Leissi the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a staff of air (unseen) (35, 3, D) a +0 giant club (35, 14, D) a staff of death (35, 28, D) a book of Blood (35, 29, D) a wand of flame (5) (36, 1, D) a +1 mace of protection (unseen) (36, 14, D) a +5 short sword of freezing (36, 29, D) a +4 war axe of freezing (unseen) (37, 0, D) a +3 hand axe of freezing (37, 1, D) a +0 dire flail a +0 giant spiked club a potion of might (37, 14, D) a +5 dagger of speed (37, 15, D) the +7 mace "Earthworm" {freeze, +Blink Dex+7} Dex+7: It affects your dexterity (+7). +Blink: It lets you blink. (37, 17, D) a +4 falchion (still there?) a +0 robe (still there?) (37, 28, D) a wand of flame (12) (37, 29, D) a staff of air (unseen) (38, 0, D) a +1 chain mail of fire resistance (38, 1, D) 3 large rocks a +2 war axe of freezing a stone giant corpse (38, 2, D) a +0 giant club (38, 3, D) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (38, 14, D) a +2 pair of gloves of hurling (38, 15, D) the staff "Jadiap" {rPois rF+ Int-2 Dex+3 Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, 18, D) a +0 dagger a +0 robe (38, 19, D) a +0 chain mail a +2 dagger a +0 robe (38, 29, D) a staff of fire (unseen) (39, 2, D) a +1 battleaxe of freezing a frost giant corpse (39, 3, D) a +0 troll leather armour a troll corpse (39, 4, D) 3 large rocks a +0 giant club (39, 5, D) a +0 giant spiked club a +0 giant spiked club 7 large rocks (39, 14, D) a +1 helmet of intelligence (39, 18, D) a +0 dagger a +0 robe (39, 21, D) a +3 great sword (unseen) (39, 28, D) a staff of death (unseen) (39, 29, D) a +3 scale mail of cold resistance (unseen) (40, 0, D) a staff of air (unseen) (40, 1, D) 3 large rocks a staff of death a cyclops corpse (40, 2, D) 4 large rocks (40, 6, D) 4 large rocks (40, 14, D) a staff of cold (40, 15, D) the +7 hand cannon of Hepliaklqana {penet, Fly Str+4 Int-3 Dex+3} (still there?) Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. a +3 dire flail of freezing (still there?) a +0 robe (still there?) (40, 19, D) a +0 falchion a +0 robe (40, 28, D) the +1 plate armour of Eduun {Regen+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. (unseen) (41, 0, D) +2 ice dragon scales (unseen) (41, 1, D) the ring of Momeq {rElec rC+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rElec: It insulates you from electricity. (41, 28, D) the staff of Wovveil {rPois rF+ rN+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (41, 29, D) a +3 plate armour of fire resistance (unseen) (42, 1, D) a +1 falchion of electrocution (unseen) (42, 15, D) a staff of fire (42, 16, D) a book of Touch a +3 plate armour of fire resistance a +0 great sword a +0 plate armour of positive energy a +2 scimitar of freezing a +0 robe (42, 29, D) a +2 scale mail of poison resistance (unseen) (43, 14, D) the staff of Vodka {rF+ rC++ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (44, 19, D) a +0 robe (44, 21, D) a +0 long sword (44, 28, D) a granite talisman (48, 24, D) a +1 robe of willpower (49, 4, D) the ring "Gidyxag" {rCorr Dex+3} [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (49, 36, D) a +4 war axe of freezing (49, 39, D) 3 large rocks (50, 1, D) a +2 heavy morningstar (still there?) a +0 arbalest (still there?) the Book of Angles and Calling (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Vhi's Electric Charge Translocation/Air 4 d - Summon Horrible Things Summoning 8 (50, 2, D) a +0 troll leather armour a troll corpse (50, 4, D) 4 large rocks a +0 chain mail an orc corpse (50, 12, D) a +3 chain mail of fire resistance (50, 13, D) a +1 halberd of protection (unseen) (50, 23, D) a +4 dagger of pain (50, 36, D) the +1 golden dragon scales "Hytzoyn" {rPois rF+ rC+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. (50, 41, D) a quicksilver dragon corpse (skeletalised by now) (51, 1, D) a +0 long sword (still there?) a +0 chain mail (still there?) a ring of flight (still there?) a +0 long sword of holy wrath (still there?) (51, 4, D) a +0 battleaxe a +0 dagger a +0 robe (51, 12, D) a book of Touch (51, 13, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail a +0 trident (51, 18, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (51, 24, D) the staff "Globulus" {rF+ rC+ MP+7 Str+3 Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, 38, D) 5 large rocks (52, 1, D) a +0 mace a +0 chain mail (52, 2, D) a +0 giant club an ogre corpse (52, 3, D) a +0 halberd a +0 plate armour an orc corpse (52, 4, D) a +0 glaive a +0 chain mail (52, 12, D) the +7 captain's cutlass {speed, disarm} (52, 17, D) a water moccasin corpse (skeletalised by now) (52, 18, D) a black mamba corpse (skeletalised by now) (52, 25, D) a +3 mace of protection a +1 whip of flaming (52, 26, D) a +0 morningstar a +0 chain mail (52, 27, D) the +7 demon blade of Peril {freeze, rPois rF+ MP+4 Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). (52, 36, D) a +2 vampiric spear (52, 37, D) a staff of death (unseen) (52, 38, D) a +0 flail (52, 42, D) an iron dragon corpse (skeletalised by now) (53, 0, D) a +0 dagger of venom (53, 1, D) the +12 long sword of Onisuuzau {flame, rPois Will- rCorr Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 robe (53, 4, D) a +0 mace a +0 plate armour (53, 12, D) the staff "Giantslayer" {rElec Summ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 13, D) the +8 plate armour "Heutual" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (53, 18, D) a black mamba corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (53, 19, D) a basilisk corpse (skeletalised by now) (53, 25, D) the amulet of Midnight {rN+ RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. (54, -1, D) a +1 dagger of venom (unseen) (54, 13, D) a +2 plate armour of positive energy (54, 25, D) a +3 broad axe of freezing (54, 36, D) a +0 morningstar of freezing (unseen) (55, 0, D) a staff of fire (unseen) (55, 2, D) a +0 plate armour a +0 halberd (55, 13, D) a +2 orcbow of draining (unseen) (55, 24, D) a +5 ring of evasion (55, 43, D) an iron dragon corpse (skeletalised by now) (59, 36, D) a +1 war axe of flaming (59, 37, D) a +3 heavy glaive (60, 36, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (61, 8, D) a staff of earth (61, 26, D) a +3 hand axe of freezing (62, 8, D) the +0 chain mail of Fun and Games {rPois Int-3 Dex+3} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (62, 10, D) a wolf corpse (skeletalised by now) (62, 16, D) a +4 broad axe of draining (62, 17, D) the +8 demon whip of Sulphur {freeze, rF++ Str+3 Stlth-} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (62, 20, D) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 21, D) a +0 flail an orc corpse (skeletalised by now) (62, 26, D) a +1 plate armour of fire resistance (62, 27, D) a +2 antimagic shortbow (62, 36, D) the +1 falchion of the Oracle {freeze, rCorr SInv Stlth+} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (63, 8, D) the +9 hand axe "Gepip" {flame, Fly rElec rN+ Str-2} Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. (63, 11, D) a +0 short sword a +0 robe a +0 buckler (63, 16, D) a +4 orcbow of draining (63, 17, D) a staff of fire (63, 20, D) a +0 club a +0 ring mail a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (63, 21, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 25, D) a +3 quarterstaff of pain (63, 26, D) a +1 arbalest of freezing (63, 36, D) a ring of poison resistance (64, 16, D) a +1 leather armour of fire resistance (64, 17, D) a +2 dagger of protection (unseen) (64, 21, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (64, 38, D) a wand of warping (3) (67, 0, D) a staff of conjuration (67, 4, D) a +2 heavy hand axe (67, 5, D) a +0 long sword a +0 leather armour (69, 0, D) a staff of earth (69, 36, D) a +0 vampiric halberd (70, 9, D) a +3 leather armour of positive energy (unseen) (70, 21, D) a +3 hand axe a black draconian corpse (skeletalised by now) (70, 36, D) the +6 longbow of Untimely Demise {drain, Dex+5} Dex+5: It affects your dexterity (+5). (70, 37, D) a staff of conjuration (unseen) (71, 8, D) a +1 halberd of venom (71, 17, D) an amulet of regeneration (71, 21, D) a +0 mace a black draconian corpse (skeletalised by now) (71, 22, D) a +0 club a +0 scimitar a black draconian corpse (skeletalised by now) (71, 26, D) a +2 great mace of draining (71, 27, D) a staff of fire (71, 29, D) a +0 dagger a +0 shortbow a +0 leather armour (71, 36, D) a +1 great mace of distortion (71, 37, D) the +7 chain mail of Xom's Favour {Regen+} Regen+: It increases your rate of health regeneration. (unseen) (72, 8, D) a +3 trident of freezing (72, 16, D) a staff of death (72, 21, D) a +0 short sword (72, 26, D) a +0 demon blade of draining (72, 27, D) a staff of cold (72, 36, D) the +1 ring mail "Zitiuhyz" {rCorr} rCorr: It protects you from acid and corrosion. (72, 37, D) a +2 robe of willpower (unseen) (73, 1, D) the staff of Gesemuix {Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 16, D) the +0 chain mail of Midsummer {SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (73, 21, D) a +0 flail of holy wrath (73, 26, D) a staff of fire (73, 27, D) the +0 leather armour "Zeiteewu" {rC+ Regen+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (73, 31, D) a +2 long sword of freezing a +0 buckler (73, 32, D) a +0 dagger an elf corpse (skeletalised by now) (74, 28, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (75, 1, D) the +2 great sword of Generosity {venom, rPois rC+ MP+10} rC+: It protects you from cold. rPois: It protects you from poison. MP+10: It affects your magic capacity (+10).