Dungeon Sprint DCSS version 0.33-a0-85-g01db4b9143 (webtiles) character file. Game seed: 14780094243298683428 65 Leissi the Ducker (level 4, -3/32 HPs) Began as a Djinni Hedge Wizard on Sept 16, 2024. Slain by an ice beast (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (91 turns). Leissi the Ducker (Djinni Hedge Wizard) Turns: 91, Time: 00:00:25 Health: -3/32 AC: 2 Str: 9 XL: 4 Next: 34% Gold: 0 EV: 13 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no teleportation, infuse magic (-4 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 1.0 Fighting + Level 2.2 Short Blades + Level 6.5 Dodging + Level 4.1 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 5% 2 c - Call Imp Summ 30% N/A 5% 2 d - Grave Claw Necr 30% 2d9 5% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 f - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'f'. You have reached level 4! You feel clever. You hit the ice beast. The ice beast is lightly wounded. The ice beast misses you. You barely miss the ice beast. The ice beast is lightly wounded. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast misses you. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast misses you. You hit the ice beast. The ice beast is lightly wounded. You closely miss the ice beast. The ice beast is lightly wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The ice beast misses you. You hit the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... ▓+▓ ▓.▓ ▓{▓ ▓h▓ ▓5▓ ▓Y▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see an ice beast, a hound and an ufetubus. Vanquished Creatures A scorpion (D) A dart slug (D) A hobgoblin (D) A kobold (D) A bat (D) A frilled lizard (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Leissi the Djinni Hedge Wizard began the quest for the Orb. 0 | D | Leissi set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D | Reached skill level 3 in Dodging 42 | D | Reached XP level 2. HP: 15/21 MP: 0/0 72 | D | Noticed an ice beast 72 | D | Noticed a scorpion 80 | D | Killed a scorpion 81 | D | Reached skill level 1 in Fighting 81 | D | Reached skill level 6 in Dodging 81 | D | Reached XP level 3. HP: 27/27 MP: 0/0 81 | D | Learned a level 1 spell: Summon Small Mammal 81 | D | Reached XP level 4. HP: 32/32 MP: 0/0 91 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 4 | 4.1 Dodging | 3 6 | 6.5 Fighting | 1 | 1.0 Short Blades | 2 | 2.2 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 43 | 10 || 53 Use: Potion | 1 | || 1 Armour: Robe | 15 | 4 || 19 Dodge: Dodged | 22 | 5 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 25 | 0 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 25 | 0 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 86 daAuts