 16, D) a phantom mirror (26, 18, D) a guardian serpent corpse (skeletalised by now) (26, 19, D) a ball python corpse (skeletalised by now) (26, 32, D) a +3 leather armour of positive energy (26, 33, D) a +0 war axe of flaming (26, 34, D) the +6 long sword of a sewer {venom, *Corrode rF+++ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It renders you almost immune to fire. It may corrode you when you take damage. (27, 0, D) a staff of death (27, 1, D) a +0 trident (still there?) a +4 glaive of protection (still there?) (27, 17, D) a +1 hunting sling of flaming (27, 19, D) a +0 club a naga corpse (skeletalised by now) (27, 32, D) a +4 ring of protection (27, 33, D) a +0 rapier of venom (28, 0, D) a +2 dagger (28, 1, D) a box of beasts (28, 16, D) a book of Frost (28, 17, D) a +0 club (28, 20, D) a +0 glaive a naga corpse (skeletalised by now) (28, 32, D) a +2 plate armour of positive energy (28, 44, D) a ring of wizardry a ring of protection from fire the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. a rime drake corpse a frost giant corpse an ice dragon corpse (29, 0, D) a +2 whip of electrocution (29, 1, D) a phial of floods (29, 2, D) a +0 trident (29, 3, D) a +3 halberd of venom a +0 robe (29, 17, D) a +0 trident a +0 robe (29, 32, D) a piece from Xom's chessboard (15/15) (29, 33, D) a lightning rod (4/4) (30, 21, D) a +0 spear (still there?) a +0 robe (still there?) a ring of willpower (still there?) (30, 42, D) a +1 battleaxe of freezing a rime drake corpse a polar bear corpse a frost giant corpse (30, 43, D) a polar bear corpse an ice dragon corpse a polar bear corpse (34, 28, D) the ring "Rippekia" {Fly Will- Str-2 Dex+9 Stlth+} [ring of flight] It affects your strength (-2). It affects your dexterity (+9). It grants you flight. It decreases your willpower. It makes you more stealthy. (35, 14, D) a +2 robe of willpower (35, 22, D) a +2 antimagic broad axe a +0 animal skin (35, 28, D) a ring of protection from fire (35, 29, D) a +3 vorpal hunting sling (36, 0, D) a +4 hunting sling of freezing (36, 15, D) the +6 whip of Doom {freeze, Fly rN+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It grants you flight. (36, 28, D) a staff of conjuration (36, 29, D) a phantom mirror (37, 0, D) a +2 hand axe of flaming (37, 15, D) a staff of death (37, 23, D) the +8 short sword of Neunafe {vorpal, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). a +0 robe (37, 28, D) a phial of floods (38, 1, D) a +1 arbalest of freezing (38, 15, D) a +5 spectral quarterstaff (38, 28, D) a +1 mace of protection (38, 29, D) a +1 dire flail of protection (39, 1, D) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It drains your maximum health when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (39, 14, D) a +3 plate armour of fire resistance (39, 15, D) a staff of conjuration (39, 28, D) a +0 short sword of protection (39, 29, D) a ring of resist corrosion (40, 1, D) the +10 long sword of Mastery {vorpal, rElec rF+ Will+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It increases your willpower. (40, 14, D) a +2 vampiric demon whip (40, 28, D) a +1 robe of positive energy (40, 29, D) a staff of fire (41, 1, D) a +2 vorpal spear (41, 14, D) a +6 ring of strength a ring of positive energy a +0 pair of boots of stealth a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 kite shield a +0 scale mail a ring of fire (41, 15, D) a +3 falchion of holy wrath (41, 28, D) a phial of floods (41, 29, D) a +2 fustibalus of freezing (42, 1, D) a phial of floods (42, 14, D) the ring "Weuh Bedgh" {Fire rN+ Dex+3} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (42, 15, D) a ring of magical power (42, 28, D) a phantom mirror (43, 10, D) a staff of fire a +2 robe (43, 14, D) a +0 scale mail of poison resistance (43, 15, D) the +6 scale mail "Toidusmy" {Int+7} It affects your intelligence (+7). (43, 28, D) the +6 glaive of Causality {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. (43, 29, D) the +3 robe "Zyel" {Rampage rPois rC+ rN+} It protects you from cold. It protects you from poison. It protects you from negative energy. It bestows one free step when moving towards enemies. (49, 0, D) a staff of cold (49, 24, D) a staff of poison (49, 32, D) a +2 trident of venom a +0 robe a +4 vorpal great sword 10 javelins a +0 leather armour (49, 36, D) a +6 halberd of pain (49, 37, D) the ring of Ciamism {MP+9 Str+3} [ring of magical power] It affects your strength (+3). It affects your magic capacity (+9). (50, 0, D) a +0 ring mail of cold resistance (50, 1, D) a +1 vorpal flail (50, 24, D) a +1 vorpal mace (50, 36, D) a staff of air (50, 37, D) a box of beasts (51, 1, D) the +4 glaive of Cheibriados's Hatred {venom, rPois Int+3 Dex+4 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. It makes you less stealthy. (51, 12, D) a +0 leather armour (51, 24, D) a ring of protection from fire (51, 25, D) a +2 leather armour of cold resistance (51, 30, D) a +0 spear 8 javelins a +0 leather armour (51, 37, D) a +0 vorpal hunting sling (52, 0, D) a +6 ring of intelligence (52, 13, D) the amulet "Qoqape" {Spirit Str+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your strength (+3). (52, 24, D) the quicksilver dragon scales "Wudopt" {Harm *Slow rF+ Will+ SInv} It protects you from fire. It lets you see invisible. It may slow you when you take damage. It increases damage dealt and taken. It increases your willpower. (52, 36, D) a staff of cold (52, 37, D) a piece from Xom's chessboard (15/15) (53, 0, D) a staff of air (53, 1, D) a +2 robe of willpower (53, 12, D) a staff of cold (53, 24, D) a book of the Dragon (53, 25, D) a +1 hand crossbow of flaming (53, 36, D) a +1 hand axe of venom (53, 37, D) a +2 quarterstaff of draining (54, 0, D) a staff of cold (54, 1, D) the +1 leather armour "Ecruoh" {rPois Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. (54, 12, D) a phantom mirror (54, 14, D) a +0 trident a +2 scale mail of willpower (54, 16, D) a +3 trident of flaming the +0 scale mail "Batexab" {rPois} It protects you from poison. (54, 24, D) a +2 morningstar of protection (54, 25, D) a staff of poison (54, 36, D) a +1 mace of protection (55, 0, D) a phantom mirror (55, 1, D) a +0 vorpal shortbow (55, 24, D) a +1 vorpal spear (55, 26, D) a +3 rapier of electrocution a +0 robe (56, 16, D) a +1 trident of venom a +0 robe (57, 19, D) a +0 spear a +0 spear a +3 hand crossbow of freezing 7 javelins a +0 leather armour a +0 trident a +0 robe (57, 20, D) a +5 antimagic trident a +0 robe (59, 37, D) the +2 spear of Grandeur {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (60, 36, D) a staff of cold (60, 37, D) a +4 plate armour of fire resistance (61, 8, D) a +6 vorpal great sword (61, 9, D) a +0 rapier (61, 26, D) a staff of air (62, 9, D) a +0 long sword (62, 11, D) a +3 executioner's axe of freezing (62, 12, D) a +7 hand axe of draining (62, 17, D) the +9 staff of Olgreb {rPois∞} It may poison the flesh of those it strikes, and is more effective with a high Evocations skill. It enhances your poison magic. It grants immunity to poison. It can be evoked to poison those around you for a time. (62, 26, D) a +2 quarterstaff of distortion (62, 27, D) a +0 hand crossbow of flaming (62, 37, D) a staff of conjuration (62, 43, D) a +0 mace (63, 0, D) the +3 leather armour of Infinity {Fly} It grants you flight. (63, 8, D) a piece from Xom's chessboard (15/15) (63, 16, D) a tin of tremorstones (2/2) (63, 17, D) a staff of conjuration (63, 26, D) a staff of death (63, 27, D) a +2 pair of gloves of strength (63, 36, D) a staff of fire (63, 37, D) a +6 ring of intelligence (63, 43, D) a +0 flail a +0 robe (64, 16, D) a phantom mirror (64, 17, D) a phial of floods (64, 26, D) a +5 dagger of freezing (64, 27, D) a staff of earth (64, 44, D) a +0 war axe (65, 16, D) a +0 trident (65, 26, D) the +0 acid dragon scales of Mutualism {Harm rCorr MP-9 Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It affects your magic capacity (-9). It protects you from acid and corrosion. It increases damage dealt and taken. (68, 0, D) a +5 great mace of venom (69, 36, D) the +4 scale mail of Zin's Hope {Int+7 Slay-2} It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-2). (69, 39, D) a +0 short sword of venom (70, 8, D) a +2 chain mail of fire resistance (70, 9, D) a lightning rod (4/4) (70, 36, D) a +0 hat (70, 38, D) a +0 dagger of protection a +0 shortbow a +0 leather armour a +0 shortbow a +0 short sword 37 arrows a +0 leather armour (71, 8, D) a +3 chain mail of poison resistance (71, 17, D) the +10 plate armour "Upsar" {rC+ Str-2 Int+3 SInv} It affects your strength (-2). It affects your intelligence (+3). It protects you from cold. It lets you see invisible. (71, 26, D) a lightning rod (4/4) (71, 27, D) a +2 robe of fire resistance (71, 36, D) a +0 long sword (71, 39, D) a +0 scimitar a +0 shortbow 27 arrows (71, 40, D) a +0 long sword (71, 42, D) a +2 long sword of draining (72, 8, D) a tin of tremorstones (2/2) (72, 9, D) a piece from Xom's chessboard (15/15) (72, 16, D) a staff of death (72, 17, D) a +1 robe of cold resistance (72, 26, D) a +3 dire flail of venom (72, 27, D) a staff of conjuration (72, 29, D) a +0 spear a +0 robe (72, 36, D) a box of beasts (72, 37, D) a ring of poison resistance (72, 38, D) a +0 long sword (73, 1, D) the +2 robe of Quybloena {Str+6} It affects your strength (+6). (73, 16, D) a ring of protection from cold a +2 ring mail of cold resistance (73, 17, D) a phial of floods (73, 26, D) a staff of earth (73, 36, D) a staff of fire (73, 37, D) a box of beasts (73, 41, D) a +7 quick blade a +0 scale mail (74, 2, D) a +3 shortbow 16 arrows (75, 2, D) a staff of conjuration a +0 shortbow 32 arrows