Leissi the Dungeon [Shop] Yguamem's General Store a throwing net (42 gold) a +2 chain mail of fire resistance (301 gold) a +5 sling of draining (415 gold) 7 stones (9 gold) a ring of wizardry (420 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (57, 43, D) 90 gold pieces a +0 flail (58, 44, D) 180 gold pieces (59, 37, D) a book of Iron (60, 37, D) a +0 shortbow of freezing (unseen) (61, 8, D) a +1 halberd of venom (61, 16, D) a +2 plate armour of poison resistance (61, 26, D) the +0 great sword "Reec" {flame, Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (61, 37, D) the death talisman "Deuchiet" {Will++ Int+3} [talisman of death] Int+3: It affects your intelligence (+3). Will++: It greatly increases your willpower. (unseen) (62, 37, D) a +5 vampiric broad axe (unseen) (63, 0, D) a staff of earth (63, 17, D) a +6 ring of dexterity (63, 37, D) the +8 glaive of Mutilation {vamp, Fly rF+++ rCorr Int-4} Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (64, 17, D) a +5 mace of draining (unseen) (64, 26, D) a +4 great sword of venom (64, 27, D) the +4 war axe "Kuvicey" {heavy, Str+8} Str+8: It affects your strength (+8). (65, 26, D) a +2 vampiric hand axe (67, 40, D) a +0 spear (67, 41, D) a +0 trident (68, 0, D) a +4 heavy hand axe (68, 41, D) a +0 glaive (69, 36, D) a +2 leather armour of fire resistance (69, 41, D) a +0 mace (70, 8, D) a +0 scimitar of flaming (70, 37, D) a +0 hand axe of venom (71, 8, D) a staff of earth (71, 16, D) the +0 crystal plate armour "Ejorar" {Harm rElec Stlth+} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (71, 17, D) the +10 halberd of Grace {heavy, rC+ MP-9 Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). (71, 26, D) a +0 antimagic longbow (unseen) (71, 27, D) the +5 ring mail of the Sun {rC- Str+3 Int-5 Dex+9} Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). rC-: It makes you vulnerable to cold. (72, 8, D) a +2 trident of venom (72, 27, D) a +2 heavy shortbow (unseen) (72, 36, D) a +2 spear of venom (72, 37, D) a +5 flail of protection (73, 16, D) a +1 ring mail of willpower (73, 27, D) a +2 rapier of speed (unseen) (73, 36, D) a staff of cold