Dungeon Sprint DCSS version 0.27-a0-1331-g60ef6b6952 (webtiles) character file. Game seed: 11227417827279330891 0 Leissi the Gusty (level 1, -1/10 HPs) Began as a Deep Elf Air Elementalist on June 25, 2021. Slain by Ijyb (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:34 (14 turns). Leissi the Gusty (Deep Elf Air Elementalist) Turns: 14, Time: 00:00:35 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 1/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 14% N/A 13% 3 Airstrike Air 7% N/A 41% 4 Lightning Bolt Conj/Air 5% 1d17 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Ijyb hits you but does no damage. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 ring mail of cold resistance and carrying a wand of flame (9) (lightly wounded, 64% to hit) That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 ring mail of cold resistance and carrying a wand of flame (9) (lightly wounded, 64% to hit) That beam is likely to hit you. Continue anyway? The zap misses Ijyb. The zap hits Ijyb but does no damage. Ijyb is lightly wounded. The zap misses you. Ijyb hits you with a +0 dagger. Unknown command. Ijyb zaps a wand. The puff of flame misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 ring mail of cold resistance and carrying a wand of flame (8) (lightly wounded, 64% to hit) The zap hits Ijyb. Ijyb is moderately wounded. The zap hits Ijyb. Ijyb is heavily wounded. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 ring mail of cold resistance and carrying a wand of flame (8) (heavily wounded, 64% to hit) The zap hits Ijyb but does no damage. Ijyb is heavily wounded. The zap hits Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. Your magical contamination has completely faded away. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..'..# #.g#### #.@# #..# #..# #⌠§# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Leissi the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 14 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 5 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts