Dungeon Sprint DCSS version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 847756971027960981 0 Leissi the Ducker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on June 24, 2021. Slain by a merfolk siren (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (28 turns). Leissi the Ducker (Demonspawn Gladiator) Turns: 28, Time: 00:00:19 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.6 Polearms + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The merfolk siren is almost dead. You reach to attack! You hit the merfolk siren but do no damage. The merfolk siren is almost dead. The merfolk siren chants its luring song. The merfolk siren struggles against the net. You reach to attack! You catch the helpless merfolk siren completely off-guard! You hit the merfolk siren but do no damage. The merfolk siren is almost dead. The merfolk siren chants its luring song. The merfolk siren struggles against the net. You reach to attack! You barely miss the merfolk siren. The merfolk siren is almost dead. You reach to attack! You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. The merfolk siren struggles against the net. You reach to attack! You hit the merfolk siren but do no damage. The merfolk siren is almost dead. You reach to attack! You hit the merfolk siren but do no damage. The merfolk siren is almost dead. The merfolk siren chants its luring song. The merfolk siren struggles against the net. The net rips apart, and the merfolk siren comes free! You reach to attack! You barely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. You reach to attack! You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. The merfolk siren chants its luring song. There is an open door here. You closely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Leissi the Demonspawn Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a merfolk siren 28 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Trident || 23 Throw: Throwing net || 3 Stab: Held in net/web || 3 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 31 daAuts