Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 37, D) a +2 plate armour of fire resistance (unseen) (50, 37, D) a wand of flame (8) (51, 37, D) a +3 chain mail of fire resistance (unseen) (52, 37, D) a +1 sling of flaming (unseen) (53, 37, D) a +3 plate armour of fire resistance (unseen) (58, 40, D) a staff of death (unseen) (59, 36, D) a +0 halberd of flaming (unseen) (59, 37, D) the +10 sling of the Protecting Lamprey {freeze, rElec rC++ Dex-2} Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (unseen) (60, 36, D) a staff of conjuration (unseen) (60, 37, D) a potion of might (61, 4, D) a bullfrog corpse (skeletalised by now) (61, 8, D) a staff of conjuration (61, 16, D) a staff of conjuration (61, 37, D) the staff of the Changing Gods {rF+ Str+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rF+: It protects you from fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 1, D) a +3 scale mail of poison resistance (62, 4, D) a jackal corpse (skeletalised by now) (62, 9, D) a serpent talisman (62, 16, D) a staff of earth (62, 17, D) a +2 spear of pain (62, 21, D) a wolf corpse (skeletalised by now) (62, 27, D) a staff of alchemy (unseen) (62, 36, D) a +5 sling of freezing (unseen) (62, 37, D) a +2 dagger of electrocution (unseen) (63, 0, D) a +3 shortbow of draining (63, 4, D) a yak corpse (skeletalised by now) (63, 16, D) a +1 chain mail of poison resistance (63, 20, D) a +0 spear a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (63, 21, D) a +0 rapier a +0 robe (63, 26, D) a wand of warping (4) (63, 27, D) the +0 ring mail of Gallantry {Rampage Int+3} Int+3: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (unseen) (63, 36, D) a +1 morningstar of protection (unseen) (63, 37, D) a +2 triple sword of holy wrath (unseen) (64, 16, D) a +0 war axe of freezing (64, 26, D) a wand of mindburst (4) (64, 27, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (65, 26, D) a staff of conjuration (unseen) (69, 43, D) a basilisk corpse a yak corpse (70, 9, D) a ring of poison resistance (70, 36, D) a +2 robe of cold resistance (70, 41, D) a yak corpse (71, 12, D) a hell hound corpse (skeletalised by now) (71, 17, D) a +3 ring mail of cold resistance (71, 37, D) a storm talisman (71, 42, D) a wolf corpse (72, 9, D) a +2 rapier of draining (72, 17, D) a +3 morningstar of freezing (72, 26, D) an amulet of magic regeneration (72, 27, D) a staff of conjuration (72, 36, D) a +1 trident of venom (73, 16, D) the +1 arbalest "Gram" {flame, Dex+5} Dex+5: It affects your dexterity (+5). (73, 17, D) a +4 mace of protection (73, 26, D) a +1 chain mail of positive energy (73, 27, D) a staff of death (73, 36, D) a staff of conjuration (73, 37, D) a +2 leather armour of cold resistance (73, 42, D) a wolf corpse a cane toad corpse (75, 1, D) the +0 chain mail of Hopscotch {Str-5 Int+5} Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5).